Search found 3 matches

by SayNoToRngCrap
Sun Jan 05, 2025 7:14 pm
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Help modding the game - Building system, random claims, etc
Replies: 2
Views: 842

Re: Help modding the game - Building system, random claims, etc

Mini mod: All buildings that cost less than 174 infrastructure to build will cost 0 authority to force build Find the file scripts\Faction.bsf Find : #define FPAC_CostDivider 50 #define FPAC_CostMin 1 Change it to: #define FPAC_CostDivider 350 #define FPAC_CostMin 0 Find: value = DivideAndRound(valu...
by SayNoToRngCrap
Sun Jan 05, 2025 3:29 pm
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Help modding the game - Building system, random claims, etc
Replies: 2
Views: 842

Re: Help modding the game - Building system, random claims, etc

How to bring back the old "Field of Glory: Empires" shuffle system with 1 turn shuffle for the cost of 1 infrastructure: in the file Data\UI\RegionPanel.BSF find the code below: // Click on Order structure button (the hammer button) if (IsUIObject(id, "RegExp_Infra")) { if (event...
by SayNoToRngCrap
Sun Jan 05, 2025 6:01 am
Forum: Field of Glory: Kingdoms - Modding and Scenarios
Topic: Help modding the game - Building system, random claims, etc
Replies: 2
Views: 842

Help modding the game - Building system, random claims, etc

Hello there! I want to build what I want when I want! In "field of glory: empires" i modded the game so that I can shuffle for free when clicking the button so that can choose the building that I want to build, which made the game much more enjoyable for me! Please point to me where I can ...

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