Search found 14 matches
- Wed Apr 07, 2021 7:14 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Cannot Run Game I Just Bought
- Replies: 2
- Views: 1906
Re: Cannot Run Game I Just Bought
So... I was able to redeem my Steam key(s) and it worked fine on Steam (was already upgraded to 1.07). Never heard back from Matrix/Slitherine on the help ticket or here. Wth has happened to Matrix/Slitherine? I was always able to get help or at least an answer. 15 or so years purchasing games from ...
- Tue Apr 06, 2021 3:53 am
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Cannot Run Game I Just Bought
- Replies: 2
- Views: 1906
Cannot Run Game I Just Bought
After reading through the various threads of people not able to play or even start the game, I realized that not only am I experiencing the same problem, but I have also been put into a no-win loop of "make sure you have the latest version [1.05]" and followed by me downloading and install...
- Sun Jul 16, 2017 7:03 pm
- Forum: Gettysburg: The Tide Turns
- Topic: Gettysburg: The Tide Turns PC Hotfix v1.02
- Replies: 20
- Views: 8176
Re: Gettysburg: The Tide Turns PC Hotfix v1.02
I can't even open the patch. Get error message. Put in Matrix help desk ticket with screenshot of error message. But really, glad I only spent $9.99 on game and not $29.99. Game remains unplayable with freezes. Rather dissapointing.
- Thu Jul 13, 2017 11:50 pm
- Forum: Gettysburg: The Tide Turns
- Topic: Gettysburg: The Tide Turns Issues
- Replies: 11
- Views: 4616
Re: Gettysburg: The Tide Turns Issues
Well...I read about the freezes on advance, and I bought it anyways. And on Day 1 as CSA, on hour 5, the first time an advance after combat, and it freezes. Huh. Am I right to think that its let the buyer beware? from Matrix/Slitherine? I have a win 10 core i7 with an SSD and 16gb ram, and play a mu...
- Mon Feb 09, 2015 2:49 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I started a new game (39 as Allies) using all optional rules for v3.1, and have gotten to about the same place that I would lock up in previously (APR 40). So far so good.
- Mon Feb 02, 2015 6:31 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I tried to play my saved turn, but it did not work. Locked up immediately. My game is not that big a deal so I think I will delete it and see if I can roll back to a version that does not lock up for me.
- Sun Feb 01, 2015 7:50 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
First, GS v3.10 is not made by Slitherine. So they have no obligation to fix anything in GS. We, who made GS v3.10, made it for PBEM play and not AI play. Therefore it has not been tested a lot when playing against the AI. The lockup is noticed, but solving it is not easy since you don't get a cras...
- Sun Jan 25, 2015 5:15 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
So there is no point in playing as the allies vs axis AI in vs 3.1, due to lockup issue (whether due to sub AI or other reason), correct? Or are others able to play as Allies vs AI? Any progress on a solution?
- Fri Jan 23, 2015 1:53 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I suspect this has something to do with Axis submarine units since subs can now decide to be hiding instead of ambushing enemy units moving over them. If you hide and an enemy naval unit ends a turn in the same hex as the sub then the sub is moved to an adjacent empty sea hex. I wonder if this isn'...
- Thu Jan 15, 2015 12:44 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I really appreciate you looking into this Stauffenberg and thank you for the update. +1 I think my convoys were hit really hard the past couple turns or so and I brought as many sea battle groups as possible to look for the subs (without much success). I remember thinking, how am I ever going to st...
- Tue Jan 13, 2015 8:46 pm
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
Thank you VPaulus. I really was enjoying all the new stuff in the v3.1 and hope he can find something that is fixable for me!
- Mon Jan 12, 2015 2:11 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I sent my save file to support as requested. At least I hope that's what I did! Hey, thanks anyways. If this gets too complicated I may go back to v2 (last version that worked well).
- Sun Jan 11, 2015 12:33 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
I don't think anyone are following CEAW on the Matrix forum. This is the active forum. If you have save games with lock up then I can look at them if you send the save game. PM me your email address and I can forward my address. This PM message: My email is ...(REMOVED PER SYSTEM MESSAGE IN BOTH PM...
- Fri Jan 09, 2015 4:39 am
- Forum: Commander - Europe at War : Tech Support
- Topic: Game locking up
- Replies: 29
- Views: 10628
Re: Game locking up
Hello. I have also experienced a game ending lockup using the v3.1 mod. It happens during the campain scenario, and I updated Java also. I left several posts on the Matrix forums, but did not get a reply.