Search found 114 matches

by danielastefanelli
Tue May 05, 2026 8:43 am
Forum: Space Station Designer
Topic: Space Station Designer - Slitherine Next: Checkpoint
Replies: 0
Views: 412

Space Station Designer - Slitherine Next: Checkpoint

We had a great chat yesterday about Space Station Designer with Ignacio, Lead Developer at Polar Motion, sharing new insights and updates as the team prepares for release. If you missed it, don't worry, you can now watch the full livestream here: https://www6.slitherine.com/news/space-station-design...
by danielastefanelli
Thu Apr 30, 2026 1:45 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire
Replies: 0
Views: 631

Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire

Bolt Action - Dev Diary #4 is now live! Today we dive into the game's most critical psychological layer: Pins, Morale, and Indirect Fire. They represent the stress, fear, and survival instincts of your troops under pressure. Chek it out :arrow: https://www6.slitherine.com/news/bolt-action-dev-diary-...
by danielastefanelli
Thu Apr 16, 2026 2:00 pm
Forum: Bolt Action
Topic: Bolt Action - FAQs
Replies: 0
Views: 722

Bolt Action - FAQs

​Since announcing Bolt Action, we’ve been chatting a lot with the community (especially on our Discord: https://discord.gg/rm9qqqkpMu ) and gathering your feedback and questions on the video game. We’re still deep in development, but we’ve put together ​the first set of answers to the most common qu...
by danielastefanelli
Thu Mar 26, 2026 10:14 am
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action
Replies: 3
Views: 1715

Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action

The new Dev Diary #3 for Bolt Action is now live!
Today we’re diving into the absolute soul of the Bolt Action experience: the Turn Order System​.

Check it out​ :arrow: https://www6.slitherine.com/news/bolt-a ... -to-action
by danielastefanelli
Tue Mar 24, 2026 2:36 pm
Forum: Space Station Designer
Topic: Space Station Designer - Gameplay Fine-Tuning & QoL Update
Replies: 0
Views: 1636

Space Station Designer - Gameplay Fine-Tuning & QoL Update

Today we're unveiling Space Station Designer Update v.0.5.130, featuring dozens of improved gameplay mechanics, QoL additions and bug-fixes.
Discover more: https://www6.slitherine.com/news/space- ... qol-update
by danielastefanelli
Fri Feb 13, 2026 9:46 am
Forum: Scramble: Battle of Britain
Topic: Slitherine Next - Checkpoint | Scramble: Battle of Britain
Replies: 0
Views: 8010

Slitherine Next - Checkpoint | Scramble: Battle of Britain

Yesterday, we went behind the scenes of Scramble: Battle of Britain with developer Jon Coughlin for our first Slitherine Next – Checkpoint. With the game in Early Access and following the recent Multiplayer Stability Patch, it was the perfect moment to discuss the upcoming Channel Defense Campaign a...
by danielastefanelli
Thu Feb 12, 2026 2:17 pm
Forum: Scramble: Battle of Britain
Topic: Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain
Replies: 0
Views: 6780

Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain

Join us today at 5:00 PM CET for a live chat with the developer, where we’ll share the latest news on Scramble: Battle of Britain.

Tune in to Slitherine Next – Checkpoint
Youtube: https://youtube.com/live/VQKzfjv46nE
Twitch: https://www.twitch.tv/slitherinetv
by danielastefanelli
Thu Feb 05, 2026 3:47 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain | Multiplayer Stability Patch Now Live
Replies: 0
Views: 4154

Scramble: Battle of Britain | Multiplayer Stability Patch Now Live

We’ve just released a new patch for Scramble: Battle of Britain, focused on improving multiplayer stability and overall gameplay experience.

Discover what’s new :arrow: https://www6.slitherine.com/news/scramb ... h-now-live
by danielastefanelli
Mon Jan 26, 2026 4:40 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #1: Reimagining the Front Line
Replies: 3
Views: 4916

Bolt Action - Dev Diary #1: Reimagining the Front Line

Bolt Action Dev Diary #1 is live! We’re excited to begin sharing regular updates from the development trenches, starting with a behind-the-scenes look at how we’re building a turn-based tactics game that stays true to the soul of Bolt Action. Read the full article :arrow: https://www6.slitherine.com...
by danielastefanelli
Thu Dec 11, 2025 10:10 am
Forum: Space Station Designer
Topic: Space Station Designer | Dev Diary #15: The influences behind Space Station Designer - Part II
Replies: 0
Views: 3878

Space Station Designer | Dev Diary #15: The influences behind Space Station Designer - Part II

In this entry, we'll expand further on some of the games that inspired the design and aesthetics of Space Station Designer.
Read Dev Diary #15: https://www6.slitherine.com/news/space- ... er-part-ii
by danielastefanelli
Tue Dec 09, 2025 7:23 pm
Forum: News & Announcements
Topic: Bolt Action Has Been Announced
Replies: 10
Views: 143438

Bolt Action Has Been Announced

Slitherine and Frag Games have announced Bolt Action, a turn-based WWII strategy game inspired by the acclaimed tabletop system from Warlord Games. The game brings the miniature battlefield to life in a fully 3D environment, featuring realistic line of sight, terrain, and morale mechanics. Discover ...
by danielastefanelli
Tue Dec 09, 2025 7:22 pm
Forum: Bolt Action
Topic: Bolt Action Has Been Announced
Replies: 0
Views: 1964

Bolt Action Has Been Announced

Slitherine and Frag Games have announced Bolt Action, a turn-based WWII strategy game inspired by the acclaimed tabletop system from Warlord Games. The game brings the miniature battlefield to life in a fully 3D environment, featuring realistic line of sight, terrain, and morale mechanics. Discover ...
by danielastefanelli
Tue Dec 09, 2025 6:47 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain v1.0 is coming
Replies: 0
Views: 2221

Scramble: Battle of Britain v1.0 is coming

The Channel Defense Campaign will be available with Scramble: Battle of Britain v1.0, launching in Spring 2026—the biggest milestone after its Early Access journey.
Discover more :arrow: https://www6.slitherine.com/news/scramb ... -is-coming
by danielastefanelli
Fri Dec 05, 2025 1:16 pm
Forum: Stormbinders
Topic: Stormbinders - Dev Diary #10: Battle Spellcasting Systems
Replies: 0
Views: 4811

Stormbinders - Dev Diary #10: Battle Spellcasting Systems

Reactive magic system where weather, factions, and elements shape every battle in a dynamic strategy experience.
Stormbinders Dev Diary#10 explores the Battle Spellcasting Systems and reveals new announcements.
https://www6.slitherine.com/news/stormb ... ng-systems
by danielastefanelli
Thu Nov 20, 2025 3:28 pm
Forum: Space Station Designer
Topic: Space Station Designer | Polishing Update v0.5.90
Replies: 0
Views: 2278

Space Station Designer | Polishing Update v0.5.90

We're happy to unveil Space Station Designer's update v0.5.90, focused on polishing the overall game experience.
Discover what's new:
https://www6.slitherine.com/news/space- ... date-v0590
by danielastefanelli
Thu Oct 23, 2025 2:12 pm
Forum: Space Station Designer
Topic: Space Station Designer | Dev Diary #14 - The influences behind Space Station Designer - Part I
Replies: 0
Views: 2427

Space Station Designer | Dev Diary #14 - The influences behind Space Station Designer - Part I

New Dev Diary #14 is out! We’re taking a short detour from mechanics to explore the inspirations behind Space Station Designer. Read the article now and discover where it all began. :arrow: https://www6.slitherine.com/news/space-station-designer-dev-diary-14-the-influences-behind-space-station-desig...
by danielastefanelli
Wed Oct 15, 2025 2:10 pm
Forum: Stormbinders
Topic: Stormbinders - Dev Diary 9: Tactical Combat Design
Replies: 0
Views: 2540

Stormbinders - Dev Diary 9: Tactical Combat Design

Stormbinders Dev Diary 9 dives into the design of deep, hex-based, turn-based battles, blending strategy and tactical depth.

Read the article:
https://www6.slitherine.com/news/stormb ... bat-design
by danielastefanelli
Thu Sep 11, 2025 10:02 am
Forum: Space Station Designer
Topic: Space Station Designer | Dev Diary #13 - The Lunar Orbit Station - Part II
Replies: 0
Views: 3911

Space Station Designer | Dev Diary #13 - The Lunar Orbit Station - Part II

In Space Station Designer – Dev Diary #13, we finish our tour of the Lunar Orbit Station, diving into manufacturing, space tourism, research, industrial R&D, and even its link to the ambitious Lunar Space Elevator Megaproject. :arrow: https://www6.slitherine.com/news/space-station-designer-dev-d...
by danielastefanelli
Wed Sep 03, 2025 12:31 pm
Forum: Space Station Designer
Topic: New Update - Space Station Designer v0.5.72
Replies: 0
Views: 4144

New Update - Space Station Designer v0.5.72

Space Station Designer v0.5.72 is here! This update adds 25 fully revamped interactive tutorials, big visual upgrades, real-time subsystems, and plenty of quality-of-life fixes to make the game smoother and more dynamic. Read all the details here: https://www6.slitherine.com/news/space-station-desig...

Go to advanced search