Search found 122 matches

by danielastefanelli
Thu Jun 25, 2026 3:51 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #6: World War Mode - Our Sandbox Campaign
Replies: 0
Views: 299

Bolt Action - Dev Diary #6: World War Mode - Our Sandbox Campaign

Today, we pull back the curtain on Bolt Action's dynamic campaign mode. Discover it in Dev Diary #6 now.

https://www6.slitherine.com/news/bolt-a ... x-campaign
by danielastefanelli
Wed Jun 17, 2026 2:51 pm
Forum: News & Announcements
Topic: Battleplan is coming on July 14th
Replies: 0
Views: 5725

Battleplan is coming on July 14th

Pencils up, it's time to plan your battles.
We're happy to announce that Battleplan will be released on July 14, 2026.
More details and reveals are coming soon. In the meantime, read the news and watch the new announcement trailer:
https://www6.slitherine.com/news/battleplan-release-date ...
by danielastefanelli
Wed Jun 17, 2026 2:49 pm
Forum: Battleplan
Topic: Battleplan - Release Date Announcement
Replies: 0
Views: 657

Battleplan - Release Date Announcement

Pencils up, it's time to plan your battles.
We're happy to announce that Battleplan will be released on July 14, 2026.
More details and reveals are coming soon. In the meantime, read the news and watch the new announcement trailer:
https://www6.slitherine.com/news/battleplan-release-date ...
by danielastefanelli
Fri May 29, 2026 1:00 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #5: Building an Army
Replies: 0
Views: 935

Bolt Action - Dev Diary #5: Building an Army

​Bolt Action - Dev Diary #5 is now live!

Your tactical options on the battlefield are shaped by a strict Army Point Budget: every platoon, squad, weapon upgrade, and Veteran unit comes at a cost.
In Dev Diary #5, we dive into army building, platoon synergies, squad upgrades, and the key trade-offs ...
by danielastefanelli
Wed May 27, 2026 2:58 pm
Forum: Stormbinders
Topic: Stormbinders - FAQs
Replies: 0
Views: 1231

Stormbinders - FAQs

Since the game was announced, we’ve had many great interactions with you here on Steam, on social media, and on our Discord server. First of all, thank you for sharing your thoughts, feedback, questions, and ideas so far—this genuinely helps us shape the game and better understand what matters most ...
by danielastefanelli
Wed May 27, 2026 2:56 pm
Forum: Starship Troopers - Terran Command
Topic: Starship Troopers: Terran Command - The Eradicators DLC Out Now
Replies: 0
Views: 1073

Starship Troopers: Terran Command - The Eradicators DLC Out Now

Suit up, Troopers, The Eradicators DLC is out now!

This expansion brings a new story campaign, set on the desolate planet of Ghutana - the testing ground for the Federation’s latest chemical, radiation and biological weapons. Deploy this new technology to assist lead scientist Doctor Kraus with ...
by danielastefanelli
Wed May 27, 2026 2:55 pm
Forum: News & Announcements
Topic: Starship Troopers: Terran Command - The Eradicators DLC Out Now
Replies: 0
Views: 12509

Starship Troopers: Terran Command - The Eradicators DLC Out Now

Suit up, Troopers, The Eradicators DLC is out now!

This expansion brings a new story campaign, set on the desolate planet of Ghutana - the testing ground for the Federation’s latest chemical, radiation and biological weapons. Deploy this new technology to assist lead scientist Doctor Kraus with ...
by danielastefanelli
Thu May 21, 2026 3:28 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain - Designing v1.0: R
Replies: 0
Views: 1272

Scramble: Battle of Britain - Designing v1.0: R

We’ve been hard at work on the new features for the 1.0 release of Scramble: Battle of Britain.
To give you a taste of what’s coming, we’re kicking off a brand-new series of dev diaries.

Read Dev Diary #1 :arrow: https://www6.slitherine.com/news/scramb ... -v10-raids
by danielastefanelli
Tue May 05, 2026 8:43 am
Forum: Space Station Designer
Topic: Space Station Designer - Slitherine Next: Checkpoint
Replies: 0
Views: 1786

Space Station Designer - Slitherine Next: Checkpoint

We had a great chat yesterday about Space Station Designer with Ignacio, Lead Developer at Polar Motion, sharing new insights and updates as the team prepares for release.

If you missed it, don't worry, you can now watch the full livestream here: https://www6.slitherine.com/news/space-station ...
by danielastefanelli
Thu Apr 30, 2026 1:45 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire
Replies: 0
Views: 2107

Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire

Bolt Action - Dev Diary #4 is now live!

Today we dive into the game's most critical psychological layer: Pins, Morale, and Indirect Fire. They represent the stress, fear, and survival instincts of your troops under pressure.

Chek it out :arrow: https://www6.slitherine.com/news/bolt-action-dev ...
by danielastefanelli
Thu Apr 16, 2026 2:00 pm
Forum: Bolt Action
Topic: Bolt Action - FAQs
Replies: 0
Views: 2311

Bolt Action - FAQs

​Since announcing Bolt Action, we’ve been chatting a lot with the community (especially on our Discord: https://discord.gg/rm9qqqkpMu ) and gathering your feedback and questions on the video game.
We’re still deep in development, but we’ve put together ​the first set of answers to the most common ...
by danielastefanelli
Thu Mar 26, 2026 10:14 am
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action
Replies: 4
Views: 3977

Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action

The new Dev Diary #3 for Bolt Action is now live!
Today we’re diving into the absolute soul of the Bolt Action experience: the Turn Order System​.

Check it out​ :arrow: https://www6.slitherine.com/news/bolt-a ... -to-action
by danielastefanelli
Tue Mar 24, 2026 2:36 pm
Forum: Space Station Designer
Topic: Space Station Designer - Gameplay Fine-Tuning & QoL Update
Replies: 0
Views: 3986

Space Station Designer - Gameplay Fine-Tuning & QoL Update

Today we're unveiling Space Station Designer Update v.0.5.130, featuring dozens of improved gameplay mechanics, QoL additions and bug-fixes.
Discover more: https://www6.slitherine.com/news/space- ... qol-update
by danielastefanelli
Fri Feb 13, 2026 9:46 am
Forum: Scramble: Battle of Britain
Topic: Slitherine Next - Checkpoint | Scramble: Battle of Britain
Replies: 0
Views: 10994

Slitherine Next - Checkpoint | Scramble: Battle of Britain

Yesterday, we went behind the scenes of Scramble: Battle of Britain with developer Jon Coughlin for our first Slitherine Next – Checkpoint.

With the game in Early Access and following the recent Multiplayer Stability Patch, it was the perfect moment to discuss the upcoming Channel Defense Campaign ...
by danielastefanelli
Thu Feb 12, 2026 2:17 pm
Forum: Scramble: Battle of Britain
Topic: Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain
Replies: 0
Views: 8560

Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain

Join us today at 5:00 PM CET for a live chat with the developer, where we’ll share the latest news on Scramble: Battle of Britain.

Tune in to Slitherine Next – Checkpoint
Youtube: https://youtube.com/live/VQKzfjv46nE
Twitch: https://www.twitch.tv/slitherinetv
by danielastefanelli
Thu Feb 05, 2026 3:47 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain | Multiplayer Stability Patch Now Live
Replies: 0
Views: 5180

Scramble: Battle of Britain | Multiplayer Stability Patch Now Live

We’ve just released a new patch for Scramble: Battle of Britain, focused on improving multiplayer stability and overall gameplay experience.

Discover what’s new :arrow: https://www6.slitherine.com/news/scramb ... h-now-live
by danielastefanelli
Mon Jan 26, 2026 4:40 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #1: Reimagining the Front Line
Replies: 3
Views: 6897

Bolt Action - Dev Diary #1: Reimagining the Front Line

Bolt Action Dev Diary #1 is live!

We’re excited to begin sharing regular updates from the development trenches, starting with a behind-the-scenes look at how we’re building a turn-based tactics game that stays true to the soul of Bolt Action.

Read the full article :arrow: https://www6.slitherine ...
by danielastefanelli
Thu Dec 11, 2025 10:10 am
Forum: Space Station Designer
Topic: Space Station Designer | Dev Diary #15: The influences behind Space Station Designer - Part II
Replies: 0
Views: 5027

Space Station Designer | Dev Diary #15: The influences behind Space Station Designer - Part II

In this entry, we'll expand further on some of the games that inspired the design and aesthetics of Space Station Designer.
Read Dev Diary #15: https://www6.slitherine.com/news/space- ... er-part-ii
by danielastefanelli
Tue Dec 09, 2025 7:23 pm
Forum: News & Announcements
Topic: Bolt Action Has Been Announced
Replies: 10
Views: 201165

Bolt Action Has Been Announced

Slitherine and Frag Games have announced Bolt Action, a turn-based WWII strategy game inspired by the acclaimed tabletop system from Warlord Games. The game brings the miniature battlefield to life in a fully 3D environment, featuring realistic line of sight, terrain, and morale mechanics.

Discover ...
by danielastefanelli
Tue Dec 09, 2025 7:22 pm
Forum: Bolt Action
Topic: Bolt Action Has Been Announced
Replies: 0
Views: 3013

Bolt Action Has Been Announced

Slitherine and Frag Games have announced Bolt Action, a turn-based WWII strategy game inspired by the acclaimed tabletop system from Warlord Games. The game brings the miniature battlefield to life in a fully 3D environment, featuring realistic line of sight, terrain, and morale mechanics.

Discover ...

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