Search found 126 matches

by danielastefanelli
Fri Aug 21, 2026 9:17 am
Forum: Veil of Ashes
Topic: Veil of Ashes | Dev Diary #1: Lohenreich Airship Design Process
Replies: 0
Views: 100

Veil of Ashes | Dev Diary #1: Lohenreich Airship Design Process

Behind the scenes of Veil of Ashes!
Our first Dev Diary takes a closer look at the development of the Lohenreich transporter, the airship that brings reinforcements to the front line.
Read the full Dev Diary #1 and stay tuned for more: https://www6.slitherine.com/news/veil-of-ashes-dev-diary-1 ...
by danielastefanelli
Thu Aug 20, 2026 1:19 pm
Forum: Space Station Designer
Topic: Space Station Designer - Dev Diary #16: Lunar Space Elevator: History & Physics
Replies: 0
Views: 121

Space Station Designer - Dev Diary #16: Lunar Space Elevator: History & Physics

As we prepare to release Space Station Designer, we're closing the Dev Diary series with a mini-series dedicated to the game's ultimate goal: the Lunar Space Elevator.

In this entry and the upcoming ones, we'll take a closer look at the technology, challenges, and systems behind this ambitious ...
by danielastefanelli
Tue Aug 18, 2026 8:10 am
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain - Designing v1.0: Meet the JU88
Replies: 0
Views: 214

Scramble: Battle of Britain - Designing v1.0: Meet the JU88

As part of the new content planned for Scramble: Battle of Britain v1.0, the Ju 88 is coming to the game. Discover how its real-world strengths and weaknesses have been translated into gameplay, and find out what to expect when the Ju 88 takes to the skies: https://www6.slitherine.com/news/scramble ...
by danielastefanelli
Tue Jul 21, 2026 1:50 pm
Forum: Stormbinders
Topic: Stormbinders - Dev Diary #13: Refining Combat, Tooltips, and Progress
Replies: 0
Views: 1332

Stormbinders - Dev Diary #13: Refining Combat, Tooltips, and Progress

Here's a new dev diary with fresh insights into what our developers are actively working on right now.
Your feedback continues to play a key role in helping us refine these systems, so keep it coming! We'll share more updates and reveal more about our future plans as soon as we're ready.

Read Dev ...
by danielastefanelli
Thu Jun 25, 2026 3:51 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #6: World War Mode - Our Sandbox Campaign
Replies: 0
Views: 4222

Bolt Action - Dev Diary #6: World War Mode - Our Sandbox Campaign

Today, we pull back the curtain on Bolt Action's dynamic campaign mode. Discover it in Dev Diary #6 now.

https://www6.slitherine.com/news/bolt-a ... x-campaign
by danielastefanelli
Wed Jun 17, 2026 2:51 pm
Forum: News & Announcements
Topic: Battleplan is coming on July 14th
Replies: 1
Views: 29012

Battleplan is coming on July 14th

Pencils up, it's time to plan your battles.
We're happy to announce that Battleplan will be released on July 14, 2026.
More details and reveals are coming soon. In the meantime, read the news and watch the new announcement trailer:
https://www6.slitherine.com/news/battleplan-release-date ...
by danielastefanelli
Wed Jun 17, 2026 2:49 pm
Forum: Battleplan
Topic: Battleplan - Release Date Announcement
Replies: 0
Views: 4975

Battleplan - Release Date Announcement

Pencils up, it's time to plan your battles.
We're happy to announce that Battleplan will be released on July 14, 2026.
More details and reveals are coming soon. In the meantime, read the news and watch the new announcement trailer:
https://www6.slitherine.com/news/battleplan-release-date ...
by danielastefanelli
Fri May 29, 2026 1:00 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #5: Building an Army
Replies: 0
Views: 1988

Bolt Action - Dev Diary #5: Building an Army

​Bolt Action - Dev Diary #5 is now live!

Your tactical options on the battlefield are shaped by a strict Army Point Budget: every platoon, squad, weapon upgrade, and Veteran unit comes at a cost.
In Dev Diary #5, we dive into army building, platoon synergies, squad upgrades, and the key trade-offs ...
by danielastefanelli
Wed May 27, 2026 2:58 pm
Forum: Stormbinders
Topic: Stormbinders - FAQs
Replies: 0
Views: 3326

Stormbinders - FAQs

Since the game was announced, we’ve had many great interactions with you here on Steam, on social media, and on our Discord server. First of all, thank you for sharing your thoughts, feedback, questions, and ideas so far—this genuinely helps us shape the game and better understand what matters most ...
by danielastefanelli
Wed May 27, 2026 2:56 pm
Forum: Starship Troopers - Terran Command
Topic: Starship Troopers: Terran Command - The Eradicators DLC Out Now
Replies: 0
Views: 3412

Starship Troopers: Terran Command - The Eradicators DLC Out Now

Suit up, Troopers, The Eradicators DLC is out now!

This expansion brings a new story campaign, set on the desolate planet of Ghutana - the testing ground for the Federation’s latest chemical, radiation and biological weapons. Deploy this new technology to assist lead scientist Doctor Kraus with ...
by danielastefanelli
Wed May 27, 2026 2:55 pm
Forum: News & Announcements
Topic: Starship Troopers: Terran Command - The Eradicators DLC Out Now
Replies: 0
Views: 37837

Starship Troopers: Terran Command - The Eradicators DLC Out Now

Suit up, Troopers, The Eradicators DLC is out now!

This expansion brings a new story campaign, set on the desolate planet of Ghutana - the testing ground for the Federation’s latest chemical, radiation and biological weapons. Deploy this new technology to assist lead scientist Doctor Kraus with ...
by danielastefanelli
Thu May 21, 2026 3:28 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain - Designing v1.0: R
Replies: 0
Views: 3788

Scramble: Battle of Britain - Designing v1.0: R

We’ve been hard at work on the new features for the 1.0 release of Scramble: Battle of Britain.
To give you a taste of what’s coming, we’re kicking off a brand-new series of dev diaries.

Read Dev Diary #1 :arrow: https://www6.slitherine.com/news/scramb ... -v10-raids
by danielastefanelli
Tue May 05, 2026 8:43 am
Forum: Space Station Designer
Topic: Space Station Designer - Slitherine Next: Checkpoint
Replies: 0
Views: 6214

Space Station Designer - Slitherine Next: Checkpoint

We had a great chat yesterday about Space Station Designer with Ignacio, Lead Developer at Polar Motion, sharing new insights and updates as the team prepares for release.

If you missed it, don't worry, you can now watch the full livestream here: https://www6.slitherine.com/news/space-station ...
by danielastefanelli
Thu Apr 30, 2026 1:45 pm
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire
Replies: 0
Views: 6444

Bolt Action - Dev Diary #4: Under Pressure - Pins, Morale, and Indirect Fire

Bolt Action - Dev Diary #4 is now live!

Today we dive into the game's most critical psychological layer: Pins, Morale, and Indirect Fire. They represent the stress, fear, and survival instincts of your troops under pressure.

Chek it out :arrow: https://www6.slitherine.com/news/bolt-action-dev ...
by danielastefanelli
Thu Apr 16, 2026 2:00 pm
Forum: Bolt Action
Topic: Bolt Action - FAQs
Replies: 0
Views: 7039

Bolt Action - FAQs

​Since announcing Bolt Action, we’ve been chatting a lot with the community (especially on our Discord: https://discord.gg/rm9qqqkpMu ) and gathering your feedback and questions on the video game.
We’re still deep in development, but we’ve put together ​the first set of answers to the most common ...
by danielastefanelli
Thu Mar 26, 2026 10:14 am
Forum: Bolt Action
Topic: Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action
Replies: 4
Views: 6452

Bolt Action - Dev Diary #3: Order Die, Unit Activations & Snap to Action

The new Dev Diary #3 for Bolt Action is now live!
Today we’re diving into the absolute soul of the Bolt Action experience: the Turn Order System​.

Check it out​ :arrow: https://www6.slitherine.com/news/bolt-a ... -to-action
by danielastefanelli
Tue Mar 24, 2026 2:36 pm
Forum: Space Station Designer
Topic: Space Station Designer - Gameplay Fine-Tuning & QoL Update
Replies: 0
Views: 8571

Space Station Designer - Gameplay Fine-Tuning & QoL Update

Today we're unveiling Space Station Designer Update v.0.5.130, featuring dozens of improved gameplay mechanics, QoL additions and bug-fixes.
Discover more: https://www6.slitherine.com/news/space- ... qol-update
by danielastefanelli
Fri Feb 13, 2026 9:46 am
Forum: Scramble: Battle of Britain
Topic: Slitherine Next - Checkpoint | Scramble: Battle of Britain
Replies: 0
Views: 14297

Slitherine Next - Checkpoint | Scramble: Battle of Britain

Yesterday, we went behind the scenes of Scramble: Battle of Britain with developer Jon Coughlin for our first Slitherine Next – Checkpoint.

With the game in Early Access and following the recent Multiplayer Stability Patch, it was the perfect moment to discuss the upcoming Channel Defense Campaign ...
by danielastefanelli
Thu Feb 12, 2026 2:17 pm
Forum: Scramble: Battle of Britain
Topic: Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain
Replies: 0
Views: 11054

Join us today! | Slitherine Next - Checkpoint: Scramble Battle of Britain

Join us today at 5:00 PM CET for a live chat with the developer, where we’ll share the latest news on Scramble: Battle of Britain.

Tune in to Slitherine Next – Checkpoint
Youtube: https://youtube.com/live/VQKzfjv46nE
Twitch: https://www.twitch.tv/slitherinetv
by danielastefanelli
Thu Feb 05, 2026 3:47 pm
Forum: Scramble: Battle of Britain
Topic: Scramble: Battle of Britain | Multiplayer Stability Patch Now Live
Replies: 0
Views: 6278

Scramble: Battle of Britain | Multiplayer Stability Patch Now Live

We’ve just released a new patch for Scramble: Battle of Britain, focused on improving multiplayer stability and overall gameplay experience.

Discover what’s new :arrow: https://www6.slitherine.com/news/scramb ... h-now-live

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