Search found 3 matches

by mustv
Thu Apr 06, 2023 3:01 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 154977

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

ooooo, didn't know about that
I will keep it on mind
by mustv
Wed Apr 05, 2023 12:14 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 154977

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

There's definitely a working version here, I played it a couple of days ago https://drive.google.com/file/d/1x1SKe8Jdq5-qqGiBUd_lVLSH1WOrG5yq/view?usp=share_link . In order for the changes to take effect, you need to start with a briefing and not just a restart As you can see, I have simplified the...
by mustv
Tue Apr 04, 2023 3:50 pm
Forum: Mods and Scenario Design
Topic: New Mega Merge Mod (Campaign / factions / Scenarios etc..)
Replies: 301
Views: 154977

Re: New Mega Merge Mod (Campaign / factions / Scenarios etc..)

As I'm sweating out my Covid quarantine, I picked up the latest version and got to the end of Transit Zone. Which is bugged unfortunately. No matter you put the right units in the designated positions, the game doesn't end. Also, when the turns eventually run out, you get a scenario loss without an...

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