Search found 91 matches
- Fri Jan 06, 2023 12:19 pm
- Forum: Panzer Corps
- Topic: Roads vs Railroad Visual Improvement
- Replies: 29
- Views: 2144
Re: Roads vs Railroad Visual Improvement
paint.net
- Thu Jan 05, 2023 4:04 pm
- Forum: Panzer Corps
- Topic: Roads vs Railroad Visual Improvement
- Replies: 29
- Views: 2144
Re: Roads vs Railroad Visual Improvement
make them darker in paint.net. more experimentation and you'll be surprised. they will end up as some shade of red or blue because green won't work. i've got red rails and blue roads is this screenshot the other way round? just wondering i think of the rails as kinda the "blood supply" for...
- Thu Jan 05, 2023 9:05 am
- Forum: Panzer Corps
- Topic: Roads vs Railroad Visual Improvement
- Replies: 29
- Views: 2144
Re: Roads vs Railroad Visual Improvement
the two files you need to modify are LayerRails and LayerRoads. in paint.net or similar adjust the RGB and/or dark or light setting. they will look different in game than they do in paint.net so experiment. i ended up with navy blue roads and light red rails. easy to distinguish.
- Thu Jan 05, 2023 8:50 am
- Forum: Panzer Corps
- Topic: Binary save game layout
- Replies: 24
- Views: 1645
Re: Binary save game layout
keep going very interested in this
- Mon Dec 26, 2022 4:05 am
- Forum: Panzer Corps
- Topic: Multiplayer at home setup
- Replies: 9
- Views: 3771
Re: Multiplayer at home setup
hotseat with a laptop or tablet not an option for you?
there is probably some way you could even wireless/remote connect one or two android devices to the pc/laptop with panzer corps on it and hotseat that way.
there is probably some way you could even wireless/remote connect one or two android devices to the pc/laptop with panzer corps on it and hotseat that way.
- Wed Dec 21, 2022 6:14 pm
- Forum: Panzer Corps
- Topic: Flexiblity
- Replies: 11
- Views: 1075
Re: Flexiblity
when (hopefully) i actually publish my ideas in the form of a mod some of them are radical. so much so they may be denounced rather than praised by people who just want more icons and other fluff. i'm aiming for PzC 1.5 with new rules/values that aren't just window dressing. the AI is bad with spott...
- Sat Dec 17, 2022 11:22 am
- Forum: Panzer Corps
- Topic: Hey Developers How about $2950
- Replies: 79
- Views: 9365
Re: Hey Developers How about $2950
perhaps something unauthorised
- Fri Dec 16, 2022 11:59 am
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1239
- Views: 333147
Re: [Axis Campaign] GTPG v1.17 FINAL (16/12/22)
i am pleased to see there is sufficient interest in this 10 year old game that modmakers and the playerbase continue to support and improve it
also it seems that the PzC1 modding forum is more active that the PzC2 equivalent. good.
also it seems that the PzC1 modding forum is more active that the PzC2 equivalent. good.
- Tue Dec 13, 2022 10:25 am
- Forum: Panzer Corps
- Topic: What do you think of the "historical" hero units?
- Replies: 7
- Views: 1018
Re: What do you think of the "historical" hero units?
some of them are hilariously overpowered (rudel, oleh dir) and i have reduced their values in the scenario editor. and there are probably a couple too many in the DLC campaign as a whole. it would be nice if there were some minor negative values to offset the large positive values so they are less u...
- Wed Nov 23, 2022 3:52 pm
- Forum: Panzer Corps : Scenario Design
- Topic: AI reverse handicapping
- Replies: 6
- Views: 822
Re: AI reverse handicapping
thanks for the comments so far, here's what i know/think true - there is a lot of potential in scripting in scenarios to make the AI less dumb - but you have to edit each and every scenario to do it. you can't even copy and paste scripts (for some reason). editing one file (equipment.pzdat) applies ...
- Mon Nov 21, 2022 12:52 pm
- Forum: Panzer Corps : Scenario Design
- Topic: AI reverse handicapping
- Replies: 6
- Views: 822
AI reverse handicapping
The AI is .. dumb. Occasionally it's forces can give you a bloody nose and when given numerically superior forces it can challenge your skills but in general you will win no danger - maybe even "map wiping" the scenario. you can adjust the difficulty level of course to make you weaker/them...
- Sat Nov 19, 2022 2:07 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117283
Re: Battlefield: Europe MOD v2.4
how about doing away with the attached transport way of doing things altogether? just add 1 or 2 moves to an infantry unit to represent how much/want type of transport forms PART of that unit. increase costs for units so equipped maybe decrease the GD and AD to represent some vulnerability whist get...
- Tue Nov 15, 2022 7:25 pm
- Forum: Panzer Corps
- Topic: Flexiblity
- Replies: 11
- Views: 1075
Re: Flexiblity
lots of untapped potential still in this old game
- Wed Nov 09, 2022 9:51 pm
- Forum: Panzer Corps
- Topic: Binary save game layout
- Replies: 24
- Views: 1645
Re: Binary save game layout
very interesting. good luck with working it out. maybe there is some software that could help? maybe modders of some other similar games have "hacked" savegame files in a similar way?
- Mon Nov 07, 2022 1:55 pm
- Forum: Panzer Corps
- Topic: Binary save game layout
- Replies: 24
- Views: 1645
Re: Binary save game layout
seems like you are making progress. any chance of a screen capture?
if you are using excel i can maybe help if things get complicated or time consuming
if you are using excel i can maybe help if things get complicated or time consuming
- Sat Nov 05, 2022 2:18 pm
- Forum: Panzer Corps
- Topic: Binary save game layout
- Replies: 24
- Views: 1645
Re: Binary save game layout
it is a pure binary file AFAIK no encryption i have edited the hero values using a hex editor program but nothing more than that
- Thu Oct 20, 2022 7:54 pm
- Forum: Panzer Corps
- Topic: Stalingrad experiences
- Replies: 6
- Views: 854
Re: Stalingrad experiences
well done for getting this far. in my early days playing my core got DESTROYED at Ilovlya.
- Thu Sep 29, 2022 10:11 am
- Forum: Panzer Corps
- Topic: Infantry Board Game Counters Mod
- Replies: 12
- Views: 1145
Re: Infantry Board Game Counters Mod
if you could make the map look like a board game - maybe something like panzerblitz or some thing similar (more recent). just thinking it's a cut and paste job with internet search resources - no graphical skill required.
- Tue Sep 27, 2022 11:04 am
- Forum: Panzer Corps
- Topic: Infantry Board Game Counters Mod
- Replies: 12
- Views: 1145
Re: Infantry Board Game Counters Mod
might work better as NATO style symbols with some number stats on the counters as well. has that been tried before?
- Thu Sep 15, 2022 10:10 am
- Forum: Panzer Corps
- Topic: How is enemy prestige calculated
- Replies: 3
- Views: 391
Re: How is enemy prestige calculated
each scenario has an initial prestige value (lump sum) and a prestige per turn value for each side. strategic bombing (with class 9 units) reduces the enemy prestige a little. capuring VH's adds prestige to the side doing the capturing - it does not take it away from the side losing control of the V...