Search found 12 matches

by HQ4L
Tue Apr 03, 2012 4:51 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

1) okay but i saw no problem with the constellation before 2) sounds better 3 & etc) i think you missunderstood me (maybe because of my poor english grammar ^^) Let me try again: I thought the flowchart you posted looks very good and personally i would not change that. Only that you should not a...
by HQ4L
Tue Apr 03, 2012 1:51 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

I understand Ceeks opinion and i have to agree! First i was thinking to make this scenario with auxiliaries only (and 1 new core unit preplaced)... Maybe this would better idea in logical terms. So after you loose one of the russians map, at first you abandoned your core units to fight and "non...
by HQ4L
Mon Apr 02, 2012 11:59 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

Not units, deployment slots! The problem is you only have 20 slots. You need at least 2 strategic bombers. In consequence you need at least 2 fighters if you dont want to loose them. So you have 16 slots left for attacking heavy entreched british forces and strongpoints. Maybe with 25 deployment slo...
by HQ4L
Mon Apr 02, 2012 9:56 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

The idea would be to put at minimum a "garrison" in each city. It can remain reduced, such as a simple infantry with a strenght of 5. With this solution, you will need to take the city with troops and not with trains... Sounds good! Finished norway today! I tried out Narvik yesterday and ...
by HQ4L
Mon Apr 02, 2012 8:36 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

produit wrote: It will change the feeling that nearly all enemy units are killed when you take Paris and that the rest is just moving around an capturing VH.
In reality this was the case!
by HQ4L
Sun Apr 01, 2012 8:35 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

nikivdd wrote: In two missions i placed an armoured train as part of the core and it is really a pitty that the vanilla efile does not allow them to be purchased.
This mod allows to buy armored train, strongpoints and ships: viewtopic.php?p=284259

greetz HQ
by HQ4L
Sat Mar 31, 2012 7:31 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

The updated flowchart looking really good!
by HQ4L
Fri Mar 30, 2012 8:40 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

A loss in Kiev should not lead to the same map as an DV/MV. In that case i would take the winteroffensive (better Besserabia).

In the vanilla you get after a decisive victory in Barbarossa the chance to rush to moscow. So I thought you can create something similar to this.
by HQ4L
Fri Mar 30, 2012 7:12 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

Really interesting the russian maps.
Maybe a loss in Kiev would lead to Besserabia.
And you could reward a decisive victory in Barbarossa.
by HQ4L
Thu Mar 22, 2012 9:42 pm
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

Looks very good so far! i have two suggestions for the flowchart: 1. A loss in sweden takes you to Narvik or Belgium 2. A loss in UK40 takes you to Gibraltar So when you achieve a special mission (norway, sweden, uk40), you have no risk of completly fail the campaign only by playing (and loosing) yo...
by HQ4L
Thu Mar 22, 2012 10:47 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

Thats nice to hear. Sure that if you loss some main-mission (ambush on poland or low-countries) that the campaign should be end. But if so, it would be very nice if you read a end message and a reason why the campaign end here and not like in 0.1 a quick switch to main menu without any notices. Addi...
by HQ4L
Thu Mar 22, 2012 9:31 am
Forum: Panzer Corps : Scenario Design
Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
Replies: 1239
Views: 335046

Re: GTPG Grand Campaign (GTPG7/ GC v0.1/DL mirrors added)

Hi, love your scenario included in the campaign so far. Really nice work and I looking forward to the 1.0 release! But what I really dont understand, why I always lost the whole campaign if I loose in one scenario? What is the reason for this? I dont seemed very logically for me that the whole campa...

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