ok... if you can help me with one last thing plz... :oops: If what I want is that the troops do not block the vision of missile units, but do not shoot when they are in combat? I try to edit it myself, but icons "disappear"... I'm just looking for a slightly more challenging IA on the batt...
Gretings, I would like to know what I have to change so that units that are in close combat can be shot by missile units. I have tried to edit the "shooting" file in the lines: "// Can't shoot if in Close Combat or Pursuing. if ((IsInCloseCombat(me) == 0) && (MightPursue(me) =...