Search found 3 matches

by pwnpwn
Tue May 08, 2012 1:26 pm
Forum: Battle Academy : Modders Corner
Topic: Custom UI objects - Static button
Replies: 5
Views: 842

Re: Custom UI objects - Static button

The GetCurrentSelectedUnit() worked great! I now have some custom buttons mounted to the original UI, that shows/hides depending on if a unit is selected!:). Regarding question 1 - What i wanted to do was connect MyUIControlScript.bsf to the /Battle/Scripts so that I could call functions and share v...
by pwnpwn
Fri May 04, 2012 12:14 pm
Forum: Battle Academy : Modders Corner
Topic: Custom UI objects - Static button
Replies: 5
Views: 842

Re: Custom UI objects - Static button

Wow! Really quick reply and extensive too:D. Thanks allot! I got the button working with the script right away, made it so it would not pause the game and played around some. I only have two problems now, before I think I know how to deal with everything else I want to do. 1. How do i bind my button...
by pwnpwn
Thu May 03, 2012 12:24 pm
Forum: Battle Academy : Modders Corner
Topic: Custom UI objects - Static button
Replies: 5
Views: 842

Custom UI objects - Static button

Hello! I am currently playing around some with "STUB" and it seems great. The thing is I require custom UI buttons for what I am doing, that are fixed in the UI panel. I can´t seem to figure out how to do it. They need to be activated when clicked on(not like "bonus" buttons that...

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