Search found 68 matches

by Anderkav
Mon Jun 30, 2025 7:44 am
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 42 v1.1)(03/07/25)
Replies: 395
Views: 98057

Re: Soviet Grand Campaign (DLC 42 v1.00)(28/03/24)

perhaps you should take part of the icons from fashion be, yet they are qualitative in vanilla
by Anderkav
Mon Jun 30, 2025 7:44 am
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 42 v1.1)(03/07/25)
Replies: 395
Views: 98057

Re: Soviet Grand Campaign (DLC 42 v1.00)(28/03/24)

perhaps you should take part of the icons from fashion be, yet they are qualitative in vanilla
by Anderkav
Sat Jun 28, 2025 9:05 pm
Forum: Panzer Corps : Scenario Design
Topic: Soviet Grand Campaign (DLC 42 v1.1)(03/07/25)
Replies: 395
Views: 98057

Re: Soviet Grand Campaign (DLC 42 v1.00)(28/03/24)

Greetings! Very grateful for your work, including the Italian campaign) panzer corps continue to give pleasant emotions to all of us. I wanted to ask you to update the link to dlc_42, unfortunately now it apparently does not work. :roll: Hello Anderkav, My apologies for the late reply. I don't come...
by Anderkav
Thu Jun 26, 2025 4:55 pm
Forum: Panzer Corps : Scenario Design
Topic: RKKA Addon, for Battlefield Europe (version 0.01a)
Replies: 17
Views: 1965

Re: RKKA Addon, for Battlefield Europe (version 0.01a)

jeffoot77 wrote: Thu Jun 26, 2025 12:18 pm Many thxs for all the work and time you spent on this mod.
thank you, while too little spent time))) I hope to bring to the state when I'm mod will arrange. you two missions?
by Anderkav
Wed Jun 25, 2025 12:41 pm
Forum: Panzer Corps : Scenario Design
Topic: RKKA Addon, for Battlefield Europe (version 0.01a)
Replies: 17
Views: 1965

Re: RKKA Addon, for Battlefield Europe (version 0.01a)

Slowly but surely, the mod is being developed, and I hope to release the next update with three revised missions and a test mission (the Battle of Moscow). The balance has become much more challenging and intense compared to the original mod, but with additional features for the player. There is sti...
by Anderkav
Mon Jun 23, 2025 6:36 pm
Forum: Panzer Corps : Scenario Design
Topic: RKKA Addon, for Battlefield Europe (version 0.01a)
Replies: 17
Views: 1965

Re: RKKA Addon, for Battlefield Europe (version 0.01a)

Locarnus wrote: Mon Jun 23, 2025 5:34 pm
Большое спасибо
Thank you very much
* Went to figure it out
by Anderkav
Mon Jun 23, 2025 7:12 am
Forum: Panzer Corps : Scenario Design
Topic: RKKA Addon, for Battlefield Europe (version 0.01a)
Replies: 17
Views: 1965

Re: RKKA Addon, for Battlefield Europe (version 0.01a)

I am testing and improving the initial scenarios and have encountered the following problems: 1) can you tell me how buying units works in the mod, only in specific cities? Also even on the preparation screen to buy a unit does not come out, although free core slots are available. 2) to play the cu...
by Anderkav
Sun Jun 22, 2025 6:52 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

The Soviet infantry in Panzer corps is presented as a whole in an extremely strange way, but why this is the case is more than easy to understand. For example, the pre-war Soviet infantry is in many ways no worse than the infantry of other countries. And armament is sometimes better than that of th...
by Anderkav
Sat Jun 21, 2025 10:19 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

Perhaps we should rather talk about better saturation of the guards, when your units are advancing, it's good. Better supplies, better morale, more developed body parts, more experienced fighters retain their experience and pass it on to the young. Of the weapons it is worth noting: The SG-43 heavy...
by Anderkav
Sat Jun 21, 2025 6:12 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

According to good Guards units should equal the best German units in 1944, maybe different that with a little less anti-tank attack. That is, the 1943 and 1944 version both with a force of 11 for example. Strengthening a little bit both versions and press force 11 it will somehow strengthen them in...
by Anderkav
Sat Jun 21, 2025 5:57 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

The military somehow often forgets its developments and achievements. In this regard, I am surprised that the USSR had excellent anti-aircraft turrets for tanks before the war. But with the transition to new models of tanks, they were actually forgotten until 1943. That's fantastic. And the story w...
by Anderkav
Sat Jun 21, 2025 6:44 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

[ In general I agree it's hard to adequately map certain parameters. Su-100 I was rather comparing with Jagdpanther which has 6sa, yes there is a directional machine gun. On the other hand su-100 has better fragmentation shell and lower rate of fire. SU-122, here I'm more in favour of it being a mo...
by Anderkav
Sat Jun 21, 2025 6:30 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

The USSR heavy armoured vehicles in general had enough openings for firing from personal weapons, which included, for example, the PPS. And anti-aircraft machine guns is an interesting question. As I understood anti-aircraft installations in the new machines were only in the Kv-1 (in the modificati...
by Anderkav
Fri Jun 20, 2025 10:43 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

A quick note, the 2nd mission of the 1940 Grand Campaign Albert Kanal, at the beginning the battle is going well and well, but by turn 12 the enemies have simply run out. Although, as I understand it, in the original they attacked and defended themselves more vigorously due to purchases of AI units....
by Anderkav
Fri Jun 20, 2025 6:14 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

If the Reich followed the path of using rods and Pz.4 as infantry support vehicles at an early stage, and later focusing on using them against equipment. For a number of reasons, the Soviet Union sought to create a universal tool and platform for its use. These are both T-34 series tanks and self-p...
by Anderkav
Thu Jun 19, 2025 11:50 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06a, for Battlefield Europe, Afrika Korps and Grand Campaign East

Congratulations on the update! It's really cool, it would take me a lot of time. I ran through it quickly, but I noticed the following points: 1)KV-2 has different icons in different modes (not critical) 2) The T-90 and YAG-10 in tank mode do not have icons and new animations. 3) I didn't really und...
by Anderkav
Tue Jun 17, 2025 6:43 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06, for Battlefield Europe, Afrika Korps and Grand Campaign East

Hahahahahahahahahaha, while I was thinking why wheeled vehicles hardly go))))) in the desert and in bad weather they are completely useless))) this is by the way why I was selling Italian units in African corps, they have very bad trucks))) I thought it was a fashion chip))))) The funny thing is th...
by Anderkav
Mon Jun 16, 2025 5:38 pm
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06, for Battlefield Europe, Afrika Korps and Grand Campaign East

Extremely interesting, yes I had troopers deployed from the start not working (I didn't make my own) Regarding the registry, thanks for your work. Although I have my own view on this issue one way or another. For example, it seems to me relevant to make t-60 and t-70 early and late models with switc...
by Anderkav
Mon Jun 16, 2025 5:57 am
Forum: Panzer Corps : Scenario Design
Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
Replies: 986
Views: 146413

Re: Locarnus Addon 2025-06, for Battlefield Europe, Afrika Korps and Grand Campaign East

Grand Campaign, the first mission to land in Norway. Unfortunately as I realised landing planes do not work because of the specific type of movement. You could try just moving the planes closer to the ground. :(
https://disk.yandex.ru/i/GpCA8T_2xizQOQ
by Anderkav
Fri Jun 13, 2025 7:16 pm
Forum: Panzer Corps : Scenario Design
Topic: RKKA Addon, for Battlefield Europe (version 0.01a)
Replies: 17
Views: 1965

Re: RKKA Addon, for Battlefield Europe (version 0.01a)

Locarnus wrote: Fri Jun 13, 2025 1:20 pm For the Soviet units I'm considering this greenish background color for the switch indicator plates (and a brownish background for the US and UK units, if I eventually do them as well)

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