Hello bru888 ,
Thank you for the time taken looking at my file. Reading subsequent posts, I placed a single Japanese infantry unit next to the Cavalry one, tagged it as AI no2 and gave it the Seek & Destroy order with radius 7 & Aggression 100. It worked! Is that why the original Cavalry unit would ...
Search found 8 matches
- Sun Feb 18, 2018 9:57 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Unresponsive AI
- Replies: 10
- Views: 2407
- Sun Feb 18, 2018 2:00 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Unresponsive AI
- Replies: 10
- Views: 2407
Re: Unresponsive AI
Hello bru888 ,
I've attached the scenario file (I think).
After my initial post, I spent a good few hours trying to unravel the mysteries of the triggers - after all, the many successful Scenario designers in the various forums all advise the same thing, try, try and try again.
I just cannot make ...
I've attached the scenario file (I think).
After my initial post, I spent a good few hours trying to unravel the mysteries of the triggers - after all, the many successful Scenario designers in the various forums all advise the same thing, try, try and try again.
I just cannot make ...
- Sat Feb 17, 2018 8:50 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Unresponsive AI
- Replies: 10
- Views: 2407
Re: Unresponsive AI
Thank you bru888,
I have read many of your posts. If I had but a drop of your expertise, I wouldn't be writing this.
I will work a little on my test scenario and add a couple more elements that I am struggling with before I send you the file.
Regards.
I have read many of your posts. If I had but a drop of your expertise, I wouldn't be writing this.
I will work a little on my test scenario and add a couple more elements that I am struggling with before I send you the file.
Regards.
- Sat Feb 17, 2018 8:48 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Unresponsive AI
- Replies: 10
- Views: 2407
Re: Unresponsive AI
Thank you bru88,
I have read many of your posts. If I had but a drop of your expertise, I wouldn't be writing this.
I will work a little on my test scenario and add a couple more elements that I am struggling with before I send you the file.
Regards.
I have read many of your posts. If I had but a drop of your expertise, I wouldn't be writing this.
I will work a little on my test scenario and add a couple more elements that I am struggling with before I send you the file.
Regards.
- Sat Feb 17, 2018 6:13 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Unresponsive AI
- Replies: 10
- Views: 2407
Unresponsive AI
Hello, my first post,
I have checked the forums, Slitherine, Matrix and Steam, read the online Editor manual and downloaded some online scenarios but I am still getting stuck with Scenario design at a very very basic level. I have no screenshots to show so I will describe my problem as well as I ...
I have checked the forums, Slitherine, Matrix and Steam, read the online Editor manual and downloaded some online scenarios but I am still getting stuck with Scenario design at a very very basic level. I have no screenshots to show so I will describe my problem as well as I ...
- Wed Jan 11, 2012 9:25 pm
- Forum: Battle Academy : Scenario Design
- Topic: Another Newbie Question
- Replies: 6
- Views: 1765
- Tue Jan 10, 2012 2:06 am
- Forum: Battle Academy : Scenario Design
- Topic: Another Newbie Question
- Replies: 6
- Views: 1765
- Mon Jan 09, 2012 10:24 pm
- Forum: Battle Academy : Scenario Design
- Topic: Another Newbie Question
- Replies: 6
- Views: 1765
Another Newbie Question
Hi
Bought this game for Xmas because it had an Editor and I liked the look of the graphics.
I want to play the German side so after looking through the forums I did the following...
1)Changed the Sides file to read Axis at the top.
2)Located the correct Unitcon file and pasted this too into the ...
Bought this game for Xmas because it had an Editor and I liked the look of the graphics.
I want to play the German side so after looking through the forums I did the following...
1)Changed the Sides file to read Axis at the top.
2)Located the correct Unitcon file and pasted this too into the ...