Search found 15 matches
- Sat Mar 07, 2015 8:13 am
- Forum: Vietnam '65
- Topic: Request: Ability to hide the unit actions
- Replies: 1
- Views: 1177
Request: Ability to hide the unit actions
I suggest adding an action which hides the action buttons when it's clicked to allow moving to hexes hidden by them. The action buttons would show up again if the unit is reselected.
- Sat Mar 07, 2015 7:15 am
- Forum: Vietnam '65 - Tech Support
- Topic: Unable to build ARVN units after loosing a forward base
- Replies: 2
- Views: 6006
- Fri Mar 06, 2015 10:21 pm
- Forum: Vietnam '65 - Tech Support
- Topic: Unable to build ARVN units after loosing a forward base
- Replies: 2
- Views: 6006
Unable to build ARVN units after loosing a forward base
I built 2 forwards bases, and after the 2dn was destroyed, I could no longer build ARVN units in the first. I had a green beret units in it, and I could select the action, but the base was not highlighted, and I could not select it.
- Thu Dec 11, 2014 8:09 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Ultramarines
- Replies: 10
- Views: 4725
Re: Ultramarines
I also don't have transport for Ultramarine terminators. I continued an ongoing campaign after the patch. Blood angels do have transports available.
- Fri Nov 28, 2014 7:41 am
- Forum: Tech Support
- Topic: Hive turrets have no sound or graphical effects
- Replies: 1
- Views: 1422
Hive turrets have no sound or graphical effects
These can be selected and do damage when fired, but lack sound and effects.
- Wed Nov 26, 2014 7:50 pm
- Forum: Tech Support
- Topic: Exception when deleting the last save.
- Replies: 2
- Views: 1886
Re: Exception when deleting the last save.
It is a Norwegian version of win 7 64bit, but there are noe special characters in the path.
- Wed Nov 26, 2014 5:15 pm
- Forum: Tech Support
- Topic: Exception when deleting the last save.
- Replies: 2
- Views: 1886
Exception when deleting the last save.
Deleting the last auto save, gave me an exception.
Also, the background image in dialog scenes stopped working a while into the campaign, and a series of rainbow colored bars were shown instead.
Also, the background image in dialog scenes stopped working a while into the campaign, and a series of rainbow colored bars were shown instead.
- Fri Jun 13, 2014 9:44 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: Suggestion for unit placement fase
- Replies: 3
- Views: 1090
Re: Suggestion for unit placement fase
You start with all the available units in a list and no units placed on the map. Clicking units in the list let's you place them on the map and removes them from the list (or grey them out maybe). Units can be removed from the map and placed back into the list by clicking them. This is much more eff...
- Thu Jun 12, 2014 1:54 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: Suggestion for unit placement fase
- Replies: 3
- Views: 1090
Suggestion for unit placement fase
The current unit placement is a chore when there are many units, like in the Kharkov scenario. I think having the option of using a system similar to panzer corps would be a big improvement.
- Sat Mar 15, 2014 9:53 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: A couple of issues with the new update
- Replies: 6
- Views: 1918
A couple of issues with the new update
I played through the 1st campaign mission again. When the 1st german reinforements arrived the game partially hung for probably 10-20 seconds. It showed it was my turn, and I could move the cursor around the terrain but I couldn't scroll the map or select units. I could also use the game menu. I thi...
- Tue Feb 11, 2014 10:12 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: A couple of issues after playing the first mission
- Replies: 6
- Views: 1819
Re: A couple of issues after playing the first mission
I finished the second mission, and got the end of campaign screen. The background texture was garbled, but the text boxes were ok. I guess more missions will be added to the campaign later.
- Tue Feb 11, 2014 6:51 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: A couple of issues after playing the first mission
- Replies: 6
- Views: 1819
Re: A couple of issues after playing the first mission
I've attached a screen shot showing all objectives completed. I don't think there is an option to continue after this. The only option is to restart the mission, but I have a save game near the end, so 'll check and see. Edit: I can continue to the next mission by pressing the right arrow after gett...
- Tue Feb 11, 2014 12:04 am
- Forum: Battle Academy 2 – Eastern Front
- Topic: What will be in the 1st release ?
- Replies: 3
- Views: 1100
What will be in the 1st release ?
Will this be like panzer corps, with 1 full war campaign first, and grand campaigns for each year later on ?
- Mon Feb 10, 2014 11:57 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: A couple of issues after playing the first mission
- Replies: 6
- Views: 1819
Re: A couple of issues after playing the first mission
I played it again with no lost at guns, finished around 8 turns early. Still failed mission after first getting objectives completed text. Is it possible to continue to mission 2 in this version ?
Suggestions:
* Adjustable zoom speed
* Adjustable or accelerating rotation speed
Suggestions:
* Adjustable zoom speed
* Adjustable or accelerating rotation speed
- Mon Feb 10, 2014 9:56 pm
- Forum: Battle Academy 2 – Eastern Front
- Topic: A couple of issues after playing the first mission
- Replies: 6
- Views: 1819
A couple of issues after playing the first mission
* The xp symbol in the info are in the lower left covers up part of the unit count (x/y) for some infantry units. * The scout can do the scout command an unlimited amount of times per turn, expanding the visible are each time. * I finished the first mission 1 turn early by taking all the objectives,...