Search found 11 matches

by beatusille
Thu Jan 07, 2021 3:40 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Conditional events
Replies: 5
Views: 2371

Re: Conditional events

Hi again! With your help, I think I am really getting it, but I am still trying to understand some things. After exploring the script commands list, I could not indentify wich one can I use to make appear a pop up text. What I would like to get is the same structure of the reinforcements texts: a bi...
by beatusille
Fri Jan 01, 2021 11:11 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Conditional events
Replies: 5
Views: 2371

Re: Conditional events

Thak you to both of you for your answers!
by beatusille
Fri Jan 01, 2021 11:06 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Soul Grinder OP
Replies: 5
Views: 3560

Re: Soul Grinder OP

A_Wal_ wrote: Thu Dec 31, 2020 6:01 pm If you figure out a good way to counter them with orks let me know, my favourite faction gets owned by the daemons! :)
I will remember this. :)
by beatusille
Wed Dec 30, 2020 11:41 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Conditional events
Replies: 5
Views: 2371

Conditional events

Hello! I resumed the work in my little proyect and would like to know if there is some easy way to create conditional events, like if some squad reach some tile in the scenario, a message appears, or if somebody get killed, reinforcements appear. If it needs some prgramming, I fear, I will not be ab...
by beatusille
Wed Dec 30, 2020 11:23 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Soul Grinder OP
Replies: 5
Views: 3560

Re: Soul Grinder OP

I always try to shoot in the rear of every unit, of course. I admit, that I cannot achieve that every time. But I remember clearly shooting a grinder in the rear, with a Land Speeder cannon, and I could not see any special effects. It was nothing significant. That should NEVER happen! Soulgrinders a...
by beatusille
Wed Dec 30, 2020 12:09 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Soul Grinder OP
Replies: 5
Views: 3560

Re: Soul Grinder OP

I have got the same feeling. Actually, I am so far to be searching for a tactic for winning a game while running away from the soul grinders, since the only downside of the chaos army seems to be that it is not specially fast (no vehicles, no artillery). But it does no work yet. Last time one destro...
by beatusille
Fri Nov 27, 2020 11:30 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do you Delete units using the Editor?
Replies: 3
Views: 4021

Re: How do you Delete units using the Editor?

Well, I must say, that it does not work for me. I´m not able to delete units in this way, nor in any other way that I can think of.
by beatusille
Fri Nov 20, 2020 6:59 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do I erase an object?
Replies: 2
Views: 2062

Re: How do I erase an object?

Thanks, I will read the document.
by beatusille
Thu Nov 19, 2020 9:49 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do I build a hill
Replies: 2
Views: 1769

Re: How do I build a hill

Short and easy! Thanks.
by beatusille
Thu Nov 19, 2020 9:47 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do I erase an object?
Replies: 2
Views: 2062

How do I erase an object?

When I make a mistake and want to correct it, how can I do it? I cannot erase damage or rocks...

Thank you!
by beatusille
Thu Nov 19, 2020 8:45 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How do I build a hill
Replies: 2
Views: 1769

How do I build a hill

Hi!

It is my first time at all trying to design a custom scenario. So, I am probably missing something very obvious, but... How do I build a hill (or an ascending street or something like that), how do I change the height of the terrain? Thank you for yor time.

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