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by GamerJoe
Mon Aug 08, 2011 11:07 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Incredibly bad play by Axis AI in GS 2.0
Replies: 6
Views: 1338

I disagree about the partisans, I think the spawn rate is about right. Playing the Axis vs AI Allies, partisans form often enough to be a major pain, but are not really dangerous if you take a few precautions. 1) Keep the cities garrisoned. That takes a bunch of garrison units, but you start with a ...
by GamerJoe
Thu Aug 04, 2011 5:03 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Help! Any way to get the AI to play a passable Axis?
Replies: 11
Views: 2839

Help! Any way to get the AI to play a passable Axis?

The play of the Axis AI is simply aweful. It takes way too long to defeat Poland, and declares war well before it is ready to invade a country, allowing the Allies to reposition units, add to the defense, and waste the DOW shock. In the first game I played, Denmark was DOWed on turn 2, and held on t...
by GamerJoe
Thu Aug 04, 2011 4:47 pm
Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
Topic: Incredibly bad play by Axis AI in GS 2.0
Replies: 6
Views: 1338

Incredibly bad play by Axis AI in GS 2.0

Has anyone had experience with playing the Allies vs AI in Grand Strategy 2.0? I like to win, but the Axis computer player plays incredibly poorly. It is very slow to take down Poland, declares war on minors before it is ready, which just gives the Allies time to move in and beef up defenses, and ev...

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