Search found 96 matches
- Sun Sep 07, 2025 7:38 am
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Heyho, maybe two bugs or not but so far every special/support unit in the grant campaign was useable till i reach Minsk and Smolensk Minsk Mission: Mörser Karl can't be move to support the troops to conquer Brest Smolensk Mission: Instead of Helmut Wirnsberger i recieve an Pz. 1A. Heinrich Rondorf i...
- Wed Aug 27, 2025 5:44 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
I searched the topic but didn't found something.
what is the benefit for using the Panzer IV Pflug?
what is the benefit for using the Panzer IV Pflug?
- Mon Aug 25, 2025 6:23 am
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Hi, thank you for your input for this toppic :) i was on vacation and could check it this morning. The movement was 19 for BF-109 D1 and 12 for JU-87 i change this and it change the movment for the planes for me as well. when i reset the equipemnt file (i like to double check things) and restart a n...
- Fri Aug 15, 2025 10:00 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
I check the complete installation on my Main Gaming Rig again and now it looks like as expected but still all planes are not able to cross rivers or forest. Screenshot 2025-08-16 000015.png This time i copy nearby everything what is related to graphics or ui from _optional folder. Edit: I used now t...
- Mon Aug 11, 2025 3:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Does all your planes have this problem or just one type? All planes have this. From Fall Weiß Screenshot 2025-08-11 175509.png Yes, all Updates in use (make a new folder for troubleshooting), i use first the full Mod, then i copy&paste Update 3.10 till 3.30 into the folder last step i copy&p...
- Tue Aug 05, 2025 3:14 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.40
- Replies: 5378
- Views: 1035530
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
Greetings, first at all thank you for this mod! I was a long time not happy with the vanilla game and it took a long time to get my motivation for the game and then i found your mod by luck. I was wondering why i can't fly everywhere with the planes, the dark fields are not accessable for my plane. ...
- Tue Feb 18, 2025 7:27 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Erik's campaigns, mods and multiplayer scenarios
Hey Erik,
Semper Fi 1941-1942
Second Mission
3rd Mission Free the Island with the Paramarines
Secondary objective: Kill all enemy units both islands clean no enemy units but 3 were Missing
Semper Fi 1941-1942
Second Mission
3rd Mission Free the Island with the Paramarines
Secondary objective: Kill all enemy units both islands clean no enemy units but 3 were Missing
- Tue Dec 24, 2024 9:08 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Erik's campaigns, mods and multiplayer scenarios
Hmm, i replayed the mission on an easier level and now i got 300 prestige to the next level and some more units alive. Another question because i don't pay any attention to this in the past. i can only "official" upgrade the recruits to MG 41 Units if i want to upgrade some Marines i need ...
- Sun Dec 22, 2024 12:56 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Erik's campaigns, mods and multiplayer scenarios
Hey Erik, Squad Mod Semper Fi 1st Campaign. It has been a while to play and i'm not sure but i had some money from the first mission and thought i can use it in the next but no money at the start off the mission. did something changed? if my memory is not wrong i was sure that i could use this money...
- Thu Dec 12, 2024 4:50 pm
- Forum: Order of Battle Series
- Topic: Good old Days
- Replies: 11
- Views: 2468
Re: Good old Days
Thanks a lot mate, had a lot of stuff to do and a location change from flat to house and currenlty building my new gaming area 
And Thanks to all of who who answered here

And Thanks to all of who who answered here

- Tue Apr 23, 2024 8:55 pm
- Forum: Order of Battle Bug Submissions
- Topic: Mission Overview: "The current time is 5:12 PM."
- Replies: 3
- Views: 733
- Tue Apr 23, 2024 8:18 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Mission Overview
- Replies: 11
- Views: 2390
Re: Mission Overview
Thank you bru 

- Sun Mar 31, 2024 4:44 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Mission Overview
- Replies: 11
- Views: 2390
Re: Mission Overview
Well then so you want 1 or 2 pieces of sugar in your tea darling? 

- Sat Mar 30, 2024 9:17 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Mission Overview
- Replies: 11
- Views: 2390
Re: Mission Overview

- Tue Mar 12, 2024 9:30 pm
- Forum: Order of Battle Series
- Topic: Good old Days
- Replies: 11
- Views: 2468
Re: Good old Days
haha, yeah i feel your words. feels like i'm 16/17 again ^^. damn steel panthers was good too to be honest i don*'t know space general 

- Mon Mar 11, 2024 11:09 am
- Forum: Order of Battle Series
- Topic: Good old Days
- Replies: 11
- Views: 2468
Good old Days
When i was young, wild and free :roll: . sometimes i listening to this when i replay the pacific theater in OoB: WW2. https://youtu.be/9R7rULvTZy8?si=Iz4l6z8VHXQFlfTG <-- using youtube embeded not working for me Screenshot 2024-03-11 120315.png And from time to time i miss this overview and space fo...
- Sun Mar 10, 2024 11:25 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Mission Overview
- Replies: 11
- Views: 2390
Mission Overview
Greetings, i had found this since on the mission overview. 17h 12 i had it on the boot camp, blitzkrieg, rising sun, morning sun and usmc marines i just check it on this dlc's. for boot camp it shows objectiv 2_2_2 as well. Screenshot 2024-03-11 001433.png i use the search function and could not fin...
- Mon Feb 26, 2024 8:53 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Erik's campaigns & mods
Acer6920 Are you sure you are running the mod (selectable on the first screen after you have started OOB)? For instance, Japan is not used in the KoreaMod. Yes, now.. I'm Sorry Eric before i could write here again you was faster than me. i reinstall my system and copy&paste the Korea Mod into c...
- Sat Feb 24, 2024 11:58 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Erik's campaigns & mods
Hey Eric,
don_t know if this was reported or not.
i want to play Korean War 1951 and it shows me this in the specialisation tab I check it for all campaigns of the Korea Mod and i have for all the Imperial Japanes Army.
Did i miss something maybe?
don_t know if this was reported or not.
i want to play Korean War 1951 and it shows me this in the specialisation tab I check it for all campaigns of the Korea Mod and i have for all the Imperial Japanes Army.
Did i miss something maybe?
- Tue Mar 28, 2023 10:20 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2776
- Views: 554374
Re: Korea Mod 2.6
Added Korea 1951 campaign. Note that this has not been playtested, so only suitable for early adopters/beta testers. Scenarios: Dutch Determination at Hoengsong Race For The Ridges Dam Savers at Hwach'on Ambush at Imjin River The Castle Hill Overrun at Hill 314 Tokchon - Help is on the way Victory ...