Search found 10 matches
- Tue Oct 11, 2011 5:25 pm
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
Just hope someone can post/confirm the actually miss/suppress/kill % formula. Yes, it would be great if someone in the dev team could drop a hint on this! As mentioned above, the miss percentage is quite solid. The kill percentages are what I found best fitted all the combats I cared to check again...
- Mon Sep 05, 2011 8:05 pm
- Forum: Panzer Corps
- Topic: Should there be a tech-level stat?
- Replies: 16
- Views: 2393
I'm pretty sure the actual combat calculations aren't spread across the source code but concentrated in one place, so it'd be essently only tweaking a single formula, introducing an additional multiplicator. It SHOULD be relatively trivial to implement. As for it being worth it ... answer my questi...
- Mon Sep 05, 2011 5:18 pm
- Forum: Panzer Corps
- Topic: The Fun Factor
- Replies: 51
- Views: 5996
- Sat Sep 03, 2011 7:24 pm
- Forum: Panzer Corps
- Topic: Should there be a tech-level stat?
- Replies: 16
- Views: 2393
What you’re asking for is a bit of a rewrite to the code. Not that it can’t be done – but would it be worth it? I'm pretty sure the actual combat calculations aren't spread across the source code but concentrated in one place, so it'd be essently only tweaking a single formula, introducing an addit...
- Sat Aug 13, 2011 1:10 pm
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
When the game shows you the odds, initiative is alos a factor...thats why when you do mass attacks the odds get better (well sometimes) Yes, and I suppose that is because the combat prediction takes suppression into account, which is affected by initiative. The effective attack value and hence the ...
- Sat Aug 13, 2011 9:21 am
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
- Sat Aug 13, 2011 8:42 am
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
Taken from PG 2 Manual, so this may not be 100% accurate for PC: Initiative is an estimate of a unit’s ability to react quickly in combat. Initiative is determined by the equipment used in battle, the terrain upon which the battle takes place, and the experience of the units. It is also adjusted by...
- Fri Aug 12, 2011 7:30 pm
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
Very interesting. I believe you are right, the numbers fit my impressions. I didn't pay much attention to probabilities for I can see them directly and have an idea. I am dying to know about how initiative comes into work though. I knew it's not linear, and around a difference of 4, there is also a...
- Fri Aug 12, 2011 6:07 pm
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
This cannot be right, for you did not take initiative into account. More I have played, more I come to realize that initiative may be the most important attribute of melee units in Panzer. For instance, when you attack a Mustang, usually you will find yourself probability-wise facing more losses th...
- Fri Aug 12, 2011 2:55 pm
- Forum: Panzer Corps
- Topic: Combat calculations: the kill probability
- Replies: 20
- Views: 11154
Combat calculations: the kill probability
Maybe this has already been discussed elsewhere, but anyway: I got curious about how the kill probabilities in combats are determined. The combat log ('L' hotkey) does a fine job explaining the effective attack and defence strengths used in a combat, but how those numbers lead to the displayed perce...