Search found 271 matches

by stevefprice
Tue Apr 21, 2026 10:16 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: 2v2 Vesting Holland 1940 4.0

Erik2 wrote: Mon Apr 13, 2026 7:25 am 2v2 Vesting Holland 1940 4.0

https://jottacloud.com/s/457c3fb91ee5b3 ... 087e30ba24
@Erik2,

Under Mods 5.4 or 5.5?
by stevefprice
Tue Apr 07, 2026 12:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Apr 07, 2026 11:37 am Nothing wrong in gaming the system .. is there?
If it's good enough for Captain Kirk then it's good enough for me :mrgreen:

Possibly one the younglings might not get :wink:
by stevefprice
Tue Apr 07, 2026 12:08 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

nero156 wrote: Tue Apr 07, 2026 11:43 am ha its good to know how many Rp do You have! :lol: :lol: :lol:
:lol: I'd worry if I was ever in danger of needing to spend it all :D
by stevefprice
Tue Apr 07, 2026 8:36 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

@KarisFraMauro - China vs Japan, battle of the transport ships :D Context for everyone else, as the Chinese nationalist (blue) player I have used my transports to bottle up the Japanes Transports. The game is can the Japanese sink mine faster than I can replace them whilst I sink theirs. China vs Ja...
by stevefprice
Thu Apr 02, 2026 4:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

The sight of a 10 strength Frenchie with a German commander – had he no shame? Leading the charge onto Utah, around turn 50 was a little upsetting (you know who you are). :mrgreen: :mrgreen: In the immortal, and translated, words of Manuel: "Quoi? Je ne sais rien!! Je suis de Paris!!" I d...
by stevefprice
Fri Mar 27, 2026 5:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Mulberries were the 'portable' ports you might be thinking of. Very useful even if a bit dodgy in a storm. Consensus does seem to be Axis are over powered. Play right they can be excellent in the beginning but run out of steam, or in cavalry parlance, spent. Then all the Germans reserves rock up and...
by stevefprice
Tue Mar 24, 2026 2:26 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

PS. If we do not finish earlier versions, how will we know how good or bad they are? Agreed on the trains, the Allies were able to trash the lines plus anything that move. I'd asl say more construction units for the allies or add the Kent coast with airfields. The French tanks seem ok, I'd spend th...
by stevefprice
Tue Mar 24, 2026 12:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Also I was shattered at the premature end of the Overlord 2 vs 2 game, even though it was only version 1.4. A 1 vs 1 version of Overlord would be awesome though. Overlord 1.3 and 1.4 were massively in favour of the Axis. Against Bren the Eastern Germans have taken over the British beaches and pushe...
by stevefprice
Fri Mar 13, 2026 12:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: 2v2 Japan-China 1937-39 3.4

FrancoisPhilidor wrote: Sun Mar 01, 2026 9:15 am

Hi,
playing your Finland 1941.
Just wanted to say that the guns transported on trucks are always trucks and never disembark.

Have you tried loading them on to a train, moving them and then unloading?
by stevefprice
Thu Jan 29, 2026 1:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: 2v2 Operation Overlord 1944 1.4

2v2 Operation Overlord 1944 1.4 https://www.dropbox.com/scl/fi/70y918utvxae17v1sg1ob/2v2-Operation-Overlord-1944-1.4.zip?rlkey=azvlassdb6b961hquffedrfc6&dl=0 Added 1 construction grp to each German faction. Added German semi-static flak units along the coast Increased RP income for all factions...
by stevefprice
Tue Jan 27, 2026 2:22 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: finding other players
Replies: 19
Views: 15341

Re: finding other players

Brenmusik wrote: Tue Jan 27, 2026 12:41 pm ..and here.

Flag on the screen goes round and round, all day long :roll:
wheels on the bus..... :mrgreen:
by stevefprice
Tue Jan 27, 2026 11:24 am
Forum: Order of Battle : World War II - Multiplayer
Topic: finding other players
Replies: 19
Views: 15341

Re: finding other players

KarisFraMauro wrote: Tue Jan 27, 2026 4:04 am Got a ton of games going right now so the other player concern is addressed. Aaaand... Multiplayer is taking one of its usual hiatus :( Generally sorts itself out after a few days. Guess it'll be my Rimworld addiction in the interim.
Yeap, can't log in either
by stevefprice
Wed Jan 07, 2026 7:03 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Dec 30, 2025 10:50 pm I hope the lack of supply ships remains, It caused the Allies problems, first few turns - especially for the Americans.
There are ways :)
by stevefprice
Sat Dec 27, 2025 11:25 pm
Forum: Order of Battle Series
Topic: can artillery attack ships??
Replies: 12
Views: 3183

Re: can artillery attack ships??

Hi guys I saw sth I had not seen before. Artillery firing at a ship. I suspect it was because the ship was in port. Anybody seen this before? It'll be because the artillery targeted a specific hex rather than the unit, using the target hex icon. I've done it before, quite effective but utter nonsen...
by stevefprice
Wed Dec 17, 2025 1:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Overlord Turn 4 Third game was not the charm. Same message, same result (see previous page). The liberation of Europe hits a brick wall! I looked in the Editor and it does say 'Remove' command so need correcting as per the error message to an allowable command. McAuslin was also struggling to find ...
by stevefprice
Wed Dec 17, 2025 8:16 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Dec 16, 2025 7:30 pm

As an aside, your lack of supply ships was a masterstroke :)
US industrial might foiled because the cleaner unplugged the conveyor belt so they could plug in the vacum cleaner :mrgreen:
by stevefprice
Tue Dec 16, 2025 10:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2891
Views: 823171

Re: Erik's campaigns, mods and multiplayer scenarios

Erik, I tried to join the new Overlord 2v2 with you and Omistaja, but the JOIN button doesn't work. I tested it on the regular (not a mod) multiplayer screen and it worked with another scenario. Pressing the button doesn't open the screen to allow you to pick your faction on your mod. Any ideas? I ...
by stevefprice
Mon Dec 01, 2025 10:56 pm
Forum: Order of Battle : World War II - Tech Support
Topic: multiplayers connection error
Replies: 2
Views: 3024

Re: multiplayers connection error

Yeap, I emailed support earlier but they said it was my internet and blamed me, despite me clearly emailing them and my regular opponent having the same trouble. :x

Slopey shoulders.

It did work around 5pm for a while but has broken again since.
by stevefprice
Fri Oct 31, 2025 10:47 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.8
Replies: 28
Views: 13622

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

recrimination like when people bully you when your Japanese tanks are in the way right? Ok I can change it, but somehow I have no energy right now.. :cry: Later ok? You play with McAuslin right? I made my Normandy map 2vs2 for him and his group. https://drive.google.com/file/d/1cxngdUcxMy_QpC89sXe6...
by stevefprice
Thu Oct 30, 2025 11:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.8
Replies: 28
Views: 13622

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

FrancoisPhilidor wrote: Wed Oct 29, 2025 8:20 pm I was never planning for an early win at Dunkirk. You are cheating :-D
Nobody expects the Spanish Inquisition!! :lol:

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