Search found 281 matches

by stevefprice
Tue Sep 15, 2026 8:16 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

I set up a 1.7.

Erik, you have a 1.6 there still.
by stevefprice
Mon Sep 14, 2026 2:22 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

Tarawa 1.6 still bust. Join button does not add me as a player, does nothing.

I suspect it's the fact it's a 2vs2 but display to join shows 3 slots only.
Tarawa 1dot6.png
Tarawa 1dot6.png (1.33 MiB) Viewed 355 times
by stevefprice
Fri Sep 11, 2026 1:12 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: 2v2 Tarawa 1943 1.5



Hm... I can only see your 2 challenges, not your friends'.
I can create a challenge and all 4 players are available.
I would delete the current challenges and host new ones. Make sure the scenario name starts with a silver start, not gold.


Yes, I can see yours but cannot join it. Can you join ...
by stevefprice
Fri Sep 11, 2026 8:37 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: 2v2 Tarawa 1943 1.5


2v2 Tarawa 1943 1.5

https://jottacloud.com/s/457963d69da3fdf4c63bfd39ec9c0ef6cba

Fixed a couple of secondary US objectives.
Added transport to US artillery.
Fixed US air commander/faction issues.
Increased unit strength of Japanese tanks from 2->5.



I fear this might be broke, I can't join ...
by stevefprice
Thu Sep 10, 2026 4:02 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

Congrats on your retirement Erik!!

To celebrate here's a 100 Overlord game that finished with the Germans holding on for a draw. 2 more turns and the Allies would have got their objectives for the win. An objective too far shall we say? :D
Screenshot 2026-09-08 121808.png
Screenshot 2026-09-08 121808.png (2.8 MiB) Viewed 905 times
by stevefprice
Thu Aug 13, 2026 8:39 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

Long Live Norway.png
Long Live Norway.png (3.71 MiB) Viewed 2584 times
One for Erik!! Norwegian forces take the last objective!! :mrgreen:
by stevefprice
Thu Jun 25, 2026 9:28 am
Forum: News & Announcements
Topic: PBEM Server Status?
Replies: 2
Views: 1808

Re: PBEM Server Status?

Looks like it's down again. Probably overheated if in the UK :D
by stevefprice
Sun Jun 14, 2026 8:54 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios


Yeah Parreigo did a pretty definitive take on the Eastern front, The Russian Campaign. I think his earlier versions are a bit more balanced however, as it is now the Soviets can basically just turtle and have a good chance of winning. Still wishing there was a counterfactual type multiplayer map ...
by stevefprice
Fri May 15, 2026 9:40 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios


More thinking out loud.


You need to stop that 'thinking out loud' rubbish, it's poor form and not very British. I believe it's very Teutonic and that you are being influenced :mrgreen:

Mea culpa but I just use the tools available :).

The Chines RP needs looking at to prevent that tom foolery ...
by stevefprice
Tue May 12, 2026 3:43 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

I'm not giving any positions away here because the allies know Normandy is crawling with Axis troops :mrgreen: . This is v2.0 that we are playing to the end just to really make sure it is broken :)

The allies have not made any real mistakes, just the Germans are far too strong. Look at the RP I ...
by stevefprice
Tue Apr 21, 2026 10:16 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: 2v2 Vesting Holland 1940 4.0

Erik2 wrote: Mon Apr 13, 2026 7:25 am 2v2 Vesting Holland 1940 4.0

https://jottacloud.com/s/457c3fb91ee5b3 ... 087e30ba24
@Erik2,

Under Mods 5.4 or 5.5?
by stevefprice
Tue Apr 07, 2026 12:11 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Apr 07, 2026 11:37 am Nothing wrong in gaming the system .. is there?
If it's good enough for Captain Kirk then it's good enough for me :mrgreen:

Possibly one the younglings might not get :wink:
by stevefprice
Tue Apr 07, 2026 12:08 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

nero156 wrote: Tue Apr 07, 2026 11:43 am ha its good to know how many Rp do You have! :lol: :lol: :lol:
:lol: I'd worry if I was ever in danger of needing to spend it all :D
by stevefprice
Tue Apr 07, 2026 8:36 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

@KarisFraMauro -

China vs Japan, battle of the transport ships :D

Context for everyone else, as the Chinese nationalist (blue) player I have used my transports to bottle up the Japanes Transports. The game is can the Japanese sink mine faster than I can replace them whilst I sink theirs.

China ...
by stevefprice
Thu Apr 02, 2026 4:19 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios



The sight of a 10 strength Frenchie with a German commander – had he no shame?
Leading the charge onto Utah, around turn 50 was a little upsetting (you know who you are).



:mrgreen: :mrgreen:

In the immortal, and translated, words of Manuel:

"Quoi? Je ne sais rien!! Je suis de Paris!!"

I ...
by stevefprice
Fri Mar 27, 2026 5:20 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios

Mulberries were the 'portable' ports you might be thinking of. Very useful even if a bit dodgy in a storm.

Consensus does seem to be Axis are over powered. Play right they can be excellent in the beginning but run out of steam, or in cavalry parlance, spent. Then all the Germans reserves rock up ...
by stevefprice
Tue Mar 24, 2026 2:26 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios


PS. If we do not finish earlier versions, how will we know how good or bad they are?


Agreed on the trains, the Allies were able to trash the lines plus anything that move. I'd asl say more construction units for the allies or add the Kent coast with airfields.

The French tanks seem ok, I'd ...
by stevefprice
Tue Mar 24, 2026 12:05 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: Erik's campaigns, mods and multiplayer scenarios


Also I was shattered at the premature end of the Overlord 2 vs 2 game, even though it was only version 1.4. A 1 vs 1 version of Overlord would be awesome though.


Overlord 1.3 and 1.4 were massively in favour of the Axis. Against Bren the Eastern Germans have taken over the British beaches and ...
by stevefprice
Fri Mar 13, 2026 12:28 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: 2v2 Japan-China 1937-39 3.4

FrancoisPhilidor wrote: Sun Mar 01, 2026 9:15 am

Hi,
playing your Finland 1941.
Just wanted to say that the guns transported on trucks are always trucks and never disembark.

Have you tried loading them on to a train, moving them and then unloading?
by stevefprice
Thu Jan 29, 2026 1:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2967
Views: 1129760

Re: 2v2 Operation Overlord 1944 1.4


2v2 Operation Overlord 1944 1.4
https://www.dropbox.com/scl/fi/70y918utvxae17v1sg1ob/2v2-Operation-Overlord-1944-1.4.zip?rlkey=azvlassdb6b961hquffedrfc6&dl=0

Added 1 construction grp to each German faction.
Added German semi-static flak units along the coast
Increased RP income for all factions ...

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