Search found 262 matches

by stevefprice
Thu Jan 29, 2026 1:06 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: 2v2 Operation Overlord 1944 1.4

2v2 Operation Overlord 1944 1.4 https://www.dropbox.com/scl/fi/70y918utvxae17v1sg1ob/2v2-Operation-Overlord-1944-1.4.zip?rlkey=azvlassdb6b961hquffedrfc6&dl=0 Added 1 construction grp to each German faction. Added German semi-static flak units along the coast Increased RP income for all factions...
by stevefprice
Tue Jan 27, 2026 2:22 pm
Forum: Order of Battle : World War II - Multiplayer
Topic: finding other players
Replies: 19
Views: 8044

Re: finding other players

Brenmusik wrote: Tue Jan 27, 2026 12:41 pm ..and here.

Flag on the screen goes round and round, all day long :roll:
wheels on the bus..... :mrgreen:
by stevefprice
Tue Jan 27, 2026 11:24 am
Forum: Order of Battle : World War II - Multiplayer
Topic: finding other players
Replies: 19
Views: 8044

Re: finding other players

KarisFraMauro wrote: Tue Jan 27, 2026 4:04 am Got a ton of games going right now so the other player concern is addressed. Aaaand... Multiplayer is taking one of its usual hiatus :( Generally sorts itself out after a few days. Guess it'll be my Rimworld addiction in the interim.
Yeap, can't log in either
by stevefprice
Wed Jan 07, 2026 7:03 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Dec 30, 2025 10:50 pm I hope the lack of supply ships remains, It caused the Allies problems, first few turns - especially for the Americans.
There are ways :)
by stevefprice
Sat Dec 27, 2025 11:25 pm
Forum: Order of Battle Series
Topic: can artillery attack ships??
Replies: 12
Views: 687

Re: can artillery attack ships??

Hi guys I saw sth I had not seen before. Artillery firing at a ship. I suspect it was because the ship was in port. Anybody seen this before? It'll be because the artillery targeted a specific hex rather than the unit, using the target hex icon. I've done it before, quite effective but utter nonsen...
by stevefprice
Wed Dec 17, 2025 1:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: Erik's campaigns, mods and multiplayer scenarios

Overlord Turn 4 Third game was not the charm. Same message, same result (see previous page). The liberation of Europe hits a brick wall! I looked in the Editor and it does say 'Remove' command so need correcting as per the error message to an allowable command. McAuslin was also struggling to find ...
by stevefprice
Wed Dec 17, 2025 8:16 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: Erik's campaigns, mods and multiplayer scenarios

Brenmusik wrote: Tue Dec 16, 2025 7:30 pm

As an aside, your lack of supply ships was a masterstroke :)
US industrial might foiled because the cleaner unplugged the conveyor belt so they could plug in the vacum cleaner :mrgreen:
by stevefprice
Tue Dec 16, 2025 10:15 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: Erik's campaigns, mods and multiplayer scenarios

Erik, I tried to join the new Overlord 2v2 with you and Omistaja, but the JOIN button doesn't work. I tested it on the regular (not a mod) multiplayer screen and it worked with another scenario. Pressing the button doesn't open the screen to allow you to pick your faction on your mod. Any ideas? I ...
by stevefprice
Mon Dec 01, 2025 10:56 pm
Forum: Order of Battle : World War II - Tech Support
Topic: multiplayers connection error
Replies: 1
Views: 250

Re: multiplayers connection error

Yeap, I emailed support earlier but they said it was my internet and blamed me, despite me clearly emailing them and my regular opponent having the same trouble. :x

Slopey shoulders.

It did work around 5pm for a while but has broken again since.
by stevefprice
Fri Oct 31, 2025 10:47 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

recrimination like when people bully you when your Japanese tanks are in the way right? Ok I can change it, but somehow I have no energy right now.. :cry: Later ok? You play with McAuslin right? I made my Normandy map 2vs2 for him and his group. https://drive.google.com/file/d/1cxngdUcxMy_QpC89sXe6...
by stevefprice
Thu Oct 30, 2025 11:42 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

FrancoisPhilidor wrote: Wed Oct 29, 2025 8:20 pm I was never planning for an early win at Dunkirk. You are cheating :-D
Nobody expects the Spanish Inquisition!! :lol:
by stevefprice
Thu Oct 30, 2025 11:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

Why do you guys always want 2vs2 though? Doesn't 1vs2 make more sense? I don't think Germany should be separated. It would just weaken coordination, and Germany needs to coordinate a lot to have the right balance in the airforce. Also not sure if France wouldn't be bored once Paris gets taken Just ...
by stevefprice
Wed Oct 29, 2025 12:55 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.6

Not tried 1.6 yet so these points may no longer apply. As McAuslin mentions, the ability to mine the entire English coast seriously hampers any landing. The Royal Navy are too strong for any supported landing, certainly in the early stages. I have won twice with a parachute drop on Dunkirk, supporti...
by stevefprice
Tue Oct 21, 2025 3:25 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2821
Views: 615510

Re: Erik's campaigns, mods and multiplayer scenarios

Hubbfrosch wrote: Tue Oct 21, 2025 8:38 am
It also seems like the airfield supply hexes are not correctly working? I captured them with the airborne troops, but then these run out of supply... I don't know how this is possible. Is there a difference between airforce and ground supply?
Yes, they are different
by stevefprice
Mon Oct 20, 2025 2:09 pm
Forum: Order of Battle Series
Topic: Order of Battle - The Unit Navigator Tool
Replies: 154
Views: 94411

Re: Order of Battle - The Unit Navigator Tool

Hi, I'm not around these pages as much as I used to be, but I just wanted to say how useful this unit navigator tool was! @Mojko, what data did you use for the tool? Did you just take the units.csv from the game files? I'm going to ask our team whether there's anyway that we can rehost it. @Shards,...
by stevefprice
Fri Sep 19, 2025 9:04 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map - Coral Sea and Kokoda 2.5
Replies: 20
Views: 3115

Re: Multiplayer map - Coral Sea and Kokoda multiplayer v.1

I'm finding it pretty tough as the Japanese so its mirroring history. Perhaps we can have a game when I've finished the current one I'm playing Ok sure. What turn are you in now? And what's the problem? The Japs should be a bit stronger at the beginning Agreed the Japanese should be stronger. As pe...
by stevefprice
Thu Aug 21, 2025 11:54 am
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

So it's the long game, because trashing the airfields will take time :mrgreen:
by stevefprice
Tue Aug 19, 2025 9:58 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: multiplayer map Dunkirk and Battle of Britain v.1.6
Replies: 28
Views: 5463

Re: multiplayer map Dunkirk and Battle of Britain v.1.4

Have the Germans ever won this other than through a mass para drop? I'm struggling to see how the Germans can take Britain? Currently playing 1.2 but I don't think the 1.3 version helps the Germans much. Yes, a quick win on Paris or Dunkirk might do it but once you are trying to invade it's too hard...
by stevefprice
Wed Jul 23, 2025 11:28 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Multiplayer map 1vs1 - Guadalcanal and New Georgia v.4.7
Replies: 19
Views: 5421

Re: Multiplayer map 1vs1 - Guadalcanal and New Georgia v.4.1

v4.1 has a problem and does not show in the scenario list. I suspect the 3 files have issues as when I renamed the scenario name in the text it showed up.

Go to advanced search