
Search found 20 matches
- Mon Jun 22, 2020 11:42 am
- Forum: Battlestar Galactica Deadlock: Tech Support
- Topic: Resurrection unplayable on xbox again
- Replies: 5
- Views: 3206
Re: Resurrection unplayable on xbox again
Yes they do communicate well with the game community. I started a new campaign also, from the base campaign, then planning to work through to ghost fleet. Looks like the Cylons will be given some time to regroup
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- Mon Jun 22, 2020 8:45 am
- Forum: Battlestar Galactica Deadlock: Tech Support
- Topic: Resurrection unplayable on xbox again
- Replies: 5
- Views: 3206
Re: Resurrection unplayable on xbox again
Myself and others on xbox have experienced the same problem. It appears to have happened following an update to fix the lack of gun sounds in replay, the inability to access previous saves and select fleet admiral difficulty went live on the 19th (June). I've posted in the BSG Discord support sectio...
- Tue May 26, 2020 8:11 am
- Forum: Battlestar Galactica Deadlock
- Topic: Suggestion for update: After first play, unlock blueprints for core game & dlc
- Replies: 5
- Views: 2357
Re: Suggestion for update: After first play, unlock blueprints for core game & dlc
This would be a great feature. Something along the lines of in a main campaign replay- when adamant becomes available for unlock, able to unlock defender, when ranger becomes available able to unlock Orion etc. Fleet point corresponding DLC ship unlocks as progress campaign.
- Wed Apr 15, 2020 2:58 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Celestra doesn't appear when Broken Alliance dl'd after mission 5?
- Replies: 1
- Views: 2485
Re: Celestra doesn't appear when Broken Alliance dl'd after mission 5?
Assuming that you’ve played the specific broken alliance mission for the celestra, where you have to protect it, then tried to unlock it from the blueprints screen using RP? Can you post an image of the blueprints screen with the celestra listed / highlighted?
- Tue Apr 07, 2020 3:12 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Console release????
- Replies: 5
- Views: 3498
Re: Console release????
Update from Devs today on public BSG Deadlock Discord announcements page-
https://discord.gg/bsgdeadlock
https://discord.gg/bsgdeadlock
- Wed Apr 01, 2020 8:10 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Console release????
- Replies: 5
- Views: 3498
Re: Console release????
Welcome. With the recent PC patch hopefully it means the console release will be soon to follow. At least the console update runs parallel to PC, if somewhat delayed. My console version of Stellaris is pretty terribly behind compared to the PC's current version.
- Fri Mar 27, 2020 3:45 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Minerva Battlestar Survivability
- Replies: 1
- Views: 1487
Re: Minerva Battlestar Armour
From discussion on the BSG discord another way to go rather than an armour buff could be to move the Minerva to a size 3 hull and to look at the relative size of the armour facings, increasing the surface area of the side armour (decreasing front and rear surface areas), so that the front and rear a...
- Fri Mar 27, 2020 2:33 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Minerva Battlestar Survivability
- Replies: 1
- Views: 1487
Minerva Battlestar Survivability
Suggestion buff the Minerva armour to a more reasonable 80 points front & side, 70 top & bottom, rear 60 (as Artemis). I've been enjoying a 2 Jupiter MK I and 2 Minerva setup, lots of fun in campaign. Though overall it has been commented by a lot of people just how fragile the Minerva is, th...
- Fri Mar 27, 2020 12:43 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Console release????
- Replies: 5
- Views: 3498
Re: Console release????
Hi Scrapps, I believe they haven't set a console date because on the release of resurrection there were a number of significant bugs for console. So this time round they're wanting to release something that is less likely to have bugs in it/ not have a repeat of resurrection problems, therefore not ...
- Fri Mar 20, 2020 8:24 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Thoughts on Ghost Fleet Offensive
- Replies: 1
- Views: 1276
Re: Thoughts on Ghost Fleet Offensive
So listened to the intro, seemed to be a fair bit of discussion on various different games the panel was currently playing, then went onto panzer corps 2. Skipped through 10mins at a time to try and find the segment on ghost fleet and didn't come across it. I was expecting to find at least a 20min s...
- Thu Feb 06, 2020 8:42 am
- Forum: Battlestar Galactica Deadlock
- Topic: Next update: let us turn the ships in placement phase
- Replies: 6
- Views: 2296
Re: Next update: let us turn the ships in placement phase
Fair points. With rotational customisation of ship placement aside (for me at least), it would still be useful to have multi select for ship placement. Example- setting up a stack of ships in one place and wanting to move said stack to another, rather than individual movement, can move full stack at...
- Thu Feb 06, 2020 8:23 am
- Forum: Battlestar Galactica Deadlock
- Topic: Cannot rename fleets/ships on console with a keyboard
- Replies: 6
- Views: 2595
Re: Cannot rename fleets/ships on console with a keyboard
I can rename ships using the name list, however there isn't an option to rename a fleet with a custom name, as there is on PC. Hence why I wrote "(unable to rename fleet- skirmish mode / multiplayer)". The title for the post included both fleet naming and ship naming. 

- Wed Feb 05, 2020 10:44 am
- Forum: Battlestar Galactica Deadlock
- Topic: Cannot rename fleets/ships on console with a keyboard
- Replies: 6
- Views: 2595
Re: Cannot rename fleets/ships on console with a keyboard
Requesting an update on this also please. As of 5th Feb 20 this bug is persisting. (unable to rename fleet- skirmish mode / multiplayer)blacklab_chris wrote: ↑Wed Dec 04, 2019 2:39 am Thanks for bringing this to our attention, the bug has been lodged internally and we'll have a fix out as soon as we can
- Wed Feb 05, 2020 10:26 am
- Forum: Battlestar Galactica Deadlock
- Topic: Next update: let us turn the ships in placement phase
- Replies: 6
- Views: 2296
Re: Next update: let us turn the ships in placement phase
Multiple selection / movement of ships in placement phase would be good also.
- Mon Jan 27, 2020 4:11 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Re: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
@Graphon_Space, yes agreed that the Minerva would still be more powerful, however with proposed fleet points of 1250 vs 1850 you would expect it to be. Another way to look at it would be to say, either have ranger 1050 points with 45 hull @ sides, or the Valkyrie build you suggested for an extra 200...
- Fri Jan 24, 2020 7:16 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Re: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
@Gryphon_Space, looks like we're sitting on similar numbers with regards to armour, I had initially put down 50( to 60) armour rating, but considering further 50 is pretty low for a battlestar and 1250 fleet points. I can certainly see the argument for a battlestar having some point defence and flak...
- Thu Jan 23, 2020 11:05 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Re: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
@Gryphon_Space thanks for your response with your ship build. I'll reply / comment soon.
- Thu Jan 23, 2020 10:26 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Re: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
@Panzer_Spaniard, I've upload a version 2 of the original document with the missing ship stats (tech/ armoury, Engineering, numerical values for speed / navigation), as mentioned I've added a post notes discussion (biased argument, lol) on the Valkyrie's appearance in "Blood and Chrome" / ...
- Wed Jan 22, 2020 8:53 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Re: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
@Panzer_Spaniard. Thanks for the initial reply and for the detailed feedback on speed, armour, munitions and marine strength, the enthusiasm and encouragement is appreciated. I hadn’t given much thought to marine strength as of yet, wanting to get the main stats in, and unsure if further stats would...
- Tue Jan 21, 2020 7:52 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
- Replies: 19
- Views: 6357
Valkyrie / Odin Type Battlestar- theory build & potential balance in the current Colonial Fleet
There being previous posts related to the in canon Valkyrie Type Battlestar and queries as to whether it or a pre-cursor version (Odin class(?), might make it into deadlock in a future DLC. https://www.slitherine.com/forum/viewtopic.php?f=469&t=90934 I thought it would be interesting to create a...