Thanks a lot. Not from Hoi, from myself.Vintage wrote: Mon Oct 05, 2026 3:40 pm Fantastic bundle with modern options and doctrine selection (presumably this idea came from HoI-series?) !!!
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- Mon Oct 05, 2026 4:13 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Mon Oct 05, 2026 4:05 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
Some of the custom campaigns contained new icons which i added to game.Vintage wrote: Mon Oct 05, 2026 3:53 pm And a question about the units: I see there are a lot of added to original PG-1 by You, right? (Brandenburger, SturmPioniere, Sdkfz251 with 37mm ATG, etc.)
- Mon Oct 05, 2026 2:57 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
Classic General is updated!
v0.10.30: https://www.mediafire.com/file/dh93wlcym1uhf62/ClassicGeneral_0.10.30_Setup.rar/file
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As i wrote in previous posts, lot of stuff has been checked.
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What's new?
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I updated the start of turn pop-up.
When you select a unit, the unit menu UI has been updated to ...
v0.10.30: https://www.mediafire.com/file/dh93wlcym1uhf62/ClassicGeneral_0.10.30_Setup.rar/file
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As i wrote in previous posts, lot of stuff has been checked.
.
What's new?
.
I updated the start of turn pop-up.
When you select a unit, the unit menu UI has been updated to ...
- Mon Oct 05, 2026 11:25 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)
I have been checking the feedback from Robert and Bond this morning.
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The Campaign Options help popup was appearing across the middle/bottom of the form, where it could physically cover the lower doctrine buttons. When that happened, it stole the mouse hover from the doctrine row underneath, which ...
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The Campaign Options help popup was appearing across the middle/bottom of the form, where it could physically cover the lower doctrine buttons. When that happened, it stole the mouse hover from the doctrine row underneath, which ...
- Sun Oct 04, 2026 9:01 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)
Thx Nico,
I edited above:
7. Combined arms doctrine selected (-1 arty move) : my 10.5 canon refuses to move, I have a useless unit even with fuel in truck. All existing arty units when you right click on them have near "Fuel" the mention "N/A". So sooner or later in game your units are stuck ...
- Sun Oct 04, 2026 8:02 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)
Hi Nico,
First of all, congrats as always.
PG Real v6.7 - Barbarossa 1941 (PG)
1. Arty moved by a horse but truck sound
2. Impossible to upgrade an existing infantry unit by just adding a truck
3. Cavalry named Motorcycle (in upgrade screen)
4. "Innational inf." (in upgrade screen), it should ...
- Sun Oct 04, 2026 3:57 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.22 (04/10/26)
Classic General has been updated.
v0.10.22: https://www.mediafire.com/file/a0lak8bnxl6mfjw/ClassicGeneral_0.10.22_Setup.rar/file
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Here is the long newspaper since the previous version a few days ago.
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Generators
- Industrial terrain generation expanded to 5–15 sites on non-desert maps ...
v0.10.22: https://www.mediafire.com/file/a0lak8bnxl6mfjw/ClassicGeneral_0.10.22_Setup.rar/file
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Here is the long newspaper since the previous version a few days ago.
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Generators
- Industrial terrain generation expanded to 5–15 sites on non-desert maps ...
- Sun Oct 04, 2026 11:28 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
Hi NIco,
I updated a previous post so it is possible you have not seen it, so I publish it again for the sake of completeness:
1. Battle prediction does not work (in PG2).
2. Heavy bombers cannot bomb on empty VHs, normally they should be able to do it (PG2).
3. The menu does not show unit stats ...
- Sun Oct 04, 2026 9:54 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
I'm busy fixing the issues/bugs.
- Naval transport for the Pacific module (Bond)
- Russian localization for the Pacific module (Bond)
- Back to the USSR custom campaign (Bond)
- Para trait units not in an air transport at the start of a scenario (Robert)
- Improve city naming per region in the ...
- Naval transport for the Pacific module (Bond)
- Russian localization for the Pacific module (Bond)
- Back to the USSR custom campaign (Bond)
- Para trait units not in an air transport at the start of a scenario (Robert)
- Improve city naming per region in the ...
- Sat Oct 03, 2026 8:08 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
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A (custom) campaign as Germany, UK, USA and USSR allows the player to pick one optional doctrine. Each doctrine has its positives and negatives.
A (custom) campaign as Germany, UK, USA and USSR allows the player to pick one optional doctrine. Each doctrine has its positives and negatives.
- Sat Oct 03, 2026 5:56 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
pillboxes and gun towers could retreat
Same problem in Race to Dunkirk (PGII).
Thanks Robert for letting me know.
That behavior belongs in the shared combat/retreat logic, so a fix was made which applies consistently to Panzer, Allied, Pacific, Panzer II, Forever modules, generators, custom ...
- Sat Oct 03, 2026 4:10 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
The Belgian and French towers and bunkers were retreating – which, in its own absurd way, makes no sense, as they’re stationary and dug in! According to my humble logic, they could have surrendered or been destroyed, but not retreated like a building )))
Yes that was also a bug.
Update will ...
- Sat Oct 03, 2026 3:45 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
Hi nikivdd,
This seems very promising.
But could you solve the absence of left-right mouse scrolling (like you did for up and down) ?
I tried on another PC using 2560*1440 resolution and I needed the arrows to shift from one place to another. Quite annoying for Berlin scenario for instance.
On my ...
This seems very promising.
But could you solve the absence of left-right mouse scrolling (like you did for up and down) ?
I tried on another PC using 2560*1440 resolution and I needed the arrows to shift from one place to another. Quite annoying for Berlin scenario for instance.
On my ...
- Fri Oct 02, 2026 6:06 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
Under development: the new off board action button and UI update
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Off Board opens a collapsible support menu containing three once-per-scenario actions for the current side:
- Artillery Strike — 100 prestige
Select an enemy ground unit. A faction ...
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Off Board opens a collapsible support menu containing three once-per-scenario actions for the current side:
- Artillery Strike — 100 prestige
Select an enemy ground unit. A faction ...
- Thu Oct 01, 2026 8:26 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.10.0 RC5 (01/10/26)
Version 0.10.0 RC5 is now available.
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https://www.mediafire.com/file/uh57xhlxhbn7v8o/ClassicGeneral_0.10.0+RC5_Setup.rar/file
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On the opening main screen, a new functional module "Panzer Forever" has been added, it contains PG and AG, Kuk and Kaiser General and under custom campaigns to name one ...
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https://www.mediafire.com/file/uh57xhlxhbn7v8o/ClassicGeneral_0.10.0+RC5_Setup.rar/file
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On the opening main screen, a new functional module "Panzer Forever" has been added, it contains PG and AG, Kuk and Kaiser General and under custom campaigns to name one ...
- Thu Oct 01, 2026 7:35 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
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New terrain for the battle generator and the campaign generator
New terrain for the battle generator and the campaign generator
- Sat Sep 26, 2026 8:40 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Hi Nico,
I am busy with my tests.
In PG2 "Race to Dunkirk", I noticed the following:
1. Why does Allied air force (especially fighters) not attack my Luftwaffe ? It stays nearly inactive (I play at the easiest level to be honest)
2. Why does AI playing Brits has German units ? British are using ...
- Sat Sep 26, 2026 6:47 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
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Busy with the next update.
Busy with the next update.
- Fri Sep 25, 2026 8:22 am
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Thanks Bond and Robert for the invaluable feedback.
1. I checked and corrected; the map should scroll up when the mouse pointer is at the top edge of the screen.
2. Oh bug me! The issue has been addressed.
3. Music take a lot of space and decided against it; perhaps suitable music can be found on ...
1. I checked and corrected; the map should scroll up when the mouse pointer is at the top edge of the screen.
2. Oh bug me! The issue has been addressed.
3. Music take a lot of space and decided against it; perhaps suitable music can be found on ...
- Thu Sep 24, 2026 7:17 pm
- Forum: Panzer Corps : Scenario Design
- Topic: PzC Toolkit v2.0.5.1 - Classic General v0.10.30 (05/10/26)
- Replies: 230
- Views: 17266
Re: PzC Toolkit v2.0.5.1 - Classic General v0.9.12 RC4 (24/09/26)
Classic General v0.9.12 is now available!
https://www.mediafire.com/file/jquec7iwask3pel/ClassicGeneral_0.9.12_Setup.rar/file
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Changes:
- See also posts i made since i made v0.7.0 available especially Battle Generator/Campaign Generator.
- A recap: what is the Campaign Generator ?
The Campaign ...
https://www.mediafire.com/file/jquec7iwask3pel/ClassicGeneral_0.9.12_Setup.rar/file
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Changes:
- See also posts i made since i made v0.7.0 available especially Battle Generator/Campaign Generator.
- A recap: what is the Campaign Generator ?
The Campaign ...