Search found 175 matches
- Thu Jun 19, 2025 10:56 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
There is a possibility if you both play it in hot-seat mode. It needs a little more work as you need to send the saved files to you partner and he has to then send it back after his turn. Still I think it is much more enjoyable then the total random outcome mode. Oh this wild random :evil: , it see...
- Wed Jun 04, 2025 8:42 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
- Mon May 26, 2025 6:37 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
Too bad the videos are behind a paywall As Locarnus said they become watchable for everyone at the rate of one turn per day. @Locarnus: I might change the startingtime.... if I find the time haha. I had a poll a while ago where the majority of viewers (strongly) disliked content in English. So I th...
- Sat May 24, 2025 2:26 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
- Wed May 21, 2025 6:35 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
Interesting, are the changes mostly in multi player or are there also additional changes in the single player version? The complete list of changes is shown in the video in a word document from minutes 0:55 onwards. You can read them all there. Some of them might change yet again after things learn...
- Wed May 21, 2025 9:28 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
There is a new railway in the North that allows to reinforce Archangel even after the capture of Moscow. Then there is one coming from Saratov to East of Stalingrad. Therefore a new City was added. Because very often Axis player is on the Easternmost railway line even before the Allied trains become...
- Tue May 20, 2025 6:54 am
- Forum: Panzer Corps : AAR's
- Topic: Battlefield Europe 2.5 Beta - Multiplayer Allies vs McGuba
- Replies: 1
- Views: 829
Battlefield Europe 2.5 Beta - Multiplayer Allies vs McGuba
I just uploaded the start of a new Multiplayer Letsplay versus McGuba in his outstanding Mod Battlefield Europe (V2.5 Beta) This time it is with English commentary https://youtu.be/7fiyUBapHP0?si=HhSqEb_nKqBUGcTy Playlist: https://www.youtube.com/playlist?list=PLcWBIN29lr74lLtAR-IrkBCIje2YpAlWX McGu...
- Tue May 20, 2025 6:51 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
I just uploaded the start of a new Multiplayer Letsplay versus McGuba in BE2.5 Beta. This time it is with English commentary https://youtu.be/7fiyUBapHP0?si=HhSqEb_nKqBUGcTy Playlist: https://www.youtube.com/playlist?list=PLcWBIN29lr74lLtAR-IrkBCIje2YpAlWX McGuba added several interesting things in...
- Mon Apr 14, 2025 8:57 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
I got a youtube playthrough of BE2.4. It is in German and the autotranslated english subtitles are mediocre. Also it was with Locarnus Addon which changes quite a bit. Making it easier in some regards. But I just rushed the still immobile Russians with old equipment. The latest tank models are not t...
- Mon Apr 14, 2025 9:16 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
I think winning without reloads is quite a challenge. You need to know the ins and outs of the scenario. Like Possible Partisan locations, Spawn time&locations of Bottom mines. Activation dates for immobile Soviet forces. Workings of Leningrad siege. Workings of Torch / Vichy capitulation. What ...
- Mon Jan 13, 2025 5:44 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
I just noticed that Arty can not enter swamp tiles "on foot" but can do so on swamp tiles with a river. I think this might not be intended
https://youtu.be/3jb3bmzcrys?si=GTRPWsEKq6dBj08N&t=986 (starts at a timestamp where this can be seen)
https://youtu.be/3jb3bmzcrys?si=GTRPWsEKq6dBj08N&t=986 (starts at a timestamp where this can be seen)
- Tue Jan 07, 2025 4:34 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
PzC1 was clearly not designed for such huge maps and scenarios. The mainstream tendency seems to go the opposite way: it looks like PzC2 has even smaller maps, games are getting shorter, everyone is looking for quick success. Whatever... maybe we are just getting old and will soon find ourselves in...
- Tue Sep 10, 2024 6:53 pm
- Forum: Panzer Corps
- Topic: Battlefield Europe Multiplayer on Youtube
- Replies: 0
- Views: 3273
Battlefield Europe Multiplayer on Youtube
Howdy folks: In case you are interested and either speak German or can bear to read autotranslated subtitles you can watch an epic multiplayer match in McGuba's superb Battlefield Europe Mod. It will be Herzog Sieg playing the Axis ( https://youtu.be/fQNR6k2-Ys0?si=sRPq0sRPuLX23FJW ) vs. me playing ...
- Fri Jul 12, 2024 3:53 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
What do you veterans of this mod put in front of this fortress during the Leningrad siege? AT guns are visible because they are adjacent to it, along with everything else. Anything I put there gets pounded away on by the fortress guns for weeks, draining a lot of prestige just to keep the unit aliv...
- Thu Jan 26, 2023 10:34 am
- Forum: Panzer Corps : Scenario Design
- Topic: Locarnus Addon 2025-08, for Battlefield Europe, Afrika Korps and Grand Campaign East
- Replies: 986
- Views: 146605
Re: Locarnus Addon 2022-12, for Battlefield Europe and Afrika Korps
Oh wow - thanks for that detailed analysis! And for your mod to the mod in general! :D You are right that knowing the scenario played a major part (although it was like 3 years ago). I'm pretty sure I'd be even faster if I'd try again right now. The first time I played with pure RNG (did not realize...
- Fri Nov 11, 2022 5:08 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
What is your opinion on the proposals to limit the italian fleet already from the start of the Barbarossa scenario? Without that fleet support, Tobruk would be a much harder nut to crack. Something more in line with the historical Axis problems in North Africa. That would probably a good thing. It ...
- Thu Nov 10, 2022 8:41 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
I am also on the probable majority side of players who just want to win. If it is unwinnable, then have the best result possible. Which might be a win too - if you compare results with other players. Strategic Command American Civil War was surprisingly engaging in Multiplayer as the South. The even...
- Wed Nov 09, 2022 4:43 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
Do not be too hard on France tho. As I said I played on General and with those powerful Pz IV. The reason I did not upgrade the fighters was indeed just that they were busy all the time. What I still wonder is - what happens, if I do not shoot down these scores of enemy planes? Will the AI upgrade t...
- Wed Nov 09, 2022 10:32 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
For France I thought he upgraded his Mod to 2.4 but maybe not all of it. If you did something already to counter the harvesting then I might have to try that. But even if the player is forced to take some Arty and bombers away from that due to stiffer resistance elsewhere, it should still be easy. I...
- Tue Nov 08, 2022 8:58 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3843
- Views: 1117432
Re: Battlefield: Europe MOD v2.4
Immobilizing the units around Paris would indeed make a push for Abbeville feasible. But still - what do I gain from getting Abbeville early? If there would be (for example) constantly respawning enemy Airforce and capturing Abbeville would put and end to that or something similar then I would consi...