Search found 4 matches

by APrusty
Sun Mar 29, 2026 12:21 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3967
Views: 1274993

Re: Battlefield: Europe MOD v2.4

Now this plan I will share in detail as I might as well make it here instead of in another document. Newcastle: First the designated targets must be destroyed from air. Ideally this is combined with scouting for mines and enemy naval vessels. 4 subs create a screen towards Stavanger direction, while...
by APrusty
Sun Mar 29, 2026 12:19 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3967
Views: 1274993

Re: Battlefield: Europe MOD v2.4

I am looking forward to the 2.5 version McGuba. But THANK YOU very much for the 2.4, what a mod it is. Splendid! Hey Pete! I do believe I have posted in here before but Thanks. Welcome to the forum and to BE by the way! Where do you plan to land in England? Well I drew it up, two possible landings o...
by APrusty
Fri Mar 27, 2026 12:07 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3967
Views: 1274993

Re: Battlefield: Europe MOD v2.4

If you can't open the pictures in her like me, zooming in on the page to 250%-400% should help. L1.3.jpeg The Battleplan I have practiced for 1941-Spring42 has been: Take Moscow, while encircling Kiev. Push for Kursk and Rostov to eliminate units, then fall back. Build defensive lines at Rzhev-Mosco...
by APrusty
Thu Mar 26, 2026 10:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3967
Views: 1274993

Re: Battlefield: Europe MOD v2.4

Hey guys! I am about to start my first ever complete run of Barbarossa real+(Field Marshal). So far I have played several practice runs until spring 42. And clicked trough end turns in a Hot Seat version, just to see the events and unit tree evolution, I recommend this. But I feel like it is time to...

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