Search found 4 matches

by APrusty
Sun Mar 29, 2026 12:21 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1698451

Re: Battlefield: Europe MOD v2.4

Now this plan I will share in detail as I might as well make it here instead of in another document.

Newcastle:

First the designated targets must be destroyed from air. Ideally this is combined with scouting for mines and enemy naval vessels. 4 subs create a screen towards Stavanger direction ...
by APrusty
Sun Mar 29, 2026 12:19 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1698451

Re: Battlefield: Europe MOD v2.4

I am looking forward to the 2.5 version McGuba. But THANK YOU very much for the 2.4, what a mod it is. Splendid!

Hey Pete! I do believe I have posted in here before but Thanks.


Welcome to the forum and to BE by the way!

Where do you plan to land in England?


Well I drew it up, two possible ...
by APrusty
Fri Mar 27, 2026 12:07 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1698451

Re: Battlefield: Europe MOD v2.4

If you can't open the pictures in her like me, zooming in on the page to 250%-400% should help.

L1.3.jpeg

The Battleplan I have practiced for 1941-Spring42 has been:
Take Moscow, while encircling Kiev. Push for Kursk and Rostov to eliminate units, then fall back.
Build defensive lines at Rzhev ...
by APrusty
Thu Mar 26, 2026 10:41 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.5.1
Replies: 4245
Views: 1698451

Re: Battlefield: Europe MOD v2.4

Hey guys! I am about to start my first ever complete run of Barbarossa real+(Field Marshal).
So far I have played several practice runs until spring 42. And clicked trough end turns in a Hot Seat version, just to see the events and unit tree evolution, I recommend this. But I feel like it is time to ...

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