Search found 7 matches
- Tue Sep 29, 2020 12:30 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: AI not under fog of war
- Replies: 2
- Views: 825
Re: AI not under fog of war
Thanks mate, Good to get a reply. I have restarted that turn over and over again, just to check it out. I have moved my tanks and planes ahead and verified that nothing else is within 7 hex's. No matter where I place my artillery within 5 hex's of the infantry they directly attack it. So yes the AI ...
- Mon Sep 28, 2020 12:13 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: AI not under fog of war
- Replies: 2
- Views: 825
AI not under fog of war
I have started a new game in Generalissimus. In some cases it seems the AI can see my units through FOW. Is this happening to anyone else? I am outside Warsaw and it is unplayable, as the AI infantry sprints 4 hex's around my tank etc and wipes out my artillery. Any information or help with this? Th...
- Tue Aug 25, 2020 1:26 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: Enemy spawning on captured flags
- Replies: 0
- Views: 451
Enemy spawning on captured flags
In the second scenario "Antequera" of the 1939 Spanish civil war campaign, the enemy keeps spawning at the two flags located at the far east of the map past the two strongholds. I captured these points on turn 9 and 10, the enemy has spawned 3 units surrounding each of these flags. This ha...
- Tue Aug 25, 2020 3:14 am
- Forum: Panzer Corps 2: Tech Support
- Topic: "76.2mm M31" in AT mode
- Replies: 3
- Views: 739
Re: "76.2mm M31" in AT mode
Thanks for the replies. If that is how it is suppose to be I will take that into account when playing thanks. However I don't think that is the way it should be, intentional or not. I don't believe an AA gun in AT mode should be able to move and attack and suffer no initiative penalty. It becomes fa...
- Mon Aug 24, 2020 12:57 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: "76.2mm M31" in AT mode
- Replies: 3
- Views: 739
"76.2mm M31" in AT mode
When the "76.2mm M31" attacks first in AT mode there is no initiative penalty being applied. I surmise this an error? Battle log pasted below! [h1](44th 76.2mm M31) attacks (24th Trubia)[/h1] [h2]Main Stage[/h2] Combat range: 0 Attacker's Initiative: Base Initiative: 14 Attacker's Effectiv...
- Wed Aug 19, 2020 12:49 am
- Forum: Panzer Corps 2: Tech Support
- Topic: SdKfz 7/2 Abilities
- Replies: 3
- Views: 737
Re: SdKfz 7/2 Abilities
Thanks for the info,
Really appreciated.
Really appreciated.
- Tue Aug 18, 2020 11:24 pm
- Forum: Panzer Corps 2: Tech Support
- Topic: SdKfz 7/2 Abilities
- Replies: 3
- Views: 737
SdKfz 7/2 Abilities
According to panzercorps.gamepedia the SdKfz 7/2 is suppose to have the following two additional traits. Rapid Fire 2x Low Altitude Attack This seems to make sense as it would then have the same traits as all other mobile SdKfz AA (yes the 10/4 and 10/5 are Rapid fire x 1.5) Compared to the SdKfz 7/...