Search found 18 matches
- Sun Apr 26, 2020 9:37 pm
- Forum: Fantasy General II - Invasion
- Topic: Future of Fantasy General II
- Replies: 8
- Views: 3705
Re: Future of Fantasy General II
Having a lot of fun with this game. :) I'm glad they made it. I hope to see the multiplayer aspect evolve more if that's where they're headed with this, but as a solo game its still a lot of fun. I've posted a few games in the multiplayer lobby and have had them all accepted within a day or less. I ...
- Sun Apr 26, 2020 9:30 pm
- Forum: Fantasy General II - Invasion: Tech Support
- Topic: Multiplayer terrain graphics all messed up.
- Replies: 1
- Views: 1020
Multiplayer terrain graphics all messed up.
I'm playing my first FGII multiplayer game and right off the bat I noticed that the terrain graphics are all jacked up. By jacked I mean: The ordering of the graphic layers is all wrong and is perhaps offset from the hex grid as well. The match is unplayable as it's impossible to understand visually...
- Fri Nov 14, 2014 10:50 pm
- Forum: Field of Glory Digital
- Topic: Playing around with the UI
- Replies: 3
- Views: 1994
Playing around with the UI
Here's a curiosity... I wanted to see some new graphics on the opening page so I decided to do it. I have a few ancient pics that I can rotate in: http://3.bp.blogspot.com/-OtHxopSMLTE/VGaEL8BwMxI/AAAAAAAAAoo/MH45sfsMlHI/s1600/Screen%2BShot%2B2014-11-14%2Bat%2B2.25.03%2BPM.png I also adjusted variou...
- Tue Oct 28, 2014 10:53 pm
- Forum: Fantasy Kommander – Eukarion Wars
- Topic: Mac version?
- Replies: 1
- Views: 8059
Mac version?
I noticed on the store that a Mac version was listed as available for purchase but not yet available...
I'm guessing a port is in the works?
I'm guessing a port is in the works?
- Tue Oct 28, 2014 10:24 pm
- Forum: Field of Glory Digital
- Topic: Arausio 105 BC
- Replies: 3
- Views: 2120
Re: Arausio 105 BC
It took me a bit to figure out how to win here and the key for me was realizing the Hastati are a bit different from the custom DAG units: None are Shock capable impact troops (with the exception of a few Triarii). - They're all classified as Medium Foot. - They're all Armored rather than Protected....
- Mon Oct 21, 2013 10:32 am
- Forum: Match making forum
- Topic: Checkin in
- Replies: 2
- Views: 9398
Checkin in
Still think this is a cool game - have yet to play a multiplayer game. Any interest out there?
- Thu Apr 25, 2013 7:16 pm
- Forum: Match making forum
- Topic: LF Games
- Replies: 1
- Views: 9576
LF Games
<t>I'm always up for a game:<br/> <br/> I live on Pacific Time, North America.<br/> My play schedule is pretty much all over the place depending on my work situation.<br/> I often tend to stay up late which is good for those who live in Europe or Asia.<br/> <br/> I've not yet tried CoH multi-player ...
- Thu Mar 28, 2013 3:06 am
- Forum: Match making forum
- Topic: Always up for a game
- Replies: 2
- Views: 9811
Always up for a game
Hey there - guess i to the party a bit late? Anyhoo - I'm up for a game. Would like to try this multi-player.
- Sat Jul 23, 2011 1:10 am
- Forum: Field of Glory : Scenario Design
- Topic: Nahal el-Haramiah 166 BC -alternate take
- Replies: 0
- Views: 619
Nahal el-Haramiah 166 BC -alternate take
I did another version of this Scenario that I think offers a slightly different troop mix and a different map. I also recently updated it for play balance. You can download it from my blog at http://grognardgamer.blogspot.com/p/field-of-glory.html I plan to continue on with 2 other battles covering ...
- Thu Jul 21, 2011 7:31 pm
- Forum: Field of Glory : Scenario Design
- Topic: Questions about: retreatDirection, Side1edge, & Side2ed
- Replies: 2
- Views: 899
The rout direction definitely does not work and we have asked Slitherine to look at it for the scenario-builders. I am not sure about your map edges question - I just decide which side should move first in the battle and they are Side One. Thx for the confirmation. What I think I've noticed too is ...
- Sat Jul 16, 2011 4:55 am
- Forum: Field of Glory : Scenario Design
- Topic: Maleventum at Beneventum
- Replies: 0
- Views: 578
Maleventum at Beneventum
Before it was Beneventum, it was Maleventum... And thus a scenario idea was born - to rebuild the beneventum battle but without the scaled up units and also including the roman camp. Since the details of this battle are so sketchy and the fact that it was a night assault means that the battle could ...
- Sat Jul 16, 2011 4:50 am
- Forum: Field of Glory : Scenario Design
- Topic: The Battle of Dyrrhachium I & II + Cannae "True-Sca
- Replies: 1
- Views: 1237
The Battle of Dyrrhachium II
The Battle of Dyrrhachium II: Illyrian Coast, 48 BC Caesar' Counterattack Pompey, after having successfully broken Caesar's siege lines and gained access to valuable grazing lands to the south, has built a new and larger camp further south of the Lesnikia river. To reinforce his new position he has ...
- Sat Jul 16, 2011 4:10 am
- Forum: Field of Glory : Scenario Design
- Topic: Questions about: retreatDirection, Side1edge, & Side2ed
- Replies: 2
- Views: 899
Questions about: retreatDirection, Side1edge, & Side2ed
Hi I had some questions and I'm hoping someone knows the answers out there... I'm wondering about options in the xml file: "Game-fixed" 1. RetreatDirection As far as I can tell, retreatdirection is set by the Default Retreat option in the Scenario Builder when you look at a unit's details....
- Thu Jul 14, 2011 2:13 am
- Forum: Field of Glory : Tech Support
- Topic: OutOfBoundsException on zoomed out 40x50 map
- Replies: 2
- Views: 682
Can you email the scenario files to keith@hexwar.com and we can see if its an error in the file before we go bug hunting the code. Thanks Keith Whoops I deleted the bad one after I remade the map! Sorry bout that - I would have sent you a copy. It does seem to work problem free now though. (I'm upd...
- Wed Jul 13, 2011 3:18 am
- Forum: Field of Glory : Scenario Design
- Topic: The Battle of Dyrrhachium I & II + Cannae "True-Sca
- Replies: 1
- Views: 1237
The Battle of Dyrrhachium I & II + Cannae "True-Sca
I designed a few scenarios here and they are pretty much done :) Cannae is a monster btw at 300 battlegroups. But it actually plays well as either side vs AI or pbem. It is the 8 double legion version (the Polybius, delbruck, connely, version) and was inspired by a version of cannae from the old gmt...
- Wed Jul 13, 2011 3:12 am
- Forum: Field of Glory : Scenario Design
- Topic: 40 x 50 custom Map errors - has anyone run into this?
- Replies: 1
- Views: 652
- Tue Jul 12, 2011 7:52 pm
- Forum: Field of Glory : Scenario Design
- Topic: 40 x 50 custom Map errors - has anyone run into this?
- Replies: 1
- Views: 652
40 x 50 custom Map errors - has anyone run into this?
I recently designed a large 40x50 map for a battle I was designing. I placed my troops and completed the design. I ran the battle but found that the sides had incorrect setup zones for free deployment. I should have setup the armies with army 2 being army 1 and army1 being army2. But rather than re-...
- Tue Jul 12, 2011 7:35 pm
- Forum: Field of Glory : Tech Support
- Topic: OutOfBoundsException on zoomed out 40x50 map
- Replies: 2
- Views: 682
OutOfBoundsException on zoomed out 40x50 map
I recently designed a late republic ear scenario covering a battle from the roman civil wars. Its on a 40x50 map but it seems to crash when I try to play it. I'm running into an error where if I zoom way out or scroll off the side of the map (with the view zoomed way out) that the game errors out du...