You can try this technique to add cammo to PG1 icons. Use GIMP. A step by step is here:
http://alliedgeneralworkshop.blogspot.c ... nutes.html
Maybe it will work for PzC icons too ?
Search found 52 matches
- Fri Apr 06, 2012 9:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Be prepared to be "WOW'ed"!!
- Replies: 112
- Views: 52888
- Sat Mar 17, 2012 9:27 am
- Forum: Panzer Corps : Scenario Design
- Topic: USMC Campaign v0.9, released 25 Mar 2012
- Replies: 395
- Views: 188297
Re: USMC Campaign, Part I released 15 Jan 2012
My black (USMC) and red (IJA) are markers here. You can use them as you wish.
- Fri Mar 16, 2012 10:05 pm
- Forum: Panzer Corps : Scenario Design
- Topic: USMC Campaign v0.9, released 25 Mar 2012
- Replies: 395
- Views: 188297
Re: USMC Campaign, Part I released 15 Jan 2012
Japan Imperial Army deserves red markers IMO:
http://i.imgur.com/N2kGa.png
Thanks for you reply. I was thinking that whole airfield strip worked as airfield at the beginning.
There is one more graphical bug. +- steps to reproduce:
- find place with junge (might be airfield region of last map ...
http://i.imgur.com/N2kGa.png
Thanks for you reply. I was thinking that whole airfield strip worked as airfield at the beginning.
There is one more graphical bug. +- steps to reproduce:
- find place with junge (might be airfield region of last map ...
- Fri Mar 16, 2012 6:50 pm
- Forum: Panzer Corps : Scenario Design
- Topic: USMC Campaign v0.9, released 25 Mar 2012
- Replies: 395
- Views: 188297
Re: USMC Campaign, Part I released 15 Jan 2012
Just finished first four scenarios. It was fun. Thanks bebro for you hard work !
My comment below. If you already know those issues just ignore rest of this post:
The only major problem for me was : where are the airfields ? Does the whole strip is airfield or only tower ? No idea here...
I have ...
My comment below. If you already know those issues just ignore rest of this post:
The only major problem for me was : where are the airfields ? Does the whole strip is airfield or only tower ? No idea here...
I have ...
- Sat Dec 10, 2011 11:27 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Put your unit requests here please
- Replies: 441
- Views: 322612
- Tue Dec 06, 2011 10:20 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Scenario Editor Available!
- Replies: 74
- Views: 131406
- Tue Dec 06, 2011 9:53 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Scenario Editor Available!
- Replies: 74
- Views: 131406
- Mon Nov 14, 2011 10:21 pm
- Forum: Panzer Corps : Scenario Design
- Topic: BosDragon's German Units
- Replies: 48
- Views: 24925
- Fri Nov 04, 2011 11:50 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Problems with new saved scenarios 1.04
- Replies: 13
- Views: 3193
- Fri Oct 28, 2011 4:54 pm
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's AFRICA CORPS
- Replies: 314
- Views: 101917
try this:Naturesheva wrote:Fantastic~!! That's a huge step for modding!!HBalck wrote: Every terrain typ have own movement, entrenchment and feature parameters.
H.Balck
Do you mind telling any idea about how to achieve this feature?
http://www.panzercentral.com/forum/view ... 00#p686630
- Wed Oct 26, 2011 8:23 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Secret Weapons of the Luftwaffe
- Replies: 163
- Views: 131525
- Wed Oct 26, 2011 7:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Seeking Help
- Replies: 4
- Views: 1950
- Sat Oct 01, 2011 7:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's AFRICA CORPS
- Replies: 314
- Views: 101917
- Sat Oct 01, 2011 8:46 am
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's AFRICA CORPS
- Replies: 314
- Views: 101917
- Sat Sep 24, 2011 9:40 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Custom Terrain Types?
- Replies: 12
- Views: 3514
I am not sure what are you trying to achieve here. Each scenario got defined independent defined strings. The terrain types strings are just first N strings. When N is bigger then X (number of terrain types on scenario creation time) we got problem, right ?
So we can just re-numerate all non terrain ...
So we can just re-numerate all non terrain ...
- Thu Sep 22, 2011 10:20 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Custom Terrain Types?
- Replies: 12
- Views: 3514
Re: Custom Terrain Types?
Maybe I'm missing something very obvious here, but after adding a new Terrain type into terrain.pzdat and corresponding movement values into movement.pzdat, I still can't get the terrain to show up in the Editor.
Where else do I need to dot the i's to get my custom terrain in?
Did you try to add ...
Where else do I need to dot the i's to get my custom terrain in?
Did you try to add ...
- Tue Sep 20, 2011 8:11 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Equipment\FX\Campaign Editor - New version 0.9.0
- Replies: 234
- Views: 112631
- Thu Sep 15, 2011 8:37 pm
- Forum: Panzer Corps : Scenario Design
- Topic: H.Balck's AFRICA CORPS
- Replies: 314
- Views: 101917
- Thu Sep 15, 2011 8:33 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Equipment\FX\Campaign Editor - New version 0.9.0
- Replies: 234
- Views: 112631
- Wed Aug 31, 2011 7:03 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Tank Skins?
- Replies: 4
- Views: 1835
Maybe you should try to check this :
http://alliedgeneralworkshop.blogspot.c ... nutes.html
This is Panzer General tutorial but maybe it will work for you with PzC.
http://alliedgeneralworkshop.blogspot.c ... nutes.html
This is Panzer General tutorial but maybe it will work for you with PzC.

