Search found 11 matches
- Sun Jan 09, 2011 11:18 pm
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
I've tried this a few times, but can't say I enjoyed it. The AI just trips over itself unendingly. I don't think the Romans could ever win vs a human opponent. I agree with this which makes me think this is not a good representation of the battle. Anyway, I still cannot even beat the AI on this one...
- Thu Jan 06, 2011 5:00 pm
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
- Thu Jan 06, 2011 5:42 am
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
BTW Something seems... broken.... in this scenario... I noticed it long ago when FOW was ist introduced and it occured in both games I had tonite FOW basically turns itself on and off intermitently thru out the games turns... Any one else notice this? (has never happened in any other scenario wheth...
- Thu Jan 06, 2011 5:38 am
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
Ah, good. So it isn't just me! Thanks for all the replies. I'll try the battle again soon. This is jumping the gun a bit, but if it proves virtually impossible to get a win as the Romans then I don't really think this battle can be called Tigranocerta anymore without some alteration to the scenario....
- Wed Jan 05, 2011 7:40 pm
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
Thanks for the reply, Morbio. That's a pretty sizable number of break points, but it cost you the game. I've had similar problems. I've gotten as high as 36 without losing (a draw). I've gotten a few more break points than 36, but I had to put myself at risk in order to do so and it cost the game(s)...
- Wed Jan 05, 2011 12:49 am
- Forum: Field of Glory Digital
- Topic: FOG's Battle of Tigranocerta . . . UGH!
- Replies: 19
- Views: 2352
FOG's Battle of Tigranocerta . . . UGH!
Hi all, As a recent post indicated earlier, I just recently got FOG. It's quite addicting and I've been enjoying the game very much. I've also been spending quite a bit of time trying to best understand the system with all it's POA's, troop qualities, etc. Everything is going fine, but I want to ask...
- Wed Dec 29, 2010 9:32 pm
- Forum: Field of Glory Digital
- Topic: Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
- Replies: 12
- Views: 1404
- Tue Dec 28, 2010 10:59 pm
- Forum: Field of Glory Digital
- Topic: Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
- Replies: 12
- Views: 1404
- Tue Dec 28, 2010 8:41 pm
- Forum: Field of Glory Digital
- Topic: Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
- Replies: 12
- Views: 1404
Sorry, I forgot to ask. . . . How does the program decide which units continue forward (TheGrayMouser's comments are a good start)? Is there a formula, base chance, etc.? In short, I would like to have some more concrete idea on how this is determined by the game. Knowing this will be helpful when m...
- Tue Dec 28, 2010 8:24 pm
- Forum: Field of Glory Digital
- Topic: Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
- Replies: 12
- Views: 1404
Thanks for the quick replies. I really appreciate it. I understand the need to have pursuit rules, as well as anarchy rules for those less than disciplined warrior units (or other types of units outside of command range). I have no problem with, say, less disciplined units continuing pursuit in the ...
- Tue Dec 28, 2010 6:24 pm
- Forum: Field of Glory Digital
- Topic: Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
- Replies: 12
- Views: 1404
Automatically Pursuing Fleeing Enemy Unit (Newbie Question)
Hi All, I recently received a copy of FOG with the ROR expansion for the PC for Christmas. I have enjoyed the game so far, but since I am not familiar with this ruleset some finer details are still being internalized. One question that I want to ask concerns units under my control automatically purs...