Search found 15 matches
- Thu May 07, 2020 6:55 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Suggestions
- Topic: Warhammer 40,000: Gladius - Fortification Pack Tau???
- Replies: 0
- Views: 1417
Warhammer 40,000: Gladius - Fortification Pack Tau???
I don't think I missed it, but do the Tau not get any benefit from the Fortification Pack? I say Chaos and Nids both got something were the Tau just skipped?
- Wed Jul 18, 2018 9:35 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: War Gear/Additional Infantry build diversity
- Replies: 8
- Views: 3216
War Gear/Additional Infantry build diversity
Will there be a way to diversify units? i.e. in the same way we buy war gear for heroes or Research Heavy Bolters For Leman Russ Tanks...could we get the same options for say Space Marines with upgrades to Flamers? Or Terminators to Sheild an Hammers or Assault Cannons? They could work in the same m...
- Tue Jul 17, 2018 2:37 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Bug: Heroes (SM Chaplain in Particular)
- Replies: 7
- Views: 2273
- Tue Jul 17, 2018 2:24 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
- Replies: 10
- Views: 2352
Re: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
3. Defensive towers (as stated above) ... the guys with servo-arms can build defensive forts, thanks to a technology. These are also pretty sturdy imho. (the forts) Since this is a suggestion thread, wanted to add: 4. Mechanized units....(Hydra Excluded) are great Mechanized infantry is lacking. I'...
- Tue Jul 17, 2018 2:18 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
- Replies: 10
- Views: 2352
Re: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
"the Citadel was not engaging enemies unless they were directly next to the Citadel" The Citadel will engage the enemy beyond tiles you have claimed. Correct, I know this now, so I may have been experiencing a bug, but for 3 games, I couldn't get them to fire or trigger at anything out si...
- Mon Jul 16, 2018 11:09 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Bug: Heroes (SM Chaplain in Particular)
- Replies: 7
- Views: 2273
Re: Bug: Heroes (SM Chaplain in Particular)
Emailed PC specs, DXinfo and Save game file to support@slitherine.co.uk let me know if you need anything else. Also confirmed before I sent the bug still happens.
- Mon Jul 16, 2018 7:38 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Lord of skulls OP?
- Replies: 21
- Views: 11396
Re: Lord of skulls OP?
SPOILERS, SPOILERS, SPOILERS! Yea it was a surprise to me as well, a random quest pop up and boom, I was in the "force recon" phase clearing out the Robots when he spawned like RIGHT next to my base in the FOW I read the text and said oh neat, I think that's the DLC stuff, and then BOOOOOO...
- Mon Jul 16, 2018 7:23 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Unit overview
- Replies: 8
- Views: 2234
Re: Unit overview
Has this wish list been compiled yet? Is there somewhere we can look at it?
- Mon Jul 16, 2018 7:20 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
- Replies: 10
- Views: 2352
Re: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
"the Citadel was not engaging enemies unless they were directly next to the Citadel" The Citadel will engage the enemy beyond tiles you have claimed. Correct, I know this now, so I may have been experiencing a bug, but for 3 games, I couldn't get them to fire or trigger at anything out si...
- Mon Jul 16, 2018 6:29 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
- Replies: 10
- Views: 2352
Re: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
lol, Man I wish I had your experience with the guard...maybe it was a bug I don't know but my guardsmen were just getting eviscerated...by everything...and could kill almost nothing...next to a Kroot hound pack....
- Mon Jul 16, 2018 6:17 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Bug: Heroes (SM Chaplain in Particular)
- Replies: 7
- Views: 2273
Re: Bug: Heroes (SM Chaplain in Particular)
No worries new game it happens, I will see if I have the save file when I get home this evening, as for the duplicated post (sort of) I wasn't sure if the Hero leveling was an issue or working as intended...so I made a double post...
- Mon Jul 16, 2018 5:51 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: 40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
- Replies: 10
- Views: 2352
40K for 40 hours...well 38.1 but close enough (Concerns & Suggestions)
So 40 hours in I got a few thoughts and Concerns I am not a professional these are my opinions: I do love the game. I've only played the Space Marine and Astra Militarium, both against Orks. and these are just some of the frustrating things that I have encountered. (Spoilers AHEAD) General City Desi...
- Mon Jul 16, 2018 3:40 pm
- Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
- Topic: Bug: Heroes (SM Chaplain in Particular)
- Replies: 7
- Views: 2273
Bug: Heroes (SM Chaplain in Particular)
The main Bug: Space Marine Chaplain: Game Crashed upon attempting to use his AOE heal ability. He was level 9 or 10, however when I clicked the ability button the game crashed. I reloaded and worked fine then attempted to use the ability again and the game crashed. I reloaded and didn't use the abil...
- Mon Jul 16, 2018 3:12 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Lord of skulls OP?
- Replies: 21
- Views: 11396
Re: Lord of skulls OP?
There def. needs to be a milestone or check point to get to before he spawns as well, My first game out I was like 20 or turns into the game and still only had basic infantry, Boom: here's the lord of skulls, Boom there goes your base...well that was fun...
- Mon Jul 16, 2018 3:02 pm
- Forum: Warhammer 40,000: Gladius - Relics of War
- Topic: Please add WASD for map movement
- Replies: 6
- Views: 2306