Search found 29 matches

by mi1291
Tue Mar 20, 2012 9:17 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 5 (1/1)

Round 5 In the final Round we have the Initiative. This is very good news, but the general situation is not that good. We must risk the immobilization of the panzer in a stone building in order to deny this objective hex to the enemy units. We are lucky in this regard and the panzer is not stuck, bu...
by mi1291
Tue Mar 20, 2012 9:16 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 4 (1/1)

As announced, the Russian squads charge headlong and without taking much care about their heavy losses. Our defense is solid, but nevertheless we are facing an overwhelming enemy. The panzer, with a quick turret rotation, fires at a dangerous Soviet SMG unit just before it tries to shoot them from b...
by mi1291
Tue Mar 20, 2012 9:15 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 3 (2/2)

In my Turn the Russian infantry squads are wiped out by the PzIVd. For my pioneers now it’s time to advance into the just cleared Comm HQ. We must proceed quickly and before the arrival of fresh allied reinforcement in the area. Kaboom! The first TNT charge explodes in the enemy compound. Not far fr...
by mi1291
Tue Mar 20, 2012 9:13 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 3 (1/2)

The panzer moves adjacent to the Comm. HQ. It’s a slightly dangerous move because at this distance a non-AT infantry unit can have a chance to hurt an armored unit. Luckily enough my enemies fail all the dice rolls. The image shows also some information about the objective hex. 0070_attacco_ Russo_a...
by mi1291
Tue Mar 20, 2012 9:12 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 2 (2/2)

Anyway, the central advance is going well. The PzIVd is a deadly machine for the Russian infantry and now the way is somehow clear for our pioneers. Meanwhile, the truck loads the 81mm mortar (it’s too close to the enemy troops) and brings it into a safer (and useful) hex: our MGs will give the fund...
by mi1291
Tue Mar 20, 2012 9:10 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 2 (1/2)

Our troops on the right side have to report another enemy wave. Both German wings are under heavy fire. Although both CAP points and Cards are used in mass, things are going very badly (especially for our squads to the right). In this game each commander has an amount of resource at his disposal (ca...
by mi1291
Tue Mar 20, 2012 9:09 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 1 (2/2)

The 75mm gun is loaded into the truck that moves fast along the road: at the end of the Round One, the gun landed in an advanced hex with a pretty good LOS to the battlefield. Now the chase will not be easy for the Russians, but unfortunately other enemies are already in position near the Comm. HQ. ...
by mi1291
Tue Mar 20, 2012 9:07 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

Round 1 (1/2)

Being outnumbered, every one of our men is precious. Let’s start from the right flank, where house by house combat is expected. At the same time, the Russians are trying to benefit from their numerical superiority on the left wing. The end of the story is that we both have lost a couple of units aft...
by mi1291
Tue Mar 20, 2012 9:06 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

setup

The tactical situation is rather atypical. We have to advance house by house, with enemy units everywhere, but at the same time we have to avoid (too many) close combat fights. While the pioneers must move fast toward the objectives, the rest of our troops have the duty to keep alive their expert Ka...
by mi1291
Tue Mar 20, 2012 9:03 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] first days of July 1942: A demolition task
Replies: 9
Views: 3795

[A.A.R.] first days of July 1942: A demolition task

This AAR will describe a game played against the AI, from the German point of view (i.e. the human player). In the very first days of July 1942, the Red Army is in a very bad shape. The heavy casualties suffered because of the strong and apparently unstoppable German offensive, are very difficult to...
by mi1291
Thu Mar 15, 2012 6:25 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Re: [A.A.R.] 24 June, 1941: the struggle begins

himmelstoss wrote:Hi!
any chance for a MAC version?

thx much,

himmel
Please, read this post:

http://www.matrixgames.com/forums/tm.asp?m=3057220
by mi1291
Wed Mar 07, 2012 11:08 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Re: [A.A.R.] 24 June, 1941: the struggle begins

Conflict of heroes is NOT a card driven game. you can easily edit scenarios without cards But i it's important to say cards never shows major events. Cards are usually tactical tips as - your opponent lose a turn your opponent lose Action point You can rally an units you can take free action. So I t...
by mi1291
Mon Mar 05, 2012 8:15 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

[A.A.R.] 24 June, 1941: the struggle begins

Acknowledgements to Roberto B. I played this scenario several times with him (also in the boardgame version). He was a very challenging opponent as the Russian commander! Marco I. (aka cyberdisc). He helps in proofreading and also translated this AAR in English (or a sort of…, TN), moreover he trans...
by mi1291
Mon Mar 05, 2012 8:13 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Aftermath

Anyway, the Russian efforts are not enough and I win the scenario (Victory Points are 16 to 10 for the Wehrmacht) thanks to the heavier casualties inflicted and to the objective hexes under my control. I have to say that my opponent definitely grants the honors of war, since in crucial moments dice ...
by mi1291
Mon Mar 05, 2012 8:11 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 5

It’s the showdown. Once again, I have luck on my side for the initiative roll. With the initiative won, the ATG is destroyed before it can fire back. Our panzers are safe now, and with their support the bunker falls in the hands of my brave MG34 men. Meanwhile, unfortunately, Soviets recapture all t...
by mi1291
Mon Mar 05, 2012 8:07 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 4 (3/3)

A panzer take cover, but the 45mm gun must be destroyed! I decide for a frontal assault (fig. 13). The Russians put also a Maxim machine gun in the fight, but no one of the next four Soviet attacks succeed, even if the odds are near 60%! Meanwhile the LMG squad reached the bunker’s rear side: it was...
by mi1291
Mon Mar 05, 2012 8:05 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 4 (2/3)

Soviets cannot be everywhere. To counterattack behind the lines, the forward objectives must be relatively unguarded and actually the rearmost objective falls without fight. Now the LMG men are bearing for the bunker, with the support of two panzers. The approach through the hill will be safer but a...
by mi1291
Mon Mar 05, 2012 8:03 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 4 (1/3)

Let’s start with bad news: Soviets have the initiative. Their counterattack almost fully succeed. The Russians recapture an objective, while in the other one a bloody close combat fight is ongoing. Our detachment will join the battle in the next Round (fig.11), but to accomplish this result, the pro...
by mi1291
Mon Mar 05, 2012 8:01 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 3 (4/4)

But the Russians are setting up a nasty surprise (fig.10): a counterattack! The little town is the target, and a lonely German unit will be not enough to defend against the upcoming Soviet forces. In the first firefight, though an opponent riflemen take a hit, the “Auto-Rally” card now helps our ene...
by mi1291
Mon Mar 05, 2012 7:59 pm
Forum: Conflict of Heroes
Topic: [A.A.R.] 24 June, 1941: the struggle begins
Replies: 21
Views: 7087

Round 3 (3/4)

We are ready to go forward heading for the last two objective, but without forget caution. There are other dangerous enemies around. At last our units are well positioned to launch final the attack (fig.9)…
Fig.9 Ready to approach the bunker.
Fig.9 Ready to approach the bunker.
fine terzo turno tedesco.jpg (63.09 KiB) Viewed 5998 times

Go to advanced search