Search found 4 matches

by Fohcs
Thu Feb 08, 2018 2:44 am
Forum: Polaris Sector
Topic: How exactly do you get fleets to warp in formation.
Replies: 5
Views: 3224

Re: How exactly do you get fleets to warp in formation.

Yes every ship has the module and the fleet is complete.
by Fohcs
Wed Feb 07, 2018 1:21 pm
Forum: Polaris Sector
Topic: How exactly do you get fleets to warp in formation.
Replies: 5
Views: 3224

Re: How exactly do you get fleets to warp in formation.

Yeah and after you do all that if the ships have the Hyper Jump Control Module they should stay in formation. So when a battle starts I shouldn't have to move the ships into formation, they should be in the formation that they were in the fleet designer. From the post of the new features "Addit...
by Fohcs
Tue Feb 06, 2018 5:30 pm
Forum: Polaris Sector
Topic: How exactly do you get fleets to warp in formation.
Replies: 5
Views: 3224

How exactly do you get fleets to warp in formation.

I have the tech, all the ships have the module, and I have set them up in a formation in the fleet designer and assigned the design.
by Fohcs
Mon Jan 29, 2018 5:40 am
Forum: Modders Corner
Topic: My Polaris Sector onedrive Modding-Help folder
Replies: 80
Views: 62204

Re: My Polaris Sector onedrive Modding-Help folder

I downloaded the 1.06d Lumens modkit that you posted. The bat file found an error at 1242 67. The line in question is OtherRace = call GetRaceByID(this.CheckStopWarPlayerAbuse) I changed "this" to "Race" and the error went away but I have no idea if that will muck something else ...

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