Search found 9 matches

by 88mmshock
Wed Mar 11, 2026 3:30 pm
Forum: Field of Glory II: Tech Support
Topic: What timezone is used for multiplayer game turns?
Replies: 5
Views: 3192

Re: What timezone is used for multiplayer game turns?

I believe server time equates to GMT or perhaps to London time.
by 88mmshock
Wed Mar 11, 2026 3:28 pm
Forum: Field of Glory II: Modding
Topic: Table Top Enhanced mod
Replies: 1
Views: 21

Table Top Enhanced mod

I'm searching for a map texture mod called Table Top Enhanced. It was made by Paul59 in 2018. It is not on the Nexus or moddb.com anymore. Slitherine has its precursor mod called Table Top (but not the enhanced version).

I wonder if anyone has it that would be able to copy and send it to me.
by 88mmshock
Sat Dec 20, 2025 10:41 pm
Forum: Field of Glory II: Tech Support
Topic: What timezone is used for multiplayer game turns?
Replies: 5
Views: 3192

Re: What timezone is used for multiplayer game turns?

Has this ever been definitively answered?
by 88mmshock
Fri Mar 09, 2018 8:23 pm
Forum: Pike & Shot
Topic: Battle winner when turns run out
Replies: 3
Views: 1592

Battle winner when turns run out

How is the winner determined when the number of turns for the battle runs out but neither side has had the required percentage of routing?
by 88mmshock
Thu Mar 08, 2018 8:13 pm
Forum: Pike & Shot
Topic: Flank attack reinforcements and reinforcements
Replies: 1
Views: 1309

Flank attack reinforcements and reinforcements

Several times the ai has received flank attack reinforcements. Is this random or is there a way to discern the likely hood of this happening on the strat map prior to the battle? I haven't played the game extensively yet but I''ve not had this flank attack happen for my forces. Can the flank attack ...
by 88mmshock
Wed Mar 07, 2018 8:27 pm
Forum: Pike & Shot
Topic: Infantry required to capture province
Replies: 4
Views: 1835

Re: Infantry required to capture province

Thanks for the answers Richard.
by 88mmshock
Wed Mar 07, 2018 4:42 pm
Forum: Pike & Shot
Topic: Infantry required to capture province
Replies: 4
Views: 1835

Re: Infantry required to capture province

Thanks for the very interesting and valuable insight. I was sorely lacking in artillery. Is there a sliding scale of force to capture time? In other words, if X amount of artillery captures a province in Y time, will 5X capture it in 1/5Y? As a follow up is there a minimum force needed to capture a ...
by 88mmshock
Mon Mar 05, 2018 4:02 pm
Forum: Pike & Shot
Topic: Saratoga
Replies: 4
Views: 2413

Re: Saratoga

w_michael wrote:
Pixel wrote:Quick question regarding this scenario. What are the draw conditions? The turn limit (SP/MP) isn't mentioned in the British or Patriot briefings.
Shouldn't that be Losers or Winners? :twisted:
FIFY :P
by 88mmshock
Mon Mar 05, 2018 3:54 pm
Forum: Pike & Shot
Topic: Infantry required to capture province
Replies: 4
Views: 1835

Infantry required to capture province

I'm playing the Ottoman campaign. I just learned through this forum that the more infantry you have in an army, the quicker you can capture an enemy province. The Ottoman army seems to capture provinces faster than I can on normal difficulty. Is there any minimum amount of infantry needed to capture...

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