Search found 13 matches
- Sat Feb 11, 2023 8:07 am
- Forum: Order of Battle Series
- Topic: Allies Victorious discussion?
- Replies: 48
- Views: 5725
Re: Allies Victorious discussion?
Has anyone cleared all the sea mines in the Scheldt scenario, I cleared 3 and sent ships all the way down to Antwerp with out encountering the 4th one. Any info or screenshots would be a big help. The sea mines are hard to reveal, you have to be cloose to see them. I lost one of the two demining bo...
- Fri Feb 03, 2023 10:21 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
jn1 The various Germany campaigns are conversions of the original Panzer Corps campaigns. So basically, the scenarios are what they are. That said, I can increase resource income for each scenario in Germany East 1944 if you think that would help. I will check the campaign messages. Thanks for repo...
- Fri Jan 27, 2023 5:56 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Playing Germany East 1944 (imported core, normal difficulty) and honestly it is a bit of a chore compared to the East 1942 and East 1943 campaigns which were really fun. I understand that to reflect the historical situation things have to be bit scarce on the resource side but here it feels like if ...
- Fri Aug 26, 2022 10:02 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Played the Road to Moscow 1941 campaign and in the last (?) scenario the main objective is to never lose control of Smolensk as the Russians counterattack. First time I just made sure no Russian troops ever got within 10 hexes of the city but I never had any German troops in the city itself. That re...
- Wed Aug 03, 2022 5:50 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Using version 9.0.7 I can't get started with "US Corps 1942-43" or "1943-44". They get stuck on the first loading screen when starting the campaigns. Any ideas?
- Tue Jul 13, 2021 10:53 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Germany East scenario 2 "Korsun Breakout". The main victory condition trigger is wrong. It says "Hold at least 3 objectives at scenario end" however if you at any turn end during the scenario hold less than 3 objectives you lose the scenario. I assume this is the East '44 campai...
- Tue Jul 13, 2021 3:17 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Germany East scenario 2 "Korsun Breakout". The main victory condition trigger is wrong. It says "Hold at least 3 objectives at scenario end" however if you at any turn end during the scenario hold less than 3 objectives you lose the scenario.
- Mon Jul 12, 2021 7:41 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2760
- Views: 505746
Re: Erik's campaigns & mods
Any advice on playing playing Germany East 1944 in general and the Bagration scenario in particular, I'm getting a bit frustrated. I understand it is supposed to be difficult but with the East 1942 and 1943 campaigns at least you had a chance to build up some reserve, here it is just trying to survi...
- Fri May 14, 2021 9:23 am
- Forum: Order of Battle Series
- Topic: Advice wanted on kriegsmarine
- Replies: 3
- Views: 1308
Re: Advice wanted on kriegsmarine
My advice would also be to aim for the carrier specialization from the start. If you want to finish the campaign air support is pretty much a prerequisite.
- Tue Apr 13, 2021 8:50 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: conboy's campaigns
- Replies: 244
- Views: 35287
Re: conboy's campaigns
Thanks for the quick answer. I guess I have to rethink my strategies a bit to eke out a victory here. It is a great campaign so thank you but the sudden jump in difficulty for this scenario threw me for a loop.
- Mon Apr 12, 2021 9:53 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: conboy's campaigns
- Replies: 244
- Views: 35287
Re: conboy's campaigns
I'm playing the custom campaign and all is going well (all major victories, level 3, version 9.0) until Anzio Beachhead. I take the early objectives but then the problems start with the German counteroffensive and I also notice that I keep getting a lot of RP for the British but there is not a singl...
- Sat Apr 03, 2021 11:06 pm
- Forum: Order of Battle Series
- Topic: Requisition Management
- Replies: 4
- Views: 1703
Re: Requisition Management
I probably overuse transports as I normally have them for most infantry given the chance but it is kind of mandatory with transports for engineers and heavy infantry unless you are in a "stationary" scenario. I generally avoid AT and AA guns that are not selfpropelled, I find it takes too ...
- Sat Apr 03, 2021 7:27 pm
- Forum: Order of Battle Series
- Topic: Requisition Management
- Replies: 4
- Views: 1703
Re: Requisition Management
1. The reinforcement cost doesn't vary, it is the same (per unit count) regardless if the unit is at 3, 5 or 9. I try to have units at 8 or higher otherwise they are not really fit for battle unless the enemy is already on the ropes. If you play at level 4 or 5 you really need your forces to be at o...