Search found 6 matches

by Demerzel42
Sat Jun 27, 2020 3:13 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Here is both his error file (first code block) and one from me (second code block). I got a similar error today when starting the coop mission "Enter the Steel Host". After accepting the game and wanting to choose units. I could start it the second time I tried, but two of the three Knight...
by Demerzel42
Wed Jun 24, 2020 6:46 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Thanks a lot! I will give the work around a try :)

Edit: we tried it and could start a game as Astra Militarum against Daemons in coop. But after I did my deployment, he got the following error message when trying to do his
error.jpg
error.jpg (397.8 KiB) Viewed 7216 times
by Demerzel42
Tue Jun 16, 2020 11:19 am
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Weird. We both use the latest Version on Steam. The only difference is, that he doesn't own the Horrors of the Warp DLC. We have no altered scripts or mods.
by Demerzel42
Wed Jun 03, 2020 6:26 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

pipfromslitherine wrote: Wed Jun 03, 2020 4:39 pm Thanks for the info. That setup works for me when doing a quick test, but it may be different for a real matchup. I will investigate further. Does this setup work for you if you accept your challenge as a hotseat game?

Cheers

Pip
Yes, I tried the setup as a hotseat game and it works.
by Demerzel42
Wed Jun 03, 2020 3:35 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

pipfromslitherine wrote: Wed Jun 03, 2020 2:59 pm Can you please provide an example of a setup (and try it) so that I can take a look. Thanks a lot!

Cheers

Pip
Here is a screenshot of what I did. He accepted the skirmish, I started it and it's SW vs Orks again
by Demerzel42
Wed Jun 03, 2020 2:18 pm
Forum: Warhammer 40,000: Sanctus Reach
Topic: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!
Replies: 16
Views: 8929

Re: Warhammer 40,000: Sanctus Reach - v1.3.0 Update - New Achievements, co-op, tournaments!

Hi,

I am having a problem with the co-op skirmish. Whatever armies we choose to play with or against, the game always falls back to SW against Orks.
For DLCs: I own all, he doesn't have Horrors Of The Warp but everything else.

Any clue why this happens?

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