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by chesspanzer
Sat Jun 10, 2017 5:56 pm
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 4030436

Re: Panzer Corps 2017 Multiplayer Championship!

icyjohn wrote: Damn that Me163!
Yes it is! I learned that lesson with my own suffering in others mp ! :)
by chesspanzer
Sat Jun 10, 2017 4:03 pm
Forum: News & Announcements
Topic: Panzer Corps 2017 Multiplayer Championship!
Replies: 332
Views: 4030436

Re: Panzer Corps 2017 Multiplayer Championship!

Hello, I have finished 1st round with icyjohn winning a fierce encounter in the last moment (turn 17). Thanks to icyjohn by this game. Until next round!
by chesspanzer
Fri Jun 02, 2017 3:49 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3863
Views: 1146060

Re: Battlefield: Europe MOD v1.8

Hello McGuba, I am a newcomer with PzC and after some time playing Allied Corps campaign and MP matches, now I am wondering about "Mods". I have followed your installation instructions but I am not sure what is expected to start a new game. Only way I have got to start is loading one of fo...
by chesspanzer
Sun May 07, 2017 4:09 pm
Forum: Order of Battle Series
Topic: Wolfpacks - how to knock out escort ships?
Replies: 17
Views: 5154

Re: Wolfpacks - how to knock out escort ships?

prattaa, I think is the same field "torpedo". For example German Tactical Bombers:

bomb:Ju87_C_B ...... 3, 1, 17
torpedo:Ju87_C_T
bomb:He59_B ....... 3, 1, 8
torpedo:He59_T
by chesspanzer
Sun May 07, 2017 11:07 am
Forum: Order of Battle Series
Topic: Wolfpacks - how to knock out escort ships?
Replies: 17
Views: 5154

Re: Wolfpacks - how to knock out escort ships?

Hello prince_blucher. I changed "Torpedo" field. surface:sub_type_vii_C, 2, 2, 15 submerge:sub_typeix_submerged, 2, 2, 17 surface:sub_typeix, 2, 2, 17 submerge:sub_typeXXI_submerged, 2, 2, 20 surface:sub_typeXXI, 2, 2, 20 First number=turns, second=range and third=power. Default was 3,2,10...
by chesspanzer
Fri May 05, 2017 8:16 pm
Forum: Order of Battle Series
Topic: Kriegsmarine - Thumbs Down
Replies: 83
Views: 16808

Re: Kriegsmarine - Thumbs Down

Hello. Have you ever seen polish submarine in Danzig stage?? I am modifying "units.csv" and I watched fuel=99 for this SUPER Sub... not need to emerge ? :lol: We could modify this file and share it to improve this DLC. In this topic there are many interesting ideas and some of them can get...
by chesspanzer
Thu Apr 27, 2017 7:57 pm
Forum: Order of Battle Series
Topic: Wolfpacks - how to knock out escort ships?
Replies: 17
Views: 5154

Re: Wolfpacks - how to knock out escort ships?

Hello, I agreed with your opinion about U-boats, quite unrealistic. So I changed it in units.csv and.... it works! More power of torpedoes and better defense when submerged. My subs are now Super-Uboats! :D Also I changed time to reload (3 turns/days? slow crew :shock: ), now is 2 turns for me :wink...

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