Search found 18 matches

by PawelS
Wed Nov 06, 2024 11:12 pm
Forum: Order of Battle Series
Topic: Order of Battle - The Unit Navigator Tool
Replies: 154
Views: 95283

Re: Order of Battle - The Unit Navigator Tool

I need some help with using the tool to view the content of modded files. Since the source code is available, I tried to run it locally, but failed miserably. Another option would be to use the "mod url" feature, but it seems I need to use a hosting service and put my modded files there. I...
by PawelS
Sun Oct 06, 2024 1:50 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Re: Is there an equipment mod for the current version of the game?

good work. hope it is working! Thanks! I'm currently testing it with some campaigns (both official and made by Erik), and I haven't encountered any problems so far. Of course there can be some inconsequences, because the newly added units should probably have some stats changed to be consistent wit...
by PawelS
Wed Oct 02, 2024 12:32 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Re: Is there an equipment mod for the current version of the game?

It turns out you also need to replace the commanders file with a merged version to make the Gabe Mod (hopefully) work properly with all the campaigns.
by PawelS
Wed Oct 02, 2024 12:00 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Re: Is there an equipment mod for the current version of the game?

maybe by making a fusion of the two files units.csv... That's a good idea! I did that (by writing my own C++ code that does the merging). I haven't tested it much, but as far as I checked, there are no conflicting IDs or duplicate units. I attached the file here, in case anyone is interested. You s...
by PawelS
Mon Sep 30, 2024 5:32 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2823
Views: 622177

Re: Erik's campaigns, mods and multiplayer scenarios

The link to "Continuation War 1941" doesn't work. The correct one is in the BrucErik CSD Studio thread.
by PawelS
Sat Sep 28, 2024 6:40 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Re: Is there an equipment mod for the current version of the game?

jeffoot77 wrote: Sat Sep 28, 2024 6:21 pm i tested it with the first map of DLC (allied ) and it looks like working.
I've tested it with the first map of Allies Victorious, and I've seen some Japanese tanks, which means missing units.
by PawelS
Tue Sep 24, 2024 2:54 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Re: Is there an equipment mod for the current version of the game?

jeffoot77 wrote: Tue Sep 24, 2024 2:00 pm the Gabe mod
I don't think it's compatible with Red Storm and the Allied DLCs though...
by PawelS
Tue Sep 24, 2024 1:15 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Is there an equipment mod for the current version of the game?
Replies: 9
Views: 1575

Is there an equipment mod for the current version of the game?

I want to replay the official campaigns with a mod that corrects the stats of some equipment and/or adds some new stuff. Is there such a mod that's compatible with the current version of the game and all DLCs?
by PawelS
Mon Mar 28, 2022 6:59 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2823
Views: 622177

Re: Erik's campaigns & mods

I noticed another problem with specializations, in the Germany East 1942 campaign the timeline at the specialization screen ends at the beginning of 1942, so the newer specializations can't be selected, simply because they are off screen. Edit: There is a similar problem in Germany East 1945. Also, ...
by PawelS
Fri Mar 25, 2022 10:57 pm
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2823
Views: 622177

Re: Erik's campaigns & mods

Where is the US Navy campaign? I downloaded the MicroMod, but it's not there.
by PawelS
Wed Mar 23, 2022 11:42 am
Forum: Order of Battle : World War II - Scenario Design
Topic: Erik's campaigns, mods and multiplayer scenarios
Replies: 2823
Views: 622177

Re: Erik's campaigns & mods

In the Sea Lion campaign, before the last mission (Reykjavik), the specialization screen doesn't work correctly (only the earliest specializations are available), it seems like there's a problem with the timeline.
by PawelS
Sat Oct 09, 2021 11:59 am
Forum: Order of Battle Series
Topic: Units have 20hp but only display 10
Replies: 9
Views: 1799

Re: Units have 20hp but only display 10

Or maybe the HP is internally a fractional number (floating-point type) instead of an integer.
by PawelS
Thu Oct 07, 2021 9:13 pm
Forum: Order of Battle : World War II - Tech Support
Topic: Order of Battle Bug Database
Replies: 59
Views: 30341

Re: Order of Battle Bug Database

Issue Type: Bug Summary: When renaming a unit, the functions of "Cancel" and "Confirm" buttons are reversed. Description: Just try to rename a unit. You need to click "Cancel" to actually do it. This is a newly introduced bug in version 9.0.6, because renaming worked p...
by PawelS
Thu Oct 07, 2021 6:26 pm
Forum: News & Announcements
Topic: Order Of Battle - Allies Resurgent is out
Replies: 17
Views: 9041

Re: Order Of Battle - Allies Resurgent is out

I see there is no line between Allies Defiant and Allies Resurgent in the campaign selection screen. Does it mean I can't import the core from Allies Defiant in Allies Resurgent? I know it starts with US forces, but later the British appear too, and it would be nice to be able import them from the p...
by PawelS
Sat Nov 17, 2018 9:20 am
Forum: News & Announcements
Topic: Panzer Corps 2 - Dev Diary #6
Replies: 134
Views: 79030

Re: Panzer Corps 2 - Dev Diary #6

You can rename units in PzC1 using Alt+N.
by PawelS
Wed Sep 19, 2018 1:16 pm
Forum: Panzer Corps : Scenario Design
Topic: GC DLCs upgrade project (GC Complete v3)
Replies: 687
Views: 233689

Re: GC DLCs upgrade project (GC Complete v3)

Thank you for continued improvement of the equipment file.

Shouldn't Pz III Flamm have an increased rate of fire, like Pz II Flamm?
by PawelS
Thu Mar 02, 2017 6:54 pm
Forum: Panzer Corps : Scenario Design
Topic: GC DLCs upgrade project (GC Complete v3)
Replies: 687
Views: 233689

Re: GC DLCs upgrade project - DLC 45E ready

ID #5200 is still duplicate - Belgian Renault R.35 and Italian SE Re.2000 (it's easy to find duplicate entries using Excel). Everything else is OK.

Btw thank you for your enormous amount of work that makes this game so much better :)
by PawelS
Thu Mar 02, 2017 2:26 am
Forum: Panzer Corps : Scenario Design
Topic: GC DLCs upgrade project (GC Complete v3)
Replies: 687
Views: 233689

Re: GC DLCs upgrade project - DLC 45E ready

I found a serious problem in your equipment file (version 21). Some equipment IDs are duplicate:

1017 - M4 Sherman and SE M4 Sherman
5196 to 5206 - various German and Italian units (5202 is used thrice)

This causes problems in the game - some units that should be available aren't.

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