Search found 7 matches
- Tue Nov 07, 2006 4:16 pm
- Forum: Rules Questions
- Topic: Alexander Vs Romans
- Replies: 4
- Views: 1860
Knights are defined as shock troops. Shock troops who pursue and hit another unit charge it and resolve the combats in the next IMPACT phase. Hi Simon, thanks for the answer. Actually, we played the game before receiving the new version of the rules, but I had no time to write it in a decent Englis...
- Tue Nov 07, 2006 1:31 pm
- Forum: Rules Questions
- Topic: Alexander Vs Romans
- Replies: 4
- Views: 1860
- Tue Nov 07, 2006 1:29 pm
- Forum: Rules Questions
- Topic: Alexander Vs Romans
- Replies: 4
- Views: 1860
Alexander Vs Romans
Hi there, here is the battlereport of the battles between my first Alexander's mighty army and Guglielmo's Undoubltly Early Romans. I know the second version of the rules is on the run, but I'd like to share my toughts. As always, sorry for my written English and if these considerations are not news...
- Mon Sep 18, 2006 4:43 pm
- Forum: Rules Questions
- Topic: strategic ideas on a new ruleset
- Replies: 1
- Views: 1611
strategic ideas on a new ruleset
Hi guys, I'm still lacking the possibility to do the first game (I'm waiting my "pair" receives, signs and sends back the NDA). here some toughts on the design philosophy on the overall project. Well, the first feeling is that AoW is a bit too complex. In DBM, you've got two phases of comb...
- Fri Sep 15, 2006 2:56 pm
- Forum: Rules Questions
- Topic: First toughts on the first quick read
- Replies: 11
- Views: 4561
Re: First toughts on the first quick read
Well I fully expect my drilled A class troops led by a top notch general to fail this test at the first opportunity. this is sure :) I really feel that keeping points from being hardcoded is a good thing. Providing space to put points is fine but the moment you print the points in the lists you loc...
- Fri Sep 15, 2006 12:46 pm
- Forum: Rules Questions
- Topic: First toughts on the first quick read
- Replies: 11
- Views: 4561
First toughts on the first quick read
Hi, here are my first toughts. 1) from what I've read about movements, I think drilled troops are too mobile. If you get one unit, add the IC general, you can move as many times you want until you fail the test under (7-1-1) 5 with two dices. This means that with some good luck you can do weird thin...
- Thu Sep 14, 2006 3:38 pm
- Forum: Rules Questions
- Topic: Where to start?
- Replies: 6
- Views: 3214
Re: Where to start?
Hi everyone, At the moment I don't know who all the testers are but I am sure that will become clear over time. Hi James, here is Paolo "will not defend behind an hill again" Paglianti :) I've just quick-read the rules: as I wrote to JD, the first feeling is of a game closer to Warhammer ...