Battle at the Bzura map 03 1st start is ready - I love the map editor - its much better like PC. https://picload.org/image/racdilaw/battlebzuramappart01.png https://picload.org/image/racadwcl/lodz.png My base 3d figur - Heinz Guderian is ready and animated - need some addional hour for an more exact...
So I start on my own more historical Campaign Every map have the maximum possible size 120x120 - all maps are in scale 1km=1Hex and every unit represent an Batallion. Only Core unit is the 1st german tank division and 5-15 noncore divisions on each side. For now I work on the 3rd map Battle at the B...
Piatek - I cant win yet ! This scenario need some reinforcements on the german side - its also historical - 2 Infantry divisions with 3 Inf units + ATG + Art each would be nice. Otherwise this scneario isnt playable. I like to see this guy, who can to win this scenario. I am one of the best players ...
Some remarks:
1. Poland should be the attacker and should have the first turn like in Panzer Corps.
2. Polish forces have no fighters - in PC they have 2 I think.
3. The northern polish attack group should attack only after round 8-10 - like in PC. Otherwise its really hard to win.
Lodz is really hard to win - needed 3 times. Now I played Battle on the Bzura - and holded all the primal flags - but I have a defeat on the end - whats wrong ? But your campaign its really fun - the OOB engine its much better like PC - but we need more units and possible bigger maps - 120 size limi...