Search found 105 matches
- Sat Mar 24, 2018 12:18 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom campaign - Finland in WW 2 (v1.1 released 15.09.2016)
- Replies: 85
- Views: 32263
Re: Custom campaign - Finland in WW 2 (v1.1 released 15.09.2
Just started this up. Am a little confused... there is no option to start a custom campaign as such, but there is the option to play each scenario in it individually. is that how it works? pick the first scenario and go from there? Assuming this to be the case (Edit: no, clearly this is broken; ther...
- Sat Feb 17, 2018 2:38 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Bru's Scenarios and Campaigns
- Replies: 478
- Views: 101818
Re: Bru's Scenarios
just finished Voyage of Bismarck. I always have liked naval scenarios in OOB. fun, but as others have said, a bit on the easy side. just one step that might work to add more complexity, would be to add attacking aircraft to the carriers. unless it's a bug, neither of the 2 aircraft carriers in my ga...
- Thu Feb 15, 2018 12:25 pm
- Forum: Order of Battle Series
- Topic: Bug: Panzerkrieg, Scenario 11 (recapture Kharkov)
- Replies: 5
- Views: 1347
- Thu Feb 15, 2018 12:22 pm
- Forum: Order of Battle Series
- Topic: Couple of things Khakov wise
- Replies: 4
- Views: 1874
Re: Couple of things Khakov wise
The second tiger version is actually a really good tank, though a bit slow. the Panthers also started out with mechanical difficulties (Panther D) that got smoothed out in the second version (Panther A). The thing this game gets wrong though, is that the Panther-A was actually quite a speedy tank, e...
- Thu Feb 15, 2018 12:08 pm
- Forum: Order of Battle Series
- Topic: modding hospital chance
- Replies: 5
- Views: 1298
Re: modding hospital chance
The game's secrets are all mine now! :twisted: You'd have to change following code in the Assembly-CSharp.dll file by a de-/compiler tool. public static void CheckIfCommanderGetsWounded(Unit unit, int losses, GameState gameState) { if (losses != 0 && unit.State(gameState).commander != null ...
- Thu Feb 15, 2018 12:04 pm
- Forum: Order of Battle Series
- Topic: Bug: Panzerkrieg, Scenario 11 (recapture Kharkov)
- Replies: 5
- Views: 1347
Re: Bug: Panzerkrieg, Scenario 11 (recapture Kharkov)
5.2.3
not the beta.
not the beta.
- Thu Feb 15, 2018 11:42 am
- Forum: Order of Battle Series
- Topic: Bug: Panzerkrieg, Scenario 11 (recapture Kharkov)
- Replies: 5
- Views: 1347
Bug: Panzerkrieg, Scenario 11 (recapture Kharkov)
This mission has a bug where it will not recognize that I control Krasnograd (one of the primary objectives). I suppose the idea is you're not supposed to lose it, and I never came close to losing it...but the game never ever recognized that I actually controlled it from the very beginning, even tho...
- Thu Feb 15, 2018 5:26 am
- Forum: Order of Battle Series
- Topic: modding hospital chance
- Replies: 5
- Views: 1298
modding hospital chance
Panzerkrieg seems to have set the chance to be hospitalized much higher than previous versions. I often find my guys going to hospital after only taking 20-30% stack damage, which is quite irritating. Sometimes 2 days, sometimes for 4 days... and it carries over to the next map even. It used to be I...
- Sun Jan 14, 2018 9:01 am
- Forum: Order of Battle Series
- Topic: No reward for saving the 6th Army
- Replies: 43
- Views: 8384
Re: No reward for saving the 6th Army
oh, no question about that. quite a bit harder. especially on forest maps. but doable at standard difficulty.An all tank/AT core may be doable, but it would definitely be harder.
- Sat Jan 13, 2018 7:29 am
- Forum: Order of Battle Series
- Topic: Burma Road campaign issues
- Replies: 30
- Views: 9197
Re: Burma Road campaign issues
Imphal 44 can be approached more than one way. If someone has a very strong and well maintained force in their campaign, as you appear to have, it's entirely possible to go on the counter-offensive and smash the Japanese prematurely. A perfectly valid scenario outcome, just a very aggressive approa...
- Sat Jan 13, 2018 7:26 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
Sorry, but I don't buy the "small staff and limited time" excuse for lacking these absolute basics of running a successful franchise. As it is, it's like watching somebody indulging in his hobby which he barely has time for and picks up occasionally when he feels like it. These things hav...
- Sat Jan 13, 2018 7:20 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
This is definitely not the only game where game variable-names have typos and still work. It's possible that there is an additional default-value hardcoded that the game falls back if something fails in the config files. nope. as I explained, simple things like the "heavy treaded" trait d...
- Sat Jan 13, 2018 7:16 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
Why do you then think it's not fixed yet? because whoever is responsible is easily distracted would be my bet, and they likely just don't really care if these things are fixed or not if their boss doesn't tell them directly to fix it. as to the rest... you are wayyyy overthinking this. this is not ...
- Sat Jan 13, 2018 7:11 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Rails overlays
- Replies: 11
- Views: 4950
Re: Rails overlays
fingers crossed for next "patch".
though some of us have noted little things like this have not been fixed since the original release of OOB.
I think someone over there is easily distracted.

though some of us have noted little things like this have not been fixed since the original release of OOB.
I think someone over there is easily distracted.

- Thu Jan 11, 2018 7:39 pm
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
LOL
just... no.
I was a game developer in the '90s. This is just sloppy coding that literally takes all of 5 seconds to fix.
just... no.
I was a game developer in the '90s. This is just sloppy coding that literally takes all of 5 seconds to fix.
- Thu Jan 11, 2018 11:07 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
quoted for obvious truth.bru888 wrote:Like perhaps both were just sloppily typed and left as is for years.
- Thu Jan 11, 2018 10:59 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
it's still an error in the file, Gabe. there are TONS of typos even in the CSV file, for that matter. just because you can mod it, doesn't mean it's not still an error. classic case I reported: Heavy Treaded trait in game is not there... because everywhere in the CSV it is typed as "HeavyThread...
- Wed Jan 10, 2018 10:00 pm
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
likely that typo has been there since long before that... let me check.
edit:
yup. it's in the original OOB: Pacific as well.
so I gather it has been there since the very first OOB.
edit:
yup. it's in the original OOB: Pacific as well.
so I gather it has been there since the very first OOB.
- Wed Jan 10, 2018 9:01 am
- Forum: Order of Battle Series
- Topic: Burma Road campaign issues
- Replies: 30
- Views: 9197
Re: Burma Road campaign issues
New issue: Burma Road scenario 11 (Imphal '44) There are 2 big waves of Japanese forces in the middle. One you are fighting right at the start, the other is sitting in reserve on the other side of the map (has a Tiger tank sitting in the middle of it). I finished off the first wave by about turn 7.....
- Wed Jan 10, 2018 4:24 am
- Forum: Order of Battle Series
- Topic: Hidden fonctionalities AND ZOOM OUT FUNCTION
- Replies: 46
- Views: 12568
Re: Hidden fonctionalities AND ZOOM OUT FUNCTION
You want it ? Getting this level of zoom is very simple (finding out how much was harder, much like a criminal investigation.). :roll: Just edit the file variable.txt (in C:\Program Files (x86)\Slitherine Ltd\Order of Battle World War II - Blitzkrieg\Order of Battle - WW2_Data\Content\Data ) replac...