Search found 9 matches

by FarAway Sooner
Thu Feb 02, 2017 9:31 pm
Forum: Polaris Sector
Topic: Talking about Weaponry
Replies: 9
Views: 4679

Re: Talking about Weaponry

This game has a nice series of measure/counter-measure steps in the research tree that keep from embracing one "do this always". Balancing between those is part of where the enjoyment is, and the game does a very good of introducing new components in the mid- and late-game that can really ...
by FarAway Sooner
Thu Feb 02, 2017 9:23 pm
Forum: Polaris Sector
Topic: Recommended?
Replies: 23
Views: 11803

Re: Recommended?

I haven't played Stellaris yet, but this one and DWU are both fine titles. Very different. DWU is DEEP! After watching 20+ hours of tutorial videos, I finally had a decent grasp of how to play. It's a very intricate system, with lots of things going on, and very satisfying to manage. It also takes a...
by FarAway Sooner
Thu Dec 01, 2016 6:44 pm
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 59293

Re: A list of features for the next patch or DLC

Got it, thanks! I was wondering if I'd just missed it.
by FarAway Sooner
Tue Nov 29, 2016 9:06 pm
Forum: Polaris Sector
Topic: A list of features for the next patch or DLC
Replies: 90
Views: 59293

Re: A list of features for the next patch or DLC

I'd love to see a "more spreadsheet-like view" of colonized planets that takes up the entire screen, where Planet Names are in the first column and other values (Planet Type, World Role, Population, Production, Orbital Production, Mineral Production / Unproduced Minerals) are in the other ...
by FarAway Sooner
Mon Nov 28, 2016 6:06 am
Forum: Sovereignty: Tech Support
Topic: Tutorial: Can't Attack Iron Barony
Replies: 4
Views: 5110

Re: Tutorial: Can't Attack Iron Barony

Well, figured out the first problem. I apparently have a "High Guard" unit in my army, which has a "Garrison" trait (meaning, I assume, it's a militia unit that won't leave it's home province). Since the tutorial won't let me dismiss that unit, and since there doesn't seem to be ...
by FarAway Sooner
Sun Nov 27, 2016 6:49 pm
Forum: Polaris Sector
Topic: Research for dummies?
Replies: 14
Views: 8158

Re: Research for dummies?

I like those ideas both. Simplifying the interconnections seems more important to me, and I'd encourage you to go very aggressive there rather than just "simplify a little". I see a few major prongs of attack to make the tech tree more intuitive. These are in no particular order: Ruthlessl...
by FarAway Sooner
Sun Nov 27, 2016 9:11 am
Forum: Sovereignty: Tech Support
Topic: Tutorial: Can't Attack Iron Barony
Replies: 4
Views: 5110

Tutorial: Can't Attack Iron Barony

I'm not sure if this is a bug or just my failure to miss something on the User Interface, but only a couple minutes into the Tutorial, after assigning my Warlord to my army and Accepting the order to attack a province in the Irony Barony, I click on my army, but whenever I try to mouse over one of t...
by FarAway Sooner
Mon Nov 21, 2016 4:54 am
Forum: Polaris Sector
Topic: Research for dummies?
Replies: 14
Views: 8158

Re: Research for dummies?

Thought I'd revive an old thread to throw in my two cents / ask a question or two. First off, I LOVE the innvoative approach to R&D! It feels like a much more realistic model of how technology works, and it's also a very clever innovation off a tech-tree approach that hasn't changed since Sid Me...
by FarAway Sooner
Thu Mar 17, 2016 5:13 am
Forum: Commander - The Great War
Topic: Option to choose the kind of shells an artillery will fire?
Replies: 12
Views: 6562

Re: Option to choose the kind of shells an artillery will fi

This is really annoying. I get how it happened, but it speaks to shoddy UI design. Really ruins the immersion of the experience.

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