Search found 3 matches

by Alcatar
Thu Apr 06, 2023 4:24 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Crash error: Renderer.cpp:117:void__cdecl
Replies: 4
Views: 6188

Re: Crash error: Renderer.cpp:117:void__cdecl

Just adding that I have had a crash since, despite being in windowed mode. However it is much rarer in windowed mode, and I've been able to make significant headway (55 turns in the longest streak) without a crash.

Happy hunting!
It's a great game
by Alcatar
Sat Apr 01, 2023 5:21 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Crash error: Renderer.cpp:117:void__cdecl
Replies: 4
Views: 6188

Re: Crash error: Renderer.cpp:117:void__cdecl

Following the graphical suggestions I found online..
It seems I can play if I switch to Windowed Mode and then increase the resolution back to what my full screen is.
Played several turns, no issue!

Hope it helps you too.
by Alcatar
Sat Apr 01, 2023 12:57 pm
Forum: Warhammer 40,000: Gladius - Relics of War: Tech Support
Topic: Crash error: Renderer.cpp:117:void__cdecl
Replies: 4
Views: 6188

Re: Crash error: Renderer.cpp:117:void__cdecl

Exactly the same problem for me, which I've been receiving since 2021 and stops me from playing. Happened in turn 1 of a singleplayer game today when I came back to Gladius and did a fresh game install. Logs attached. I believe the issue is that drivers used by the game and my GPU's limitations aren...

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