Most likely my f.lux color filter
Search found 36 matches
- Tue Nov 09, 2021 8:22 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: "Change map display mode" popup always displaying
- Replies: 3
- Views: 666
- Mon Nov 08, 2021 5:13 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: "Change map display mode" popup always displaying
- Replies: 3
- Views: 666
"Change map display mode" popup always displaying
Since last update I always get the "Change map display mode" popup displaying when I open the option menu. https://i.imgur.com/FGy9EJ5.jpg It's quite an issue because clicking yes by mistake puts the game in a loading mode ... which never ends (do I need to mention that, in case of multipl...
- Fri Oct 22, 2021 10:41 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2786
- Views: 570507
Re: Erik's campaigns & mods
Hi Erik,
looks like the primary objective trigger doesn't work on the 1st scenario of the France 40 campaign

looks like the primary objective trigger doesn't work on the 1st scenario of the France 40 campaign

- Fri Aug 06, 2021 2:33 pm
- Forum: Order of Battle Series
- Topic: Some bugs I'd like to see fixed
- Replies: 12
- Views: 2728
Re: Some bugs I'd like to see fixed
Is there any chance to have the "missing bridge status" (ie showing if a bridge is destroyed on 2D map) in the next patch?
- Tue Jul 06, 2021 7:09 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2786
- Views: 570507
Re: Erik's campaigns & mods
Hi Erik, I don't know if this has already been mentioned but some of the pictures in the scenario are taking lot of space: lower them a bit could save. In instance, in the latest Afrika Corps (v4.2), I've noticed 5 scenarios \Afrika Korps\Scenarios\1Aufklarung\tobruk2.png taking 9 MB \Afrika Korps\S...
- Tue Jan 05, 2021 1:48 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Multiplayer scenarios
- Replies: 1264
- Views: 251741
Re: Erik's Multiplayer scenarios
Hi Erik,
in the syrian scenario, playing as Vichy french, I'm stuck at turn 7. Although I manage to play, when I click the End turn button ... nothing happens. Apparently I'm not the only one with this issue.
in the syrian scenario, playing as Vichy french, I'm stuck at turn 7. Although I manage to play, when I click the End turn button ... nothing happens. Apparently I'm not the only one with this issue.
- Wed Nov 25, 2020 11:07 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Multiplayer scenarios
- Replies: 1264
- Views: 251741
Re: Erik's Multiplayer scenarios
It appears that Leros scenario has an issue with the secondary objectives: although there are 3 we need to capture 4.

I also don't understand why the italian troops are IA controlled and are fighting against germans. Are they supposed to be greek troops?

I also don't understand why the italian troops are IA controlled and are fighting against germans. Are they supposed to be greek troops?
- Mon Nov 23, 2020 1:00 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Huge performance issue in multiplayer game
- Replies: 3
- Views: 936
Re: Huge performance issue in multiplayer game
It can be found there.
- Sat Nov 21, 2020 3:12 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Huge performance issue in multiplayer game
- Replies: 3
- Views: 936
Huge performance issue in multiplayer game
Hi,
I'm currently encountering a huge performance issue during a multiplayer game: at some point the fps drop to 2-3 fps which makes the game unplayable.
Here is the output_log. Considering its size (nearly 50 MB generated in a couple of minute) it seems to be an issue.
I'm currently encountering a huge performance issue during a multiplayer game: at some point the fps drop to 2-3 fps which makes the game unplayable.
Here is the output_log. Considering its size (nearly 50 MB generated in a couple of minute) it seems to be an issue.
- Thu Nov 19, 2020 4:10 pm
- Forum: Order of Battle : World War II - Multiplayer
- Topic: Invasion Operations Tournament
- Replies: 69
- Views: 12179
- Wed Nov 18, 2020 7:40 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2786
- Views: 570507
Re: Erik's campaigns
Hi Erik, I've reached the "Torch" scenario in the Desert Rats campaign and there is something wrong (I think) : at some point the English gets additional naval RP but it is not possible to deploy additional ships. I've also noticed the scenario isn't really easy: the french troops are bloc...
- Fri Oct 16, 2020 2:35 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's Multiplayer scenarios
- Replies: 1264
- Views: 251741
Re: Erik's Multiplayer scenarios
Hi Erik,
I am playing Anzio as UK and I was a bit surprised to have so few units. So I checked the scenario in the editor and I realized that the triggers t2 and t4 didn't work. This explains why I have so few units.
I am playing Anzio as UK and I was a bit surprised to have so few units. So I checked the scenario in the editor and I realized that the triggers t2 and t4 didn't work. This explains why I have so few units.
- Thu Oct 08, 2020 11:31 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Server problem?
- Replies: 5
- Views: 1176
Re: Server problem?
Same issue here since this morning.
- Thu Oct 01, 2020 4:16 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2786
- Views: 570507
Re: Erik's campaigns
I'm giving up on the 6th scenario (Tebourda) of the US Corp 42-43 campaign : it's too difficult, german forces are way too strong. As soon as you capture the south city, it spawns 3 new air unit (like we didn't already have our hands full) and all the german reserve is coming after us. If someone kn...
- Thu Oct 01, 2020 3:51 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Dilemma
- Replies: 7
- Views: 1065
Re: Dilemma
Now we just need a fully featured 2D map 
(you know, bridge issues)
(you know, bridge issues)
- Tue Sep 29, 2020 7:26 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer
- Replies: 172
- Views: 36422
Re: The Russian Campaign 1941 / The West Campaign 1940 (and other battles) - All Multiplayer
Well done on your victory KarisFraMauro, once you setup your defense it was nearly impossible to pass. When I realized I needed artillery and not other tanks it was too late.
- Sat Sep 26, 2020 2:28 pm
- Forum: Order of Battle Series
- Topic: What is the Future for OOB?
- Replies: 35
- Views: 7695
Re: What is the Future for OOB?
Oh yes, a Red Storm Rising campaign would be great.
Apart from the obvious MBT battles in the german plains, we could have a mission with the North Sea naval battle and another one with commandos in Iceland.
Apart from the obvious MBT battles in the german plains, we could have a mission with the North Sea naval battle and another one with commandos in Iceland.
- Fri Sep 25, 2020 6:42 pm
- Forum: Order of Battle : World War II - Multiplayer
- Topic: No protection against reload cheating in PBEM++?
- Replies: 32
- Views: 5989
Re: No protection against reload cheating in PBEM++?
Hi, I've received a warning and I admit making a several of reloads on purpose (I've switch to 2 mouse key control scheme ... less error that way, an undo similar to Unity of Command 2 would be great!) but I've gotten several issue when uploading the file, I often (let's say 20% of the times) a time...
- Fri Sep 25, 2020 3:26 pm
- Forum: Order of Battle Series
- Topic: Some bugs I'd like to see fixed
- Replies: 12
- Views: 2728
Re: Some bugs I'd like to see fixed
Your last trick worked, for some reason I had a campaign save game in the hotseat folder. I removed it and it worked.
Thanks!
Thanks!
- Fri Sep 25, 2020 11:33 am
- Forum: Order of Battle Series
- Topic: Some bugs I'd like to see fixed
- Replies: 12
- Views: 2728