Search found 9 matches
- Thu Oct 10, 2024 12:55 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Buy Deadlock for $1?
- Replies: 5
- Views: 2987
Re: Buy Deadlock for $1?
More like, "We can sell the DLC to more people..." "Great, do it!" 
- Mon Oct 07, 2024 8:42 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Buy Deadlock for $1?
- Replies: 5
- Views: 2987
Re: Buy Deadlock for $1?
Some geolocation is going on, which is ironic for something set in space.
- Mon Oct 07, 2024 4:11 pm
- Forum: Battlestar Galactica Deadlock
- Topic: Buy Deadlock for $1?
- Replies: 5
- Views: 2987
Re: Buy Deadlock for $1?
Mmm, $1 = about 76p at the moment. Add VAT, and that's 91p.
Where did the other 50p come from?
Where did the other 50p come from?
- Thu Mar 04, 2021 10:52 am
- Forum: Field of Glory II: Medieval - Modding
- Topic: FoG II Terrain For Medieval Plus Mod UPDATE 5/5/23
- Replies: 43
- Views: 15740
- Wed Mar 03, 2021 5:42 pm
- Forum: Field of Glory II: Medieval - Modding
- Topic: FoG II Terrain For Medieval Plus Mod UPDATE 5/5/23
- Replies: 43
- Views: 15740
Re: FoG II Terrain For Medieval Plus Mod
Gosh, there were a LOT of battles in mediaeval model villages...
Seriously, thank you - it looks great. If only the engine would allow more figures per unit.
Seriously, thank you - it looks great. If only the engine would allow more figures per unit.
- Mon Feb 08, 2021 9:11 pm
- Forum: Field of Glory Digital
- Topic: Request to Slitherine to release source code.
- Replies: 3
- Views: 5534
Re: Request to Slitherine to release source code.
It'd be lovely, but the usual reasons for it not happening are a) the codebase is in such a mess that you need specific environments to compile it and b) it needs other people's libraries and we don't have permission to distribute those in source format.
- Fri Feb 05, 2021 3:37 pm
- Forum: Field of Glory II: Modding
- Topic: Graphical scale and number of the models
- Replies: 5
- Views: 2030
Re: Graphical scale and number of the models
You can change the height of the models by changing their UnitScaling values in the Squads.csv file, but each unit has it's own values so it is not as simple as it sounds, but not too difficult. The big problem is that the game engine has a hard limit of 16 figures per unit, and the formation style...
- Fri Feb 05, 2021 3:24 pm
- Forum: Field of Glory II: Medieval
- Topic: Larger discount
- Replies: 0
- Views: 428
Larger discount
I am not sure if it applies here, but on Steam, if it knows you have Field of Glory II already, the price for the bundle of both games is reduced to the equivalent of almost 25% off this one.
(No, you don't get an extra copy of Field of Glory II as well!)
(No, you don't get an extra copy of Field of Glory II as well!)
- Wed Dec 26, 2018 2:11 pm
- Forum: Field of Glory Digital
- Topic: Getting FoG Unity to run on Linux
- Replies: 0
- Views: 4889
Getting FoG Unity to run on Linux
I understand this is not officially supported, but has anyone managed? When I tried today, when considering buying the DLC I don't already have, it installed and ran.. but the text of all the buttons was missing. Finding something running Windows, I can see what the text is :) and it works, but look...