It's a pity that the OoB project is over
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- Sat Jul 05, 2025 9:47 pm
- Forum: Order of Battle Series
- Topic: Order of Battle - The Unit Navigator Tool
- Replies: 154
- Views: 84337
Re: Order of Battle - The Unit Navigator Tool
Thanks
It was very helpful tool
It's a pity that the OoB project is over
It's a pity that the OoB project is over
- Thu Feb 20, 2025 8:05 pm
- Forum: Panzer Corps 2
- Topic: Operation Galvanic (Tarawa 1943)
- Replies: 0
- Views: 1097
Operation Galvanic (Tarawa 1943)
Hi, If anyone would like to play, my first project is available on Steam Workshop. I originally wanted to test the editor and check the upload to Workshop, but over time I started to enjoy creating it more and more. The end result is not bad, so I decided to share it with the community. Have fun :) ...
- Thu Feb 20, 2025 11:00 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
- Tue Feb 18, 2025 7:31 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
Consider yourself smited. :twisted: P :lol: BTW Photos in the briefing also have to be uasset/uexp? I found some .jpgs in Cyrenaica :wink: can be most formats or size, game will resize it to fit, but might distort it. i use 654x544 or any multiplier of it for them. It´s not necessary to turn them i...
- Tue Feb 18, 2025 5:50 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
BTW Photos in the briefing also have to be uasset/uexp?
I found some .jpgs in Cyrenaica
- Mon Feb 17, 2025 9:59 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
The image as a whole should be 296x408. I don't know why some would be 294. Could you mail me and point out which ones so I can deal with them. For some reason Windows isn't showing me all the dimensions. And yeah we've not converted the game to Unreal 5 ( still on 4.26 ). Estimates from other deve...
- Sun Feb 16, 2025 11:26 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
I dunno about the unreal engine/the editor for it, but received few hero pics in their early PSD and PNG versions. For some reason the PSDs are 296 x 408, the PNGs (white frame present) of the same guys only 294 x 408 pixels. So one of those sizes should do. The image as a whole should be 296x408. ...
- Sun Feb 16, 2025 6:31 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
Anyway, I created what I wanted, but I still have a small question, what should be the correct proportions of the photo that we import? :wink: 296x408 is the correct size. if u want a white frame, that needs to be part of the picture. sers, Thomas Thanks, so I'll probably skip the frame, it looks o...
- Sun Feb 16, 2025 6:28 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
Thanks for your response
- Sun Feb 16, 2025 10:43 am
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
It's more or less ok. Does anyone know the resolution of the photo to fit perfectly into the white frame, if that's even possible?
I wonder if anyone knows what battle this is yet?
I wonder if anyone knows what battle this is yet?
- Sat Feb 15, 2025 6:45 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
BTW I created a hero portrait using Unreal Engine but only a .uasset file was created Will such a file without .uexp work in the game? In the .lua file you add a picture to the path, but there is no extension there, but you enter the file name "/hero.hero" (???) EDIT. There are eg. 100-20...
- Sat Feb 15, 2025 12:10 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
I finally gave up and used "generic_standin". I cooked a file for Windows, but there appeared a lot of them, uasset and uexp...
I tried copying the ones that seemed most likely to the game but they are not visible
Probably something needs to be changed in the settings
I tried copying the ones that seemed most likely to the game but they are not visible
Probably something needs to be changed in the settings
- Fri Feb 14, 2025 7:17 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
I wonder what I'm doing wrong, maybe some EU plugin is missing?
Anyway, everything works except the portrait...
Anyway, everything works except the portrait...
- Fri Feb 14, 2025 2:00 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Re: Scenario Editor
What exactly does the 'Enabled' checkbox in the Objectives panel mean? What effect does it have on mechanics? If it is not checked, then it is run using a trigger and lua script, do I understand correctly? If not checked it is just for text display, but does nothing. Does the selection of a symbol ...
- Thu Feb 13, 2025 5:17 pm
- Forum: Panzer Corps 2 Scenario Design
- Topic: Scenario Editor
- Replies: 21
- Views: 5193
Scenario Editor
What exactly does the 'Enabled' checkbox in the Objectives panel mean? What effect does it have on mechanics? If it is not checked, then it is run using a trigger and lua script, do I understand correctly? Does the selection of a symbol from the drop-down list next to the objective name matter or is...
- Wed Mar 06, 2024 1:39 pm
- Forum: Panzer Corps 2
- Topic: SCW on higher levels
- Replies: 18
- Views: 1439
Re: SCW on higher levels
Generally, in several missions I managed to capture only the main objectives, there were too few turns left to try to attack additional objectives... Or else, due to the loss of prestige, a further attack would be suicide in a situation when achieving additional objectives was unlikely :wink: Thank...
- Wed Mar 06, 2024 11:56 am
- Forum: Panzer Corps 2
- Topic: SCW on higher levels
- Replies: 18
- Views: 1439
Re: SCW on higher levels
Thanks for the tip, I think I actually forgot about the existence of the aux unit control buttons, on the other hand, on FM-lvl the enemy is much more difficult to defeat and I may not be able to complete the mission objectives in time if I hold off the infantry attack :?: Yes, sometimes its true, ...
- Tue Mar 05, 2024 8:49 pm
- Forum: Panzer Corps 2
- Topic: SCW on higher levels
- Replies: 18
- Views: 1439
Re: SCW on higher levels
Thank you all for your valuable tips and tricks, if anyone has anything else to suggest, please write My Solution: Order your allies "hold positions", move forward, form a frontline, bring artillery in position andthen let your allies attack. soften enemy units with arty or that cheap 1 s...
- Tue Mar 05, 2024 8:14 pm
- Forum: Panzer Corps 2
- Topic: SCW on higher levels
- Replies: 18
- Views: 1439
Re: SCW on higher levels
An easy way to deal with the prestige waste is to spend all ur prestige on expensive equip and store it. That way the AI can´t waste it. If u need prestige just sell some, buy/sell has no loss in prestige. sers, Thomas It's a really helpful hint :!: :D That's a really great idea, I didn't think of ...
- Tue Mar 05, 2024 12:31 pm
- Forum: Panzer Corps 2
- Topic: SCW on higher levels
- Replies: 18
- Views: 1439
SCW on higher levels
I started SCW at FM level. Previously, I played the vanilla game at this level and there was generally no problem - I reached Kasserine and I still win without any problems and maintain my prestige at the level of 2000-3000. However, with SCW it's different because allied units that I don't lead but...