Search found 9 matches
- Sun Aug 23, 2020 8:53 am
- Forum: Order of Battle : World War II - Tech Support
- Topic: Modded Hotseat?
- Replies: 1
- Views: 470
Modded Hotseat?
Hello, I've been trying to play Hotseat mod with mods, mainly because I want to toy around with mods a bit, but it doesn't appear to work. Whenever I press the Hotseat button if I have a mod loaded, the game sends me right back to the menu. Is Hotseat simply not supported, or is this some kind of bu...
- Wed Oct 30, 2019 8:08 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom Unit Textures
- Replies: 8
- Views: 2200
Re: Custom Unit Textures
Alright, now that I've modded in the unit, this is what I get. https://i.imgur.com/nAOpDBE.png So it seems that it only takes one texture file, which is unfortunate, so I probably have to remap the thing. And yes, it's facing the wrong direction, I can fix that. I am, however, confused about the bar...
- Wed Oct 30, 2019 8:02 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Adding new units - what am I doing wrong?
- Replies: 6
- Views: 1480
Re: Adding new units - what am I doing wrong?
Nevermind, somehow recopying and rediting seemed to fix it, so idk what it was I did wrong, but I've managed to add custom units now. LibreOffice definitely works better for me than Excel did, so it has my vote of approval.
- Wed Oct 30, 2019 10:05 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom Unit Textures
- Replies: 8
- Views: 2200
Re: Custom Unit Textures
I'll give creating an uv-map from scratch, though the model I'm trying to use already has one. My issue is that the model I'm using uses several images to texture itself (see below) instead of just one, so I take it I somehow need to turn those 3 UV Maps into one, right? Or does OoB support models ...
- Wed Oct 30, 2019 9:55 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Adding new units - what am I doing wrong?
- Replies: 6
- Views: 1480
Re: Adding new units - what am I doing wrong?
Okay, so I've switched to using LibreOffice, which works without error, but now I'm running into a different problem; I can't seem to actually get most of my units to show up. I'm probably doing something wrong (again), but I have two units, both copies of existing soviet units. One of them works an...
- Tue Oct 29, 2019 8:53 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom Unit Textures
- Replies: 8
- Views: 2200
Re: Custom Unit Textures
Here's a pic from a specific tool for UV mapping, which hopefully illustrates the issue better, pls. see below. What you do here (or in your 3d software) is: - load a 3d model, here on the right - select its various parts, either by sub-object (if any present), or manually select faces - then you a...
- Tue Oct 29, 2019 8:47 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Adding new units - what am I doing wrong?
- Replies: 6
- Views: 1480
Adding new units - what am I doing wrong?
Second Topic in a short period of time, but I've run into a peculiar issue. I'm doing something wrong when editing the units.csv file in my mod, I just don't know what exactly. If I copy the default units.csv and run my mod, all works as normal. If I then open the units.csv, click the save button wi...
- Mon Oct 28, 2019 5:37 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom Unit Textures
- Replies: 8
- Views: 2200
Re: Custom Unit Textures
No, no, you've come to the right place, but I don't know if I can give an adequate answer to your question, because I'm just a rookie with the whole 3D stuff myself. To import new units into OoB, you need 1) a MDT file generated from Max (using the export script from the link) and 2) a single, mapp...
- Mon Oct 28, 2019 4:55 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Custom Unit Textures
- Replies: 8
- Views: 2200
Custom Unit Textures
First off, sorry if this is in the wrong place, I have no idea where else to put this... I'm working on a personal mod that adds new units from different games (hence it being a personal mod, idk if I'd be allowed to release it), but I'm running into a texture-related issue. My main question is basi...