I think both Bladedancer spell and Quarantine are not working properly.
Bladedancer is not giving charge.
And Quarantine is letting enemy get into region (but working properly as for the player).
Search found 8 matches
- Sun Apr 19, 2015 5:42 am
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7711
- Sat Apr 18, 2015 3:04 pm
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4846
Re: Modding Request to the Developers
I did as you wrote and I can now target regions with infantry and cavalry units; but can still only use Berserk fury on infantry units. I think it might have something to do with this line within Berserkfury.cs public override string GetTargetInstructions() { return "SPELL_TARGET_INFANTRY"...
- Sat Apr 18, 2015 8:13 am
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4846
Re: Modding Request to the Developers
I tried to edit those scripts. But had a hard time. I tried to compare different spell scripts to understand how to change valid target. But it seems that some scripts got code lines that other scripts don't. What would be required for instance to change valid target of Berserk_Fury from solely Infa...
- Sat Apr 18, 2015 7:26 am
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4846
Re: Modding Request to the Developers
Got 2 brand new questions for you guys :mrgreen: So about Spells, I tried to change eligible target for some spells. Ill take Berserk Fury as a case. <magic name="Berserk Fury"> <displayname>SPELLNAME80</displayname> <displaytext>SPELLDESC80</displaytext> <art>berserk_fury</art> <target ty...
- Fri Apr 17, 2015 7:06 pm
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4846
Re: Modding Request to the Developers
Thanks for both replies, I tried to update game to 1.2 and see what happens, but my mod was still not active. Although I used a mod from pre 1.2, maybe I should have started a fresh one. Anyway, I decided to go for the second solution, I did a backup to sov_charts and edited it directly. It works fi...
- Fri Apr 17, 2015 5:40 pm
- Forum: Sovereignty
- Topic: Bugs/Flaws/etc
- Replies: 32
- Views: 7711
Re: Bugs/Flaws/etc
I think Roll-Up is not working as intended.
What I understand from the description is that, if a unit with Roll-Up kills another unit, then it gets a new attack and another 2 move points.
But despite having killed enemies with Roll-up units, I didn't get any of that.
What I understand from the description is that, if a unit with Roll-Up kills another unit, then it gets a new attack and another 2 move points.
But despite having killed enemies with Roll-up units, I didn't get any of that.
- Fri Apr 17, 2015 5:33 pm
- Forum: Sovereignty
- Topic: A suggestions thread
- Replies: 35
- Views: 20930
Re: A suggestions thread
Other: - Player should be able to choose between ranged-attack and melee attack for one unit when both are available. >With Dragonhold I sometimes cannot charge with my Dragons because enemy units are within ranged-attack. - Could we get an option before starting the game to define if we only want ...
- Fri Apr 17, 2015 5:01 pm
- Forum: Sovereignty
- Topic: Modding Request to the Developers
- Replies: 26
- Views: 4846
Re: Modding Request to the Developers
I fail at any attempts to mod the game. Even the most trivial changes seem to fail. Did someone else tried out to mod? Any success?? I'll just change the upkeep of Homeguard unit from Ariselle roster. Here is what I do. I create a folder: MOD1 Within this folder I create another 2 folders like this:...