Search found 29 matches

by cj95
Sun Jan 20, 2019 12:46 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Hey Devs...Where are laser textures located?
Replies: 4
Views: 3759

Re: Hey Devs...Where are laser textures located?

New question for the devs..... The lasgunProj.fxf and lasgunProj.s4f files....would they have anything to do with the appearance and behavior of laser blasts? I cant open the s4f files but the fxf files can be edited in notepad. Any idea what the variables indicate and if they will help me in my goa...
by cj95
Fri Jan 18, 2019 10:51 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: Hey Devs...Where are laser textures located?
Replies: 4
Views: 3759

Re: Hey Devs...Where are laser textures located?

Hmmm....

Thanks for the reply. Just wanted my lasers to look more like laser beams rather than "blobs"

I'll see what I can do.
by cj95
Thu Jan 17, 2019 7:14 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Hey Devs...Where are laser textures located?
Replies: 4
Views: 3759

Hey Devs...Where are laser textures located?

Hey guys... Specifically looking for the location of textures and files used to determine color and shape of laser/bolter fire? Specifically the little blobs of light that come out of the guns when fired. I want to try and change the colors and (hopefully) change the shape into something less like a...
by cj95
Sun Dec 30, 2018 8:05 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: Do any mods actually exist??
Replies: 3
Views: 8569

Do any mods actually exist??

Looking in both this forum as well as the Steam forum it seems to me that the only actual skin mod out there is the Ultramarines one. Are there ANY other mods in existence?? If so where are they? I'd love different chapter colors or sounds....or (please) lasguns that look like beam weapons. Overall ...
by cj95
Sat Dec 31, 2016 5:48 pm
Forum: Tech Support
Topic: Game crash when editing scenarios
Replies: 5
Views: 5178

Re: Game crash when editing scenarios

Here are the two messages I get when trying to load my scenarios.....

Playing STEAM version so I should be up to date:




.
by cj95
Sat Dec 31, 2016 5:16 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Play Either Side Scenarios
Replies: 6
Views: 5170

Re: Play Either Side Scenarios

I for one am VERY interested in your scenarios.

Despite all my efforts I have never been able to get any scenarios I created to work. (they all crash the game when loaded---fatal exceptions)
by cj95
Fri Dec 30, 2016 10:55 pm
Forum: Tech Support
Topic: Game crash when editing scenarios
Replies: 5
Views: 5178

Re: Game crash when editing scenarios

Im reviving my post after a year hoping some progress has been made. The editor is still baffling me.


Every attempt to save a scenario.....or edit an existing one causes a CTD upon trying to run it.

Has anyone here successfully run a user made scenario? If so...how?
by cj95
Wed Jan 06, 2016 11:35 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Question re: balance in the campaign
Replies: 4
Views: 4341

Re: Question re: balance in the campaign

Solo, You have pretty much echoed the biggest issue I had with this game in that my beloved Steel Legion forces where quickly made obsolete as the difficulty pretty much demands a Space Marine force. Nothing against SM's mind you but I really really enjoyed messing around with the squishy IG units a...
by cj95
Wed Jan 06, 2016 11:17 pm
Forum: Mods and Scenario Design
Topic: Death Korps.....Download location?
Replies: 0
Views: 2504

Death Korps.....Download location?

Are any of these mods available at the moment?

If so, where?

If not, what the status? Any work still being done?
by cj95
Tue Jan 05, 2016 10:14 pm
Forum: Tech Support
Topic: Vector <t> too long
Replies: 2
Views: 2042

Vector <t> too long

Im getting the aforementioned error when trying to edit scenario length in the editor.

I don't speak leet so im wondering what Im doing wrong here....

Is the editor still broken? I have re-downloaded from STEAM so should have latest version.
by cj95
Thu Nov 12, 2015 10:00 am
Forum: Tech Support
Topic: Game crash when editing scenarios
Replies: 5
Views: 5178

Re: Game crash when editing scenarios

Any timeline on the fix?

It used to work fine. Can I un-patch somehow to go back to a earlier version?
by cj95
Thu Nov 12, 2015 9:56 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Infantry viable?
Replies: 8
Views: 5189

Re: Infantry viable?

Shrike wrote:The Orc Hunters expansion answers your needs. Just don't take any flamethrower infantry ... they always get butchered due to low initiative.

So...do the Orc hunters get buffed, or do the orcs get nerfed?
by cj95
Wed Nov 11, 2015 5:16 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Infantry viable?
Replies: 8
Views: 5189

Re: Infantry viable?

That is sad to hear.

Its a Steel Legion game where you cant play the Steel Legion.



Blah.
by cj95
Wed Nov 11, 2015 12:41 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Infantry viable?
Replies: 8
Views: 5189

Infantry viable?

Is it possible to try and keep my Steel Legion Infantry force intact for the entire campaign? I'm kinda partial to the Mechanized infantry model and don't want to have to turn them in for Space Marines or super heavy tanks. Is this possible? If so what are some suggestions for an Infantry-centric fo...
by cj95
Tue Nov 10, 2015 11:55 am
Forum: Tech Support
Topic: Game crash when editing scenarios
Replies: 5
Views: 5178

Game crash when editing scenarios

Ive been trying to edit premade scenarios to lengthen the game turns to something that doesn't require me to make a mad dash from one end of the map to another. Unfortunately not only does running the scenario in the Main Game result in a CTD, but when I try to go back and re-edit the scenario, it r...
by cj95
Mon Nov 09, 2015 12:12 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Scenario depot?
Replies: 5
Views: 2822

Re: Scenario depot?

I also have not found a single user created scenario anywhere. I tried to edit my own, but I too get a crash to desktop error when I do. I am kinda tired of scenarios that require me to rush from one edge of the map to another in a super limited time so I was trying to lengthen the game turns.....CR...
by cj95
Sun Oct 25, 2015 2:49 am
Forum: Warhammer® 40,000® Armageddon™
Topic: editing whsav files?
Replies: 0
Views: 1324

editing whsav files?

Im trying to figure out how to extend the length of scenarios.

I have like one turn left on a game, but it will take me 2-3 more to finish the goals.

I really don't want to refight the entire thing again, is there some way I can edit the whsav file so I can have qa litte extra time?


Thanks.
by cj95
Sun Oct 25, 2015 12:34 am
Forum: Warhammer® 40,000® Armageddon™
Topic: Scenario depot?
Replies: 5
Views: 2822

Scenario depot?

Is there any sort of collection place for community-made scenarios?

Im especially looking for some of the huge, dozens of units, battles that I some have posted pictures of.



I tried to make my own, but cant figure out victory conditions and thus battles end on turn one......blah.
by cj95
Wed Jun 10, 2015 11:24 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Now that is true epic Warhammer 40k!
Replies: 9
Views: 5269

Re: Now that is true epic Warhammer 40k!

Ditto!

I want that scenario....any big scenarios you might have!

:shock:
by cj95
Wed May 20, 2015 1:23 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Tempted
Replies: 10
Views: 4084

Re: Tempted

Larac wrote:
What do you think about the game does it grab the flavor or Epic 40K battles or not?

.
Is it a good game...yes.

Does it capture Epic 40k battles....sadly no. The missions are smaller and severely limited in time and units allowed and therefore 'not epic'.

Fun yes. Epic no.

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