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Re: Campaigns for Modern Conflicts

Posted: Mon Jun 22, 2026 8:47 pm
by bondjamesbond
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Yet another stronghold of imperialism has fallen under our relentless onslaught! The people and the Party are rejoicing! And we press on!

Re: Campaigns for Modern Conflicts

Posted: Tue Jun 23, 2026 8:11 pm
by bondjamesbond
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And so, another decisive victory, with every enemy on the map—including minefields and bunkers—completely wiped out! The people and the party, united in a single surge of determination, are eager to do battle with the bourgeois leaders from the U.S. who have arrived to support their vassals! To be continued!

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A video about the AFT-10 self-propelled anti-tank missile system. The vehicle consists of an HJ-10 missile launcher mounted on the chassis of a ZBD-04A infantry fighting vehicle.

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Re: Campaigns for Modern Conflicts

Posted: Wed Jun 24, 2026 6:44 pm
by bondjamesbond
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Another brilliant victory for our valiant troops over global capitalism! We had to wipe them all out while searching for the remnants of the U.S. fleet ))) As always, check out the screenshots and replay for more details!

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 1:42 pm
by Кэп
:D Bravoby bondjamesbond ! Global capitalism always yields to the social order: everything for the people, everything for victory!Image

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 2:37 pm
by terminator
Кэп wrote: Thu Jun 25, 2026 1:42 pm :D Bravoby bondjamesbond ! Global capitalism always yields to the social order: everything for the people, everything for victory!Image
Although China is politically a communist state, its economy is largely capitalist.

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 4:01 pm
by bondjamesbond
Кэп wrote: Thu Jun 25, 2026 1:42 pm :D Bravoby bondjamesbond ! Global capitalism always yields to the social order: everything for the people, everything for victory!Image
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Thank you, comrade – world imperialism will be destroyed! The savage face of capitalism is an evil for all working people! :wink:
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Another resounding victory, with all opponents wiped out! As always, you can find more details in the screenshots and the replay! The people and the party are celebrating!!! :lol:

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 7:32 pm
by Tobi72
Hello grau81, this is where you set the trigger for a unit—for example, the turn in which it should appear. You can also specify where it should move; you do this using zones that you define, and so on.
Screenshot 2026-06-25 211841.png
Screenshot 2026-06-25 211841.png (393.55 KiB) Viewed 67 times

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 7:44 pm
by Tobi72
Here’s a recommendation: if you aren't yet fully comfortable with the editor, load a finished scenario created by me or Imeror and examine it thoroughly—every detail can be helpful. Then, incorporate a script you like into your own scenario and test it out. Imeror and I have designed many single-player scenarios packed with scripts, including ones where units appear on specific turns to give the player a hard time. :lol:

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 8:04 pm
by Tobi72
Hi Bond, I see you only have Taichung left to capture and the campaign is won. :wink:

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 8:24 pm
by bondjamesbond
Tobi72 wrote: Thu Jun 25, 2026 8:04 pm Hi Bond, I see you only have Taichung left to capture and the campaign is won. :wink:
Yeah, my friend, I'm already playing—screenshots and a replay are coming soon! Since the Baltic states and hordes of NATO troops from another author are waiting for me! So I've got one battle after another over there—I hope you'll finish the second chapter on China!!!

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 10:36 pm
by Imeror
Tobi72 wrote: Thu Jun 25, 2026 7:44 pm Here’s a recommendation: if you aren't yet fully comfortable with the editor, load a finished scenario created by me or Imeror and examine it thoroughly—every detail can be helpful. Then, incorporate a script you like into your own scenario and test it out. Imeror and I have designed many single-player scenarios packed with scripts, including ones where units appear on specific turns to give the player a hard time. :lol:
I agree; opening the editor to see how scenarios by other creators work really helped me create my own.
I often find it amusing to see that everyone has their own little quirks. And even with experience, when I watch what others do, I still think to myself, "Hey, that’s not a bad idea ; I should stop doing it that way and do it like him instead." :lol:

Re: Campaigns for Modern Conflicts

Posted: Thu Jun 25, 2026 10:38 pm
by Imeror
bondjamesbond wrote: Thu Jun 25, 2026 8:24 pm Yeah, my friend, I'm already playing—screenshots and a replay are coming soon! Since the Baltic states and hordes of NATO troops from another author are waiting for me! So I've got one battle after another over there—I hope you'll finish the second chapter on China!!!
I tried to go easy on the size of the horde this time ; but I want my campaigns to remain "lethal."
No one is going to finish my World War III scenarios without taking losses - that’s part of the experience :lol: