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Re: Silk Road Add-on - two battle challenge

Posted: Sat Feb 24, 2024 8:45 pm
by GDod
Round 1 challenges may now commence. Player 1 sets up the challenge after ally choices are pm'd or posted.
Army Size: Very Large, Map size: Very Wide, Terrain: Pot Luck.
Round 1 Draw.png
Round 1 Draw.png (13.89 KiB) Viewed 1240 times

Re: Silk Road Add-on - two battle challenge

Posted: Sat Feb 24, 2024 9:13 pm
by GDod
The Khitan Empire calls on the Jin to aid them in their quest for control of the chinese territories

Khitan (907-947) with Jin (936-947) allies

Re: Silk Road Add-on - two battle challenge

Posted: Sat Feb 24, 2024 11:51 pm
by grahamed
Zhou 951-960 have found Turkish(600-1036) brothers in arms

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 1:43 am
by KiwiWarlord
Chinese Five Dynasties - Zhou ( 951-960 ) + Turkish Allies ( 600 - 1036 )

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 2:42 am
by lascar
Chinese Liang form up with their Uygher allies.

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 3:35 am
by markleslie
I'm not understanding the format.

I'm listed as a player in the left column and an opponent in the right, am I player one and am setting up the game or is it lascar, are we both player one's and we're playing two games?

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 3:41 am
by markleslie
Anyway to get things moving I've set up a game with lascar, the great and powerful Zhou need no stinking (literally, they stink of horse) allies.

markleslie Chinese (Five Dynasties-Zhou) 951-960 AD

challenges

lascar Chinese (Five Dynasties-Liang) 907-923 AD with Uygher 840-1046 AD allies.
*PM and password sent.

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 4:06 am
by GDod
markleslie wrote: Sun Feb 25, 2024 3:35 am I'm not understanding the format.

I'm listed as a player in the left column and an opponent in the right, am I player one and am setting up the game or is it lascar, are we both player one's and we're playing two games?
This may make more sense Mark. I posted the table for rankings and recording the points difference
Round 1 Draw.png
Round 1 Draw.png (13.89 KiB) Viewed 1346 times

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 2:29 pm
by ahuyton
My Zhou will be accompanied by our Uyghur(Gaochang) allies.

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 6:01 pm
by PeterThePainter
My Han will be accompanied by Turkish allies. I will set up the game this evening and e mail my opponent the PW.

Peter

Re: Silk Road Add-on - two battle challenge

Posted: Sun Feb 25, 2024 8:06 pm
by GDod
Round 1 Draw.png
Round 1 Draw.png (16.28 KiB) Viewed 1297 times

Re: Silk Road Add-on - two battle challenge

Posted: Mon Feb 26, 2024 12:10 am
by Armchairbaron
KiwiWarlord wrote: Sun Feb 25, 2024 1:43 am Chinese Five Dynasties - Zhou ( 951-960 ) + Turkish Allies ( 600 - 1036 )
Armchairbaron Jin (936-947ad) army with Uyghur (GaoChang) allies challenges KiwiWarlord Zhou (951-960ad) army with Turkish allies.

PW sent.

Re: Silk Road Add-on - two battle challenge

Posted: Mon Feb 26, 2024 9:29 am
by Indibil
Hi,
My Ling army will go with Khitan 907-947 AD allies

Re: Silk Road Add-on - two battle challenge

Posted: Mon Feb 26, 2024 8:18 pm
by GDod
Indibil wrote: Mon Feb 26, 2024 9:29 am Hi,
My Ling army will go with Khitan 907-947 AD allies
I took the liberty of setting up our game pw = gdod

Footnote: I forgot to set up the chinese allies...doh! but on reflection, wouldn't that be fun if allies were reduced in points but have the possibility of not turning up, changing sides, or just refusing to advance... now there's an idea for a tournament!
Latest table: Only Nick's choice of smelly horse tribe ally to come. :D
Round 1 Draw.png
Round 1 Draw.png (16.33 KiB) Viewed 1271 times

Re: Silk Road Add-on - two battle challenge

Posted: Wed Feb 28, 2024 9:44 pm
by GDod
How does everyone feel about following this two battle challenge with

Option 1
  • FOG2 Medieval Silk Road Mod for Yuan and Ming Dynasty
and

Option 2
  • add compulsory 500 point composition for allies with a random percentage chance they will remain stationary for x number of turns TBA by umpire to each player before? or after? deployment

Re: Silk Road Add-on - two battle challenge

Posted: Wed Feb 28, 2024 11:01 pm
by lascar
Both options sound like good proposals, yes on both.

Re: Silk Road Add-on - two battle challenge

Posted: Sat Mar 02, 2024 2:13 am
by lascar
Liang (Lascar) defeat Zhou (Markleslie) 50/60.
The Zhou fought followed a well executed battle plan, coming close to defeating the Liang army.
However, in the last remaining moments of the battle the Liang prevailed in several critical encounters.

Re: Silk Road Add-on - two battle challenge

Posted: Sat Mar 02, 2024 5:54 am
by GDod
lascar wrote: Sat Mar 02, 2024 2:13 am Liang (Lascar) defeat Zhou (Markleslie) 50/60.
The Zhou fought followed a well executed battle plan, coming close to defeating the Liang army.
However, in the last remaining moments of the battle the Liang prevailed in several critical encounters.
Well done Mark for keeping the difference in points minimal.Although, maybe you should have considered the stinky horse tribe perhaps?
On the Silk Road.gif
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Results.png
Results.png (27.14 KiB) Viewed 1181 times

Re: Silk Road Add-on - two battle challenge

Posted: Thu Mar 07, 2024 8:47 am
by GDod
Khitan with their Jin allies defeats Five dynasties Liang with their Khitan turncoats.
The Khitan's had a strong right, as did the Liang. Both flanks collapsed under the weight. However, the Khitan's and Jin managed to gather their force in the centre quicker than the Liang. Although, they were hard pressed they carried the day (only just!) A tense match Indibil, a great comeback.
On the Silk Road.gif
On the Silk Road.gif (665.69 KiB) Viewed 1095 times
Results.png
Results.png (27.55 KiB) Viewed 1066 times

Re: Silk Road Add-on - two battle challenge

Posted: Mon Mar 11, 2024 7:04 pm
by GentlemanRanker
GentlemanRanker’s Tang with Uyghur(Gaochang) allies defeated ahuyton’s Zhou with Uyghur(Gaochang) allies by 60 to 39.

The scores advance neck-and-neck until the last third of the game, with both left wings collapsing under sustained cavalry pressure. The deciding factor proved to be the greater availability of cheap Tang horse archers to wrap around behind the Zhou line and flank, afforded by not taking the elite Yabing at 96 points. The fickle Uyghur warbands proved to be just as brittle in combat as their European counterparts …

A fun game against a wily opponent, thank you Alan!