Fragmented velite with full movement
Posted: Tue May 05, 2020 6:40 pm
Can anyone explain why my velite has full movement in the attached picture?
Jokes aside, I do not know the answer.Cunningcairn wrote: ↑Tue May 05, 2020 7:07 pm LOL that does seem to be the only logical explanation.
I only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.Paul59 wrote: ↑Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.
AI Turn = Opponents turn, I meant either, and for this problem I think it does not matter. These sort of issues seem to arise if your unit fragmented during the opponents turn, whether that be the AI or a human opponent.Cunningcairn wrote: ↑Tue May 05, 2020 10:41 pmI only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.Paul59 wrote: ↑Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.
Indeed, but we cannot examine a saved MP game.Paul59 wrote: ↑Tue May 05, 2020 11:38 pmAI Turn = Opponents turn, I meant either, and for this problem I think it does not matter. These sort of issues seem to arise if your unit fragmented during the opponents turn, whether that be the AI or a human opponent.Cunningcairn wrote: ↑Tue May 05, 2020 10:41 pmI only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.Paul59 wrote: ↑Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.