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Fragmented velite with full movement

Posted: Tue May 05, 2020 6:40 pm
by Cunningcairn
Can anyone explain why my velite has full movement in the attached picture?
Fragmented velite.jpg
Fragmented velite.jpg (747.5 KiB) Viewed 944 times

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 6:50 pm
by Athos1660
because they know they will soon get 50% Swordsmen and are happy :-)

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 7:07 pm
by Cunningcairn
Athos1660 wrote: Tue May 05, 2020 6:50 pm because they know they will soon get 50% Swordsmen and are happy :-)
LOL that does seem to be the only logical explanation.

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 7:20 pm
by 76mm
Is this single-player or MP?

In MP I had similar issues in a game where my opponent was using the "mass effect" (or whatever its called) mod and I was not.

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 7:34 pm
by Athos1660
Cunningcairn wrote: Tue May 05, 2020 7:07 pm LOL that does seem to be the only logical explanation.
Jokes aside, I do not know the answer.

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 8:00 pm
by Paul59
This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 10:41 pm
by Cunningcairn
Paul59 wrote: Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.
I only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.

Re: Fragmented velite with full movement

Posted: Tue May 05, 2020 11:38 pm
by Paul59
Cunningcairn wrote: Tue May 05, 2020 10:41 pm
Paul59 wrote: Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.
I only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.
AI Turn = Opponents turn, I meant either, and for this problem I think it does not matter. These sort of issues seem to arise if your unit fragmented during the opponents turn, whether that be the AI or a human opponent.

Re: Fragmented velite with full movement

Posted: Wed May 06, 2020 7:00 am
by rbodleyscott
Paul59 wrote: Tue May 05, 2020 11:38 pm
Cunningcairn wrote: Tue May 05, 2020 10:41 pm
Paul59 wrote: Tue May 05, 2020 8:00 pm This sort of thing has been seen on rare occasions before. Presumably the Velites Fragmented in the AI's turn that just finished, or were involved in a melee that resolved itself in the AI turn. Their AP will return to normal in the next turn, but for Richard to be able to investigate this you need to provide a Saved game file, preferably from the end of your last turn. The game AutoSaves at that point, so you would have had one, although it is probably overwritten now if you carried on playing.
I only play MP and the game has gone on since then. I have never seen it before and don't remember when the velite fragmented but I think it was due to another unit breaking next to it in my opponent's turn.
AI Turn = Opponents turn, I meant either, and for this problem I think it does not matter. These sort of issues seem to arise if your unit fragmented during the opponents turn, whether that be the AI or a human opponent.
Indeed, but we cannot examine a saved MP game.