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[Gameplay Bug] [Rising Sun/Java: sec. obj. trigger error] [8.3.0]

Posted: Sat Apr 18, 2020 12:49 am
by GabeKnight
Reported by "KarisFraMauro" in another thread, confirmed by terminator:

"I finished the map successfully in 27 turns but the "complete map in 30 turns" secondary objective was still a question mark. Was wondering if I did something wrong..."

The problem's with the "Bonus: Complete In 30 Turns" trigger. It fires at "Turn Start" while the validation of the primaries happens during "Capture Event" or "Combat Event", allowing to end the scen before the bonus trigger activates. Please fix however convenient.

My ad-hoc solution would be to change the bonus trigger to "Move Event" or "Any".

Re: [Gameplay Bug] [Rising Sun/Java: sec. obj. trigger error] [8.3.0]

Posted: Sun Apr 19, 2020 8:12 am
by terminator
After several tests, I came to the conclusion that this is not a scripting bug because if we reproduce the script in a new scenario it works(?) I think it’s rather a version compatibility issue, this scenario was made with the first version of the game (?)
GabeKnight wrote: Sat Apr 18, 2020 12:49 am My ad-hoc solution would be to change the bonus trigger to "Move Event" or "Any".
Tested it works with "Move Event" or "Any Event"

Re: [Gameplay Bug] [Rising Sun/Java: sec. obj. trigger error] [8.3.0]

Posted: Sun Apr 19, 2020 3:48 pm
by bebro
Yeah, is from first Pac content. I have to check it to see what's going on. The wheels are turning for RS already so this is for a patch post 23rd.

Thx for reporting, folks.