Silent crash on start
Posted: Tue Mar 31, 2020 3:03 pm
The game doesn't start, just blinks on run attempt and closes. Diagnostics found no problem. The game did run without any problems two days ago. Reinstalling the game didn't solve the problem. I'll appreciate help on this.
Code: Select all
Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
Vendor: (null)
VRAM: 2007 MB
Driver: 26.21.14.4166
Begin MonoManager ReloadAssembly
- Completed reload, in 3.031 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.396900 ms
GameData::Awake
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[NetworkGameManager 0] - Instance id is 8398
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[NetworkGameManager 0] - Using Photon v1.99
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[GameEvents:GameEvents:GameEvents (0,6759102)] - GameEvents is awake! BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (1,122085)] - Loaded 0 replays
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[StartUp:StartUp:StartUp (1,136637)] - Culture is 'pl-PL' (Polish (Poland))
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Scene has changed. Was '_startup'. Now '_startup'
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Focus = True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[DRMManager:DRMManager:DRMManager (1,171133)] - Expiry date disabled
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[DRMManager:DRMManager:DRMManager (1,171569)] - Start serial check
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
No serial file
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[DRMManager:DRMManager:DRMManager (1,172696)] - Serial check failed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.
System.DllNotFoundException: CSteamworks
at (wrapper managed-to-native) Steamworks.NativeMethods.SteamAPI_IsSteamRunning()
at Steamworks.SteamAPI.IsSteamRunning () [0x00005] in <39649c5a100542079dded4426c9d485a>:0
at SteamManager.InitSteamworks (Steamworks.AppId_t GAMHJGOIKBK) [0x00000] in <e6d584a5ea9d4061a62e7a4339ca5a73>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[DRMManager:DRMManager:DRMManager (1,451796)] - Steam check failed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[StartUp:StartUp:StartUp (1,477999)] - C:\Program Files\Battlestar Galactica Deadlock\BSG.exe
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (1,480843)] - Destroying XboxLiveAPI 8500
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Setting up 2 worker threads for Enlighten.
Thread -> id: e8 -> priority: 1
Thread -> id: 3090 -> priority: 1
[GameEvents:GameEvents:GameEvents (2,344344)] - GameEvents disabled
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[GameEvents:GameEvents:GameEvents (2,345217)] - GameEvents destroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Plugins: Failed to load 'C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Plugins/CSteamworks.dll' with error 'The specified module could not be found.
'.
(Filename: Line: 233)
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/CSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks.dll
Fallback handler could not load library C:/Program Files/Battlestar Galactica Deadlock/BSG_Data/Mono/libCSteamworks