Tweaking the Difficulty Settings
Posted: Sat Mar 28, 2020 5:49 am
If one is finding the AI not as challenging per certain settings (not me).
Try this:
A way to give the AI more points is via the 'Commander Trait Points' setting.
Per the campaign, one could set the amount to 4 (for example, btw max is 10) & just choose 2.
I, assume, the AI would apply the full amount.
Thus, creating another type of 'Difficulty Setting'.
Using the Editor, one can create new scenarios & make these types of adjustments.
One could even use this method as a type of handicapping system per a multiplayer game.
What would be really cool is, if one could create a Commander & save it for future games.
This could be used per creating a database of Commanders.
Using the max points (10), one could even create a database of historical generals.
Try this:
A way to give the AI more points is via the 'Commander Trait Points' setting.
Per the campaign, one could set the amount to 4 (for example, btw max is 10) & just choose 2.
I, assume, the AI would apply the full amount.
Thus, creating another type of 'Difficulty Setting'.
Using the Editor, one can create new scenarios & make these types of adjustments.
One could even use this method as a type of handicapping system per a multiplayer game.
What would be really cool is, if one could create a Commander & save it for future games.
This could be used per creating a database of Commanders.
Using the max points (10), one could even create a database of historical generals.