Custom Unit Textures
Posted: Mon Oct 28, 2019 4:55 pm
First off, sorry if this is in the wrong place, I have no idea where else to put this...
I'm working on a personal mod that adds new units from different games (hence it being a personal mod, idk if I'd be allowed to release it), but I'm running into a texture-related issue.
My main question is basically, how am I supposed to include the the textures for units? I use 3DS Max, and I've figured out how to use bitmaps (kinda), but I have no idea how to put it into practice in a mod. Not only that, but there's something complicating things...
The units I'm trying to import do not use a single image for their texture. Rather, they use multiple images. I can properly texture the units in 3DS Max, but how do I get this to work in OoB?
Thanks in advance for any help!
I'm working on a personal mod that adds new units from different games (hence it being a personal mod, idk if I'd be allowed to release it), but I'm running into a texture-related issue.
My main question is basically, how am I supposed to include the the textures for units? I use 3DS Max, and I've figured out how to use bitmaps (kinda), but I have no idea how to put it into practice in a mod. Not only that, but there's something complicating things...
The units I'm trying to import do not use a single image for their texture. Rather, they use multiple images. I can properly texture the units in 3DS Max, but how do I get this to work in OoB?
Thanks in advance for any help!


